Searched refs:Fixed (Results 1 - 25 of 37) sorted by relevance
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| /xsrc/external/mit/MesaLib/dist/docs/relnotes/ |
| H A D | 7.0.2.rst | 33 - Fixed a vertex buffer wrapping issue (bug 9962) 37 - Fixed a blending/banding issue (bug 11931) 38 - Fixed a GLU matrix inversion bug (#6748) 39 - Fixed problem with large glDrawArrays calls and indirect rendering 41 - Fixed an assortment of i965 driver bugs 42 - Fixed x86-64 vertex transformation bug (12216) 43 - Fixed X server crash caused by multiple indirect rendering clients 46 - Fixed a glCopyPixels/glPixelZoom bug (12417) 47 - Fixed a bug when using glMaterial in display lists (bug 10604) 48 - Fixed [all...] |
| H A D | 7.0.rst | 30 - Fixed a few fog-related bugs. 31 - Fixed broken GLSL mix() function. 32 - Fixed broken GLSL exp() functions. 33 - Fixed GLSL mod4(vec4, vec4) bug. 35 - Fixed an R300 driver bug that caused Xorg composite manager to crash 36 - Fixed R300 vertex program/matrix bug (10848) 43 - Fixed a positional light source bug (bug 11009) 44 - Fixed point size attenuation problem (bug 11042) 46 - Fixed a TLS / TEXTREL problem (bug 7459)
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| H A D | 7.5.1.rst | 43 - Fixed swapbuffers jerkiness in Doom3/etc in Intel drivers. 44 - Fixed front buffer rendering bug in Intel drivers. 45 - Fixed minor GLX memory leaks. 46 - Fixed some texture env / fragment program state bugs. 47 - Fixed some Gallium glBlitFramebuffer() bugs 49 - Fixed Gallium glBitmap() Z position bug 53 - Fixed 32/64-bit cross compilation issue in gen_matypes.c 54 - Fixed glXCreateGLXPixmap() for direct rendering. 55 - Fixed Gallium glCopyPixels(GL_STENCIL_INDEX) mispositioned image bug.
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| H A D | 7.6.1.rst | 38 - Fixed crash caused by glXCopyContext() and glXDestroyContext(), bug 42 - Fixed default texture binding bug when a bound texture was deleted. 45 - Fixed AUX buffer breakage (bug 24426). 46 - Fixed locale-dependent float parsing bug in GLSL compiler (bug 24531) 47 - Fixed Gallium Cell driver compilation failure. 48 - Fixed glGetTexLevelParameter(GL_TEXTURE_INTERNAL_FORMAT) query so 50 - Fixed glBitmap bugs in Intel drivers. 51 - Fixed a number of Microsoft Visual Studio compilation problems. 52 - Fixed clipping / provoking vertex bugs in i965 driver. 56 - Fixed assorte [all...] |
| H A D | 7.4.3.rst | 32 - Fixed texture object reference counting bug (bug 21756) 36 - Fixed some OSMesa build issues 37 - Fixed a vertex buffer object crash 38 - Fixed broken glTexImage3D() when image type = GL_BITMAP 39 - Fixed some GLSL preprocessor bugs 40 - Fixed framebuffer mem leak in i945/i965 DRI drivers 41 - Fixed texture coordinate repeat bug in swrast (bug 21872) 42 - Fixed incorrect viewport clamping (lower bound is zero, not one)
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| H A D | 7.0.4.rst | 26 - Fixed a per-vertex glMaterial bug which could cause bad lighting 27 - Fixed potential crash in AA/smoothed triangle rendering when using a 29 - Fixed glDrawElement + VBO segfault (bug 16156) 30 - Fixed GLSL linker bug causing generic vertex attributes to get 32 - Fixed stack overflow when using glPixelZoom on Windows 33 - Fixed broken all(bvec2) GLSL function, added misc missing bvec 36 - Fixed broken glGetUniformiv() (bug 13774)
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| H A D | 7.8.2.rst | 42 - Fixed Gallium glDrawPixels(GL_DEPTH_COMPONENT). 43 - Fixed Gallium Cell driver to buildable, runable state 44 - Fixed bad error checking for 46 - Fixed incorrect Z coordinate handling in "meta" glDraw/CopyPixels. 67 - Fixed texture LOD clamping in i915 driver. `Bug 72 - Fixed hangs in etracer on 830 and 845 chipsets. `Bug 74 - Fixed tiling of small textures on all Intel drivers. 75 - Fixed crash in Savage driver when using ``_mesa_CopyTexImage2D``. 79 - Fixed ``__glXInitializeVisualConfigFromTags``'s handling of 81 - Fixed regressio [all...] |
| H A D | 7.2.rst | 40 - Fixed display list bug involving primitives split across lists (bug 42 - Fixed some issues with glBindAttribLocation() 43 - Fixed crash in \_tnl_InvalidateState() found with Amira (bug 15834) 45 - Fixed some vertex/pixel buffer object reference counting bugs 46 - Fixed depth/stencil bug in i915/945 driver 47 - Fixed some shader flow control bugs in i965 driver 48 - Fixed a few tdfx driver bugs which prevented driver from working 49 - Fixed multisample enable/disable bug
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| H A D | 7.4.1.rst | 32 - Fixed a two-sided lighting bug in fixed-function-to-GPU code 34 - Fixed some Darwin issues (Jeremy Huddleston) 37 - Fixed incorrect texture unit bias in TXB instruction 40 - Fixed point rendering in software rasterizer 41 - Fixed potential deadlock in object hash functions 44 - Fixed glPopAttrib() bug when restoring user clip planes
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| H A D | 7.4.2.rst | 32 - Fixed segfault when rendering to front buffer with DRI 1. 33 - Fixed swrast texture rectangle bug when wrap mode = 35 - Fixed texture object mem leak during context destruction. 36 - Fixed a state validation bug in glCopyTex[Sub]Image() 37 - Fixed some i965 GLSL bugs. 38 - Fixed an R300 driver texture object bad memory reference.
