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    Searched refs:GLSL_SAMPLER_DIM_CUBE (Results 1 - 25 of 75) sorted by relevancy

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  /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/tests/
sampler_types_test.cpp 55 T( samplerCube, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_FLOAT, NONARRAY, COLOR, 3)
58 T( samplerCubeArray, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_FLOAT, ARRAY, COLOR, 4)
66 T(isamplerCube, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_INT, NONARRAY, COLOR, 3)
69 T(isamplerCubeArray, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_INT, ARRAY, COLOR, 4)
77 T(usamplerCube, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_UINT, NONARRAY, COLOR, 3)
80 T(usamplerCubeArray, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_UINT, ARRAY, COLOR, 4)
88 T(samplerCubeShadow, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_FLOAT, NONARRAY, SHADOW, 3)
95 GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_FLOAT, ARRAY, SHADOW, 4)
  /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/tests/
sampler_types_test.cpp 55 T( samplerCube, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_FLOAT, NONARRAY, COLOR, 3)
58 T( samplerCubeArray, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_FLOAT, ARRAY, COLOR, 4)
66 T(isamplerCube, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_INT, NONARRAY, COLOR, 3)
69 T(isamplerCubeArray, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_INT, ARRAY, COLOR, 4)
77 T(usamplerCube, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_UINT, NONARRAY, COLOR, 3)
80 T(usamplerCubeArray, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_UINT, ARRAY, COLOR, 4)
88 T(samplerCubeShadow, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_FLOAT, NONARRAY, SHADOW, 3)
95 GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_FLOAT, ARRAY, SHADOW, 4)
  /xsrc/external/mit/MesaLib/dist/src/compiler/
builtin_type_macros.h 92 DECL_TYPE(samplerCube, GL_SAMPLER_CUBE, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_FLOAT)
95 DECL_TYPE(samplerCubeArray, GL_SAMPLER_CUBE_MAP_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_FLOAT)
104 DECL_TYPE(isamplerCube, GL_INT_SAMPLER_CUBE, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_INT)
107 DECL_TYPE(isamplerCubeArray, GL_INT_SAMPLER_CUBE_MAP_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_INT)
116 DECL_TYPE(usamplerCube, GL_UNSIGNED_INT_SAMPLER_CUBE, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_UINT)
119 DECL_TYPE(usamplerCubeArray, GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_UINT)
128 DECL_TYPE(samplerCubeShadow, GL_SAMPLER_CUBE_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 1, 0, GLSL_TYPE_FLOAT)
131 DECL_TYPE(samplerCubeArrayShadow, GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 1, 1, GLSL_TYPE_FLOAT)
140 DECL_TYPE(imageCube, GL_IMAGE_CUBE, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_FLOAT)
144 DECL_TYPE(imageCubeArray, GL_IMAGE_CUBE_MAP_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_FLOAT
    [all...]
glsl_types.cpp 346 case GLSL_SAMPLER_DIM_CUBE:
854 case GLSL_SAMPLER_DIM_CUBE:
896 case GLSL_SAMPLER_DIM_CUBE:
926 case GLSL_SAMPLER_DIM_CUBE:
966 case GLSL_SAMPLER_DIM_CUBE:
997 case GLSL_SAMPLER_DIM_CUBE:
1026 case GLSL_SAMPLER_DIM_CUBE:
1055 case GLSL_SAMPLER_DIM_CUBE:
1082 case GLSL_SAMPLER_DIM_CUBE:
2897 !(is_image() && sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE))
    [all...]
