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    Searched refs:GLSL_TYPE_DOUBLE (Results 1 - 25 of 77) sorted by relevancy

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  /xsrc/external/mit/MesaLib/dist/src/microsoft/compiler/
dxil_enums.c 40 case GLSL_TYPE_DOUBLE: return DXIL_PROG_SIG_COMP_TYPE_FLOAT64;
64 case GLSL_TYPE_DOUBLE: return DXIL_COMP_TYPE_F64;
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/state_tracker/
st_glsl_types.cpp 56 case GLSL_TYPE_DOUBLE:
134 case GLSL_TYPE_DOUBLE:
  /xsrc/external/mit/MesaLib/dist/src/compiler/
builtin_type_macros.h 47 DECL_VEC_TYPE(double, dvec, GLSL_TYPE_DOUBLE, GL_DOUBLE)
77 DECL_TYPE(dmat2, GL_DOUBLE_MAT2, GLSL_TYPE_DOUBLE, 2, 2)
78 DECL_TYPE(dmat3, GL_DOUBLE_MAT3, GLSL_TYPE_DOUBLE, 3, 3)
79 DECL_TYPE(dmat4, GL_DOUBLE_MAT4, GLSL_TYPE_DOUBLE, 4, 4)
81 DECL_TYPE(dmat2x3, GL_DOUBLE_MAT2x3, GLSL_TYPE_DOUBLE, 3, 2)
82 DECL_TYPE(dmat2x4, GL_DOUBLE_MAT2x4, GLSL_TYPE_DOUBLE, 4, 2)
83 DECL_TYPE(dmat3x2, GL_DOUBLE_MAT3x2, GLSL_TYPE_DOUBLE, 2, 3)
84 DECL_TYPE(dmat3x4, GL_DOUBLE_MAT3x4, GLSL_TYPE_DOUBLE, 4, 3)
85 DECL_TYPE(dmat4x2, GL_DOUBLE_MAT4x2, GLSL_TYPE_DOUBLE, 2, 4)
86 DECL_TYPE(dmat4x3, GL_DOUBLE_MAT4x3, GLSL_TYPE_DOUBLE, 3, 4
    [all...]
glsl_types.h 78 GLSL_TYPE_DOUBLE,
121 case GLSL_TYPE_DOUBLE:
186 case GLSL_TYPE_DOUBLE:
742 base_type == GLSL_TYPE_DOUBLE ||
891 return base_type == GLSL_TYPE_DOUBLE;
glsl_types.cpp 397 case GLSL_TYPE_DOUBLE:
439 case GLSL_TYPE_DOUBLE:
743 case GLSL_TYPE_DOUBLE:
764 base_type != GLSL_TYPE_DOUBLE &&
780 case GLSL_TYPE_DOUBLE: {
1614 case GLSL_TYPE_DOUBLE:
1665 case GLSL_TYPE_DOUBLE:
1766 case GLSL_TYPE_DOUBLE:
1801 case GLSL_TYPE_DOUBLE:
2787 case GLSL_TYPE_DOUBLE
    [all...]
nir_types.cpp 672 case GLSL_TYPE_DOUBLE:
750 case GLSL_TYPE_DOUBLE:
808 case GLSL_TYPE_DOUBLE:
  /xsrc/external/mit/MesaLib.old/dist/src/compiler/
builtin_type_macros.h 47 DECL_VEC_TYPE(double, dvec, GLSL_TYPE_DOUBLE, GL_DOUBLE)
77 DECL_TYPE(dmat2, GL_DOUBLE_MAT2, GLSL_TYPE_DOUBLE, 2, 2)
78 DECL_TYPE(dmat3, GL_DOUBLE_MAT3, GLSL_TYPE_DOUBLE, 3, 3)
79 DECL_TYPE(dmat4, GL_DOUBLE_MAT4, GLSL_TYPE_DOUBLE, 4, 4)
81 DECL_TYPE(dmat2x3, GL_DOUBLE_MAT2x3, GLSL_TYPE_DOUBLE, 3, 2)
82 DECL_TYPE(dmat2x4, GL_DOUBLE_MAT2x4, GLSL_TYPE_DOUBLE, 4, 2)
83 DECL_TYPE(dmat3x2, GL_DOUBLE_MAT3x2, GLSL_TYPE_DOUBLE, 2, 3)
84 DECL_TYPE(dmat3x4, GL_DOUBLE_MAT3x4, GLSL_TYPE_DOUBLE, 4, 3)
85 DECL_TYPE(dmat4x2, GL_DOUBLE_MAT4x2, GLSL_TYPE_DOUBLE, 2, 4)
86 DECL_TYPE(dmat4x3, GL_DOUBLE_MAT4x3, GLSL_TYPE_DOUBLE, 3, 4
    [all...]