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| H A D | 7.4.rst | 39 - Fixed some error checking in glUniform() 40 - Fixed a potential glTexImage('proxy target') segfault 41 - Fixed bad reference counting for 1D/2D texture arrays 42 - Fixed VBO + glPush/PopClientAttrib() bug #19835 44 - Fixed a Windows compilation failure in s_triangle.c 45 - Fixed a GLSL array indexing bug
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| H A D | 7.7.1.rst | 32 - Fixed broken blending to multiple color buffers in swrast driver. 34 - Fixed mipmap generation bug caused by invalid viewport state. 36 - Fixed Windows build. 37 - Fixed broken glMultiDrawElements(). 39 - Fixed several render to texture bugs. 43 - Fixed broken glPush/PopClientAttrib() for vertex arrays in GLX code.
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| H A D | 7.5.2.rst | 42 - Fixed Gallium glDrawPixels(GL_STENCIL_INDEX) failure. 43 - Fixed GLSL linker/preprocessor version directive issue seen in Wine 48 - Fixed random number usage in GLX code. 49 - Fixed invalid GL_OUT_OF_MEMORY error sometimes raised by
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| H A D | 7.0.1.rst | 29 - Fixed some MingW build issues 38 - Fixed glDrawPixels(GL_STENCIL_INDEX) pixel transfer bug 11457 42 - Fixed polygon stipple bug in i915 driver 48 - Fixed a GLSL function call bug (#11731) 52 - Fixed a few memory-related bugs in GLU library
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| H A D | 7.0.3.rst | 35 - Fixed GLX indirect vertex array rendering bug (14197) 36 - Fixed crash when deleting framebuffer objects (bugs 13507, 14293) 38 - Fixed glBindTexture() crash upon bad target (bug 14514) 39 - Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug 13915) 42 - Fixed minor point rasterization regression (bug 11016)
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| H A D | 6.5.2.rst | 69 - Fixed broken RGBA LogicOps in Intel DRI drivers 70 - Fixed some fragment program bugs in Intel i915 DRI driver 71 - Fixed glGetVertexAttribfvARB bug 8883 73 - Fixed glDrawPixels(GL_COLOR_INDEX, GL_BITMAP) segfault (bug 9044) 74 - Fixed some gluBuild2DMipmaps() bugs (Greg McGarragh) 75 - Fixed broken "mgl" name mangling
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| H A D | 7.8.3.rst | 46 - Fixed a bug rendering to 16-bit buffers using swrast. 47 - Fixed a state tracker/TGSI bug that caused crashes when using 49 - Fixed an issue rendering to 32-bit channels with swrast (bug
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| H A D | 6.5.3.rst | 60 - Fixed a number of framebuffer/renderbuffer reference counting bugs 61 - Fixed a few bugs in software-emulated alpha planes 64 - Fixed a number of bugs that prevented "depth-peeling" rendering from
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| H A D | 7.4.4.rst | 32 - Fixed i965/i915 segfault in screen destruction (bug 22408)
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| H A D | 7.5.rst | 74 - Fixed gl_TextureMatrix[i][j] array indexing bug in GLSL compiler. 80 - Fixed some GLSL preprocessor bugs
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| H A D | 7.3.rst | 44 - Fixed several bugs (#18367 and #19625) in glXMakeContextCurrent()
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| H A D | 10.4.5.rst | 74 - main: Fixed \_mesa_GetCompressedTexImage_sw to copy slices correctly.
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| H A D | 7.1.rst | 44 - Fixed some error code/detection bugs in the GLSL-related API
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| /xsrc/external/mit/xorgproto/dist/include/X11/extensions/ |
| H A D | renderproto.h | 45 #define Fixed INT32 macro 119 Fixed x; 120 Fixed y; 139 Fixed top; 140 Fixed bottom; 169 Fixed l, r, y; 504 Fixed matrix11; 505 Fixed matrix12; 506 Fixed matrix13; 507 Fixed matrix2 [all...] |
| /xsrc/external/mit/MesaLib/dist/docs/ci/ |
| H A D | bare-metal.rst | 55 # Fixed dhcp addresses for my sanity, and setting a tag for
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