glsl_types.h 246 GLSL_SAMPLER_DIM_CUBE,
  /xsrc/external/mit/MesaLib/dist/src/compiler/nir/
nir_lower_image.c 37 assert(nir_intrinsic_image_dim(intrin) == GLSL_SAMPLER_DIM_CUBE);
78 nir_intrinsic_image_dim(intrin) == GLSL_SAMPLER_DIM_CUBE) {
nir_normalize_cubemap_coords.c 46 if (tex->sampler_dim != GLSL_SAMPLER_DIM_CUBE)
nir_lower_tex.c 554 assert(tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE);
702 if (tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE) {
707 assert(tex->sampler_dim != GLSL_SAMPLER_DIM_CUBE);
1178 assert(tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE && tex->is_array);
1416 tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE) ||
1452 tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE && tex->is_array) {
  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/zink/nir_to_spirv/
nir_to_spirv.h 68 case GLSL_SAMPLER_DIM_CUBE:
89 case GLSL_SAMPLER_DIM_CUBE:
  /xsrc/external/mit/MesaLib.old/dist/src/compiler/
builtin_type_macros.h 92 DECL_TYPE(samplerCube, GL_SAMPLER_CUBE, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_FLOAT)
95 DECL_TYPE(samplerCubeArray, GL_SAMPLER_CUBE_MAP_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_FLOAT)
104 DECL_TYPE(isamplerCube, GL_INT_SAMPLER_CUBE, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_INT)
107 DECL_TYPE(isamplerCubeArray, GL_INT_SAMPLER_CUBE_MAP_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_INT)
116 DECL_TYPE(usamplerCube, GL_UNSIGNED_INT_SAMPLER_CUBE, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_UINT)
119 DECL_TYPE(usamplerCubeArray, GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_UINT)
127 DECL_TYPE(samplerCubeShadow, GL_SAMPLER_CUBE_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 1, 0, GLSL_TYPE_FLOAT)
130 DECL_TYPE(samplerCubeArrayShadow, GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 1, 1, GLSL_TYPE_FLOAT)
139 DECL_TYPE(imageCube, GL_IMAGE_CUBE, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_FLOAT)
143 DECL_TYPE(imageCubeArray, GL_IMAGE_CUBE_MAP_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_FLOAT
    [all...]
glsl_types.cpp 336 case GLSL_SAMPLER_DIM_CUBE:
796 case GLSL_SAMPLER_DIM_CUBE:
838 case GLSL_SAMPLER_DIM_CUBE:
868 case GLSL_SAMPLER_DIM_CUBE:
906 case GLSL_SAMPLER_DIM_CUBE:
937 case GLSL_SAMPLER_DIM_CUBE:
966 case GLSL_SAMPLER_DIM_CUBE:
2360 case GLSL_SAMPLER_DIM_CUBE:
2374 !(is_image() && sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE))
glsl_types.h 161 GLSL_SAMPLER_DIM_CUBE,
  /xsrc/external/mit/MesaLib/dist/src/microsoft/compiler/
dxil_enums.c 95 case GLSL_SAMPLER_DIM_CUBE:
  /xsrc/external/mit/MesaLib.old/dist/src/compiler/nir/
nir_normalize_cubemap_coords.c 46 if (tex->sampler_dim != GLSL_SAMPLER_DIM_CUBE)
nir_lower_tex.c 502 assert(tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE);
650 if (tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE) {
655 assert(tex->sampler_dim != GLSL_SAMPLER_DIM_CUBE);
1107 tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE) ||
  /xsrc/external/mit/MesaLib/dist/src/broadcom/compiler/
v3d40_tex.c 146 instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) {
372 assert(instr->sampler_dim != GLSL_SAMPLER_DIM_CUBE);
374 } else if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) {
448 case GLSL_SAMPLER_DIM_CUBE: {
467 if (nir_intrinsic_image_dim(instr) == GLSL_SAMPLER_DIM_CUBE ||
v3d33_tex.c 71 case GLSL_SAMPLER_DIM_CUBE:
  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/
d3d12_lower_int_cubemap_to_array.c 38 if (tex->sampler_dim != GLSL_SAMPLER_DIM_CUBE)
203 return glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_CUBE ?
264 if (glsl_get_sampler_dim(var->type) == GLSL_SAMPLER_DIM_CUBE &&
  /xsrc/external/mit/MesaLib.old/dist/src/broadcom/compiler/
v3d40_tex.c 217 assert(instr->sampler_dim != GLSL_SAMPLER_DIM_CUBE);
219 } else if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) {
317 case GLSL_SAMPLER_DIM_CUBE:
v3d33_tex.c 64 case GLSL_SAMPLER_DIM_CUBE:
  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r600/sfn/
sfn_instruction_tex.cpp 197 tex->sampler_dim != GLSL_SAMPLER_DIM_CUBE) {
280 } else if (tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE) {
316 (tex->is_array || tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE))
342 if (tex->sampler_dim != GLSL_SAMPLER_DIM_CUBE)
sfn_nir_legalize_image_load_store.cpp 72 case GLSL_SAMPLER_DIM_CUBE:
  /xsrc/external/mit/MesaLib.old/dist/src/freedreno/ir3/
ir3_image.c 137 case GLSL_SAMPLER_DIM_CUBE:
  /xsrc/external/mit/MesaLib/dist/src/amd/common/
ac_shader_util.c 237 case GLSL_SAMPLER_DIM_CUBE:
  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/lima/ir/pp/
nir.c 451 case GLSL_SAMPLER_DIM_CUBE:
529 if (node->sampler_dim == GLSL_SAMPLER_DIM_CUBE)

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