| /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/tests/ |
| sampler_types_test.cpp | 55 T( samplerCube, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_FLOAT, NONARRAY, COLOR, 3) 58 T( samplerCubeArray, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_FLOAT, ARRAY, COLOR, 4) 66 T(isamplerCube, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_INT, NONARRAY, COLOR, 3) 69 T(isamplerCubeArray, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_INT, ARRAY, COLOR, 4) 77 T(usamplerCube, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_UINT, NONARRAY, COLOR, 3) 80 T(usamplerCubeArray, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_UINT, ARRAY, COLOR, 4) 88 T(samplerCubeShadow, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_FLOAT, NONARRAY, SHADOW, 3) 95 GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_FLOAT, ARRAY, SHADOW, 4)
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| /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/tests/ |
| sampler_types_test.cpp | 55 T( samplerCube, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_FLOAT, NONARRAY, COLOR, 3) 58 T( samplerCubeArray, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_FLOAT, ARRAY, COLOR, 4) 66 T(isamplerCube, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_INT, NONARRAY, COLOR, 3) 69 T(isamplerCubeArray, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_INT, ARRAY, COLOR, 4) 77 T(usamplerCube, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_UINT, NONARRAY, COLOR, 3) 80 T(usamplerCubeArray, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_UINT, ARRAY, COLOR, 4) 88 T(samplerCubeShadow, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_FLOAT, NONARRAY, SHADOW, 3) 95 GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_FLOAT, ARRAY, SHADOW, 4)
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| /xsrc/external/mit/MesaLib/dist/src/compiler/ |
| builtin_type_macros.h | 92 DECL_TYPE(samplerCube, GL_SAMPLER_CUBE, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_FLOAT) 95 DECL_TYPE(samplerCubeArray, GL_SAMPLER_CUBE_MAP_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_FLOAT) 104 DECL_TYPE(isamplerCube, GL_INT_SAMPLER_CUBE, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_INT) 107 DECL_TYPE(isamplerCubeArray, GL_INT_SAMPLER_CUBE_MAP_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_INT) 116 DECL_TYPE(usamplerCube, GL_UNSIGNED_INT_SAMPLER_CUBE, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_UINT) 119 DECL_TYPE(usamplerCubeArray, GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_UINT) 128 DECL_TYPE(samplerCubeShadow, GL_SAMPLER_CUBE_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 1, 0, GLSL_TYPE_FLOAT) 131 DECL_TYPE(samplerCubeArrayShadow, GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 1, 1, GLSL_TYPE_FLOAT) 140 DECL_TYPE(imageCube, GL_IMAGE_CUBE, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_FLOAT) 144 DECL_TYPE(imageCubeArray, GL_IMAGE_CUBE_MAP_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_FLOAT [all...] |
| glsl_types.cpp | 346 case GLSL_SAMPLER_DIM_CUBE: 854 case GLSL_SAMPLER_DIM_CUBE: 896 case GLSL_SAMPLER_DIM_CUBE: 926 case GLSL_SAMPLER_DIM_CUBE: 966 case GLSL_SAMPLER_DIM_CUBE: 997 case GLSL_SAMPLER_DIM_CUBE: 1026 case GLSL_SAMPLER_DIM_CUBE: 1055 case GLSL_SAMPLER_DIM_CUBE: 1082 case GLSL_SAMPLER_DIM_CUBE: 2897 !(is_image() && sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE)) [all...] |
| glsl_types.h | 246 GLSL_SAMPLER_DIM_CUBE,
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| /xsrc/external/mit/MesaLib/dist/src/compiler/nir/ |
| nir_lower_image.c | 37 assert(nir_intrinsic_image_dim(intrin) == GLSL_SAMPLER_DIM_CUBE); 78 nir_intrinsic_image_dim(intrin) == GLSL_SAMPLER_DIM_CUBE) {
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| nir_normalize_cubemap_coords.c | 46 if (tex->sampler_dim != GLSL_SAMPLER_DIM_CUBE)
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| nir_lower_tex.c | 554 assert(tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE); 702 if (tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE) { 707 assert(tex->sampler_dim != GLSL_SAMPLER_DIM_CUBE); 1178 assert(tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE && tex->is_array); 1416 tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE) || 1452 tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE && tex->is_array) {
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/zink/nir_to_spirv/ |
| nir_to_spirv.h | 68 case GLSL_SAMPLER_DIM_CUBE: 89 case GLSL_SAMPLER_DIM_CUBE:
