Searched refs:DUMP_M (Results 1 - 2 of 2) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/driver_ddebug/
H A Ddd_draw.c190 #define DUMP_M(name, var, member) do { \ macro
252 DUMP_M(query_type, &dstate->render_cond, query->type);
253 DUMP_M(uint, &dstate->render_cond, condition);
254 DUMP_M(uint, &dstate->render_cond, mode);
316 DUMP_M(resource, &dstate->constant_buffers[sh][i], buffer);
326 DUMP_M(resource, dstate->sampler_views[sh][i], texture);
333 DUMP_M(resource, &dstate->shader_images[sh][i], resource);
340 DUMP_M(resource, &dstate->shader_buffers[sh][i], buffer);
350 DUMP_M(hex, info, flags);
360 DUMP_M(stream_output_targe
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/xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/driver_ddebug/
H A Ddd_draw.c190 #define DUMP_M(name, var, member) do { \ macro
252 DUMP_M(query_type, &dstate->render_cond, query->type);
253 DUMP_M(uint, &dstate->render_cond, condition);
254 DUMP_M(uint, &dstate->render_cond, mode);
316 DUMP_M(resource, &dstate->constant_buffers[sh][i], buffer);
326 DUMP_M(resource, dstate->sampler_views[sh][i], texture);
333 DUMP_M(resource, &dstate->shader_images[sh][i], resource);
340 DUMP_M(resource, &dstate->shader_buffers[sh][i], buffer);
350 DUMP_M(hex, info, flags);
366 DUMP_M(resourc
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