glsl_types.h 74 GLSL_TYPE_DOUBLE,
103 return type == GLSL_TYPE_DOUBLE ||
143 case GLSL_TYPE_DOUBLE:
572 base_type == GLSL_TYPE_DOUBLE ||
639 return base_type == GLSL_TYPE_DOUBLE;
nir_types.cpp 576 case GLSL_TYPE_DOUBLE:
611 case GLSL_TYPE_DOUBLE:
glsl_types.cpp 387 case GLSL_TYPE_DOUBLE:
429 case GLSL_TYPE_DOUBLE:
685 case GLSL_TYPE_DOUBLE:
706 base_type != GLSL_TYPE_DOUBLE &&
722 case GLSL_TYPE_DOUBLE: {
1425 case GLSL_TYPE_DOUBLE:
1511 case GLSL_TYPE_DOUBLE:
1546 case GLSL_TYPE_DOUBLE:
2303 case GLSL_TYPE_DOUBLE:
2419 case GLSL_TYPE_DOUBLE
    [all...]
  /xsrc/external/mit/MesaLib/src/compiler/glsl/
ir_expression_operation_constant.h 47 case GLSL_TYPE_DOUBLE:
71 case GLSL_TYPE_DOUBLE:
92 case GLSL_TYPE_DOUBLE:
110 case GLSL_TYPE_DOUBLE:
125 case GLSL_TYPE_DOUBLE:
140 case GLSL_TYPE_DOUBLE:
335 case GLSL_TYPE_DOUBLE:
443 case GLSL_TYPE_DOUBLE:
467 case GLSL_TYPE_DOUBLE:
491 case GLSL_TYPE_DOUBLE
    [all...]
  /xsrc/external/mit/MesaLib.old/src/compiler/glsl/
ir_expression_operation_constant.h 47 case GLSL_TYPE_DOUBLE:
71 case GLSL_TYPE_DOUBLE:
92 case GLSL_TYPE_DOUBLE:
110 case GLSL_TYPE_DOUBLE:
125 case GLSL_TYPE_DOUBLE:
140 case GLSL_TYPE_DOUBLE:
323 case GLSL_TYPE_DOUBLE:
347 case GLSL_TYPE_DOUBLE:
371 case GLSL_TYPE_DOUBLE:
395 case GLSL_TYPE_DOUBLE
    [all...]
  /xsrc/external/mit/MesaLib/dist/src/mesa/main/
uniforms.c 962 _mesa_get_uniform(ctx, program, location, bufSize, GLSL_TYPE_DOUBLE, params);
1432 _mesa_uniform(location, 1, &v0, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 1);
1442 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 2);
1453 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 3);
1466 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 4);
1473 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 1);
1480 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 2);
1487 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 3);
1494 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 4);
1503 ctx, ctx->_Shader->ActiveProgram, 2, 2, GLSL_TYPE_DOUBLE);
    [all...]
uniform_query.cpp 382 returnType == GLSL_TYPE_UINT || returnType == GLSL_TYPE_DOUBLE ||
437 case GLSL_TYPE_DOUBLE: {
461 case GLSL_TYPE_DOUBLE:
544 case GLSL_TYPE_DOUBLE: {
596 case GLSL_TYPE_DOUBLE: {
656 case GLSL_TYPE_DOUBLE: {
707 case GLSL_TYPE_DOUBLE: {
772 case GLSL_TYPE_DOUBLE: {
938 case GLSL_TYPE_DOUBLE:
1003 match = (basicType != GLSL_TYPE_DOUBLE);
    [all...]