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| /xsrc/external/mit/MesaLib.old/dist/src/compiler/ |
| builtin_type_macros.h | 92 DECL_TYPE(samplerCube, GL_SAMPLER_CUBE, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_FLOAT) 95 DECL_TYPE(samplerCubeArray, GL_SAMPLER_CUBE_MAP_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_FLOAT) 104 DECL_TYPE(isamplerCube, GL_INT_SAMPLER_CUBE, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_INT) 107 DECL_TYPE(isamplerCubeArray, GL_INT_SAMPLER_CUBE_MAP_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_INT) 116 DECL_TYPE(usamplerCube, GL_UNSIGNED_INT_SAMPLER_CUBE, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_UINT) 119 DECL_TYPE(usamplerCubeArray, GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_UINT) 127 DECL_TYPE(samplerCubeShadow, GL_SAMPLER_CUBE_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 1, 0, GLSL_TYPE_FLOAT) 130 DECL_TYPE(samplerCubeArrayShadow, GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 1, 1, GLSL_TYPE_FLOAT) 139 DECL_TYPE(imageCube, GL_IMAGE_CUBE, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_FLOAT) 143 DECL_TYPE(imageCubeArray, GL_IMAGE_CUBE_MAP_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_FLOAT [all...] |
| glsl_types.cpp | 336 case GLSL_SAMPLER_DIM_CUBE: 796 case GLSL_SAMPLER_DIM_CUBE: 838 case GLSL_SAMPLER_DIM_CUBE: 868 case GLSL_SAMPLER_DIM_CUBE: 906 case GLSL_SAMPLER_DIM_CUBE: 937 case GLSL_SAMPLER_DIM_CUBE: 966 case GLSL_SAMPLER_DIM_CUBE: 2360 case GLSL_SAMPLER_DIM_CUBE: 2374 !(is_image() && sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE))
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| glsl_types.h | 161 GLSL_SAMPLER_DIM_CUBE,
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| /xsrc/external/mit/MesaLib/dist/src/microsoft/compiler/ |
| dxil_enums.c | 95 case GLSL_SAMPLER_DIM_CUBE:
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| /xsrc/external/mit/MesaLib.old/dist/src/compiler/nir/ |
| nir_normalize_cubemap_coords.c | 46 if (tex->sampler_dim != GLSL_SAMPLER_DIM_CUBE)
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| nir_lower_tex.c | 502 assert(tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE); 650 if (tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE) { 655 assert(tex->sampler_dim != GLSL_SAMPLER_DIM_CUBE); 1107 tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE) ||
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| /xsrc/external/mit/MesaLib/dist/src/broadcom/compiler/ |
| v3d40_tex.c | 146 instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) { 372 assert(instr->sampler_dim != GLSL_SAMPLER_DIM_CUBE); 374 } else if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) { 448 case GLSL_SAMPLER_DIM_CUBE: { 467 if (nir_intrinsic_image_dim(instr) == GLSL_SAMPLER_DIM_CUBE ||
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| v3d33_tex.c | 71 case GLSL_SAMPLER_DIM_CUBE:
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/ |
| d3d12_lower_int_cubemap_to_array.c | 38 if (tex->sampler_dim != GLSL_SAMPLER_DIM_CUBE) 203 return glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_CUBE ? 264 if (glsl_get_sampler_dim(var->type) == GLSL_SAMPLER_DIM_CUBE &&
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| /xsrc/external/mit/MesaLib.old/dist/src/broadcom/compiler/ |
| v3d40_tex.c | 217 assert(instr->sampler_dim != GLSL_SAMPLER_DIM_CUBE); 219 } else if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) { 317 case GLSL_SAMPLER_DIM_CUBE:
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| v3d33_tex.c | 64 case GLSL_SAMPLER_DIM_CUBE:
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r600/sfn/ |
| sfn_instruction_tex.cpp | 197 tex->sampler_dim != GLSL_SAMPLER_DIM_CUBE) { 280 } else if (tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE) { 316 (tex->is_array || tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE)) 342 if (tex->sampler_dim != GLSL_SAMPLER_DIM_CUBE)
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| sfn_nir_legalize_image_load_store.cpp | 72 case GLSL_SAMPLER_DIM_CUBE:
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| /xsrc/external/mit/MesaLib.old/dist/src/freedreno/ir3/ |
| ir3_image.c | 137 case GLSL_SAMPLER_DIM_CUBE:
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| /xsrc/external/mit/MesaLib/dist/src/amd/common/ |
| ac_shader_util.c | 237 case GLSL_SAMPLER_DIM_CUBE:
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/lima/ir/pp/ |
| nir.c | 451 case GLSL_SAMPLER_DIM_CUBE: 529 if (node->sampler_dim == GLSL_SAMPLER_DIM_CUBE)
|