Searched refs:D3D12_DEBUG_DISASS (Results 1 - 3 of 3) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/
H A Dd3d12_debug.h36 #define D3D12_DEBUG_DISASS (1 << 3) macro
H A Dd3d12_compiler.cpp203 if (d3d12_debug & D3D12_DEBUG_DISASS) {
1208 if (d3d12_debug & D3D12_DEBUG_DISASS) {
1214 } else if (d3d12_debug & D3D12_DEBUG_DISASS) {
H A Dd3d12_screen.cpp56 { "disass", D3D12_DEBUG_DISASS, "Dump disassambly of created DXIL shader" },

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