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/main/
uniforms.c 964 _mesa_get_uniform(ctx, program, location, bufSize, GLSL_TYPE_DOUBLE, params);
1426 _mesa_uniform(location, 1, &v0, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 1);
1436 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 2);
1447 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 3);
1460 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 4);
1467 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 1);
1474 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 2);
1481 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 3);
1488 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 4);
1497 ctx, ctx->_Shader->ActiveProgram, 2, 2, GLSL_TYPE_DOUBLE);
    [all...]
uniform_query.cpp 349 returnType == GLSL_TYPE_UINT || returnType == GLSL_TYPE_DOUBLE ||
395 case GLSL_TYPE_DOUBLE: {
419 case GLSL_TYPE_DOUBLE:
493 case GLSL_TYPE_DOUBLE: {
540 case GLSL_TYPE_DOUBLE: {
594 case GLSL_TYPE_DOUBLE: {
639 case GLSL_TYPE_DOUBLE: {
704 case GLSL_TYPE_DOUBLE: {
870 case GLSL_TYPE_DOUBLE:
935 match = (basicType != GLSL_TYPE_DOUBLE);
    [all...]
  /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/tests/
uniform_initializer_utils.cpp 96 case GLSL_TYPE_DOUBLE:
141 case GLSL_TYPE_DOUBLE:
274 case GLSL_TYPE_DOUBLE:
  /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/tests/
uniform_initializer_utils.cpp 96 case GLSL_TYPE_DOUBLE:
141 case GLSL_TYPE_DOUBLE:
274 case GLSL_TYPE_DOUBLE:
  /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/
ir.cpp 304 this->type = glsl_type::get_instance(GLSL_TYPE_DOUBLE,
405 this->type = glsl_type::get_instance(GLSL_TYPE_DOUBLE,
660 this->type = glsl_type::get_instance(GLSL_TYPE_DOUBLE, vector_elements, 1);
745 case GLSL_TYPE_DOUBLE: this->value.d[0] = c->value.d[i]; break;
810 case GLSL_TYPE_DOUBLE:
882 case GLSL_TYPE_DOUBLE:
945 case GLSL_TYPE_DOUBLE: return this->value.d[i] != 0.0;
967 case GLSL_TYPE_DOUBLE: return (float) this->value.d[i];
989 case GLSL_TYPE_DOUBLE: return this->value.d[i];
1011 case GLSL_TYPE_DOUBLE: return (int) this->value.d[i]
    [all...]
ast_function.cpp 840 case GLSL_TYPE_DOUBLE:
868 case GLSL_TYPE_DOUBLE:
890 case GLSL_TYPE_DOUBLE:
914 case GLSL_TYPE_DOUBLE:
927 case GLSL_TYPE_DOUBLE:
967 case GLSL_TYPE_DOUBLE:
989 case GLSL_TYPE_DOUBLE:
1439 case GLSL_TYPE_DOUBLE:
opt_minmax.cpp 136 case GLSL_TYPE_DOUBLE:
189 case GLSL_TYPE_DOUBLE:
  /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/
ir.cpp 348 this->type = glsl_type::get_instance(GLSL_TYPE_DOUBLE,
447 this->type = glsl_type::get_instance(GLSL_TYPE_DOUBLE,
758 this->type = glsl_type::get_instance(GLSL_TYPE_DOUBLE, vector_elements, 1);
893 case GLSL_TYPE_DOUBLE: this->value.d[0] = c->value.d[i]; break;
943 case GLSL_TYPE_DOUBLE:
976 case GLSL_TYPE_DOUBLE:
1057 case GLSL_TYPE_DOUBLE:
1123 case GLSL_TYPE_DOUBLE: return this->value.d[i] != 0.0;
1148 case GLSL_TYPE_DOUBLE: return (float) this->value.d[i];
1182 case GLSL_TYPE_DOUBLE: return this->value.d[i]
    [all...]
ast_function.cpp 897 case GLSL_TYPE_DOUBLE:
925 case GLSL_TYPE_DOUBLE:
947 case GLSL_TYPE_DOUBLE:
971 case GLSL_TYPE_DOUBLE:
984 case GLSL_TYPE_DOUBLE:
1024 case GLSL_TYPE_DOUBLE:
1046 case GLSL_TYPE_DOUBLE:
1496 case GLSL_TYPE_DOUBLE:
opt_minmax.cpp 164 case GLSL_TYPE_DOUBLE:
234 case GLSL_TYPE_DOUBLE:
  /xsrc/external/mit/MesaLib/dist/src/compiler/nir/
nir_lower_printf.c 106 if (glsl_get_base_type(arg_type) == GLSL_TYPE_DOUBLE &&

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