| /xsrc/external/mit/MesaLib/dist/src/microsoft/compiler/ |
| dxil_enums.c | 39 case GLSL_TYPE_FLOAT16: return DXIL_PROG_SIG_COMP_TYPE_FLOAT16; 63 case GLSL_TYPE_FLOAT16: return DXIL_COMP_TYPE_F16;
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/state_tracker/ |
| st_glsl_types.cpp | 101 case GLSL_TYPE_FLOAT16: 125 case GLSL_TYPE_FLOAT16:
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| /xsrc/external/mit/MesaLib/dist/src/compiler/ |
| builtin_type_macros.h | 46 DECL_VEC_TYPE(float16_t, f16vec, GLSL_TYPE_FLOAT16, GL_FLOAT16, _NV) 66 DECL_TYPE(f16mat2, GL_FLOAT16_MAT2_AMD, GLSL_TYPE_FLOAT16, 2, 2) 67 DECL_TYPE(f16mat3, GL_FLOAT16_MAT3_AMD, GLSL_TYPE_FLOAT16, 3, 3) 68 DECL_TYPE(f16mat4, GL_FLOAT16_MAT4_AMD, GLSL_TYPE_FLOAT16, 4, 4) 70 DECL_TYPE(f16mat2x3, GL_FLOAT16_MAT2x3_AMD, GLSL_TYPE_FLOAT16, 3, 2) 71 DECL_TYPE(f16mat2x4, GL_FLOAT16_MAT2x4_AMD, GLSL_TYPE_FLOAT16, 4, 2) 72 DECL_TYPE(f16mat3x2, GL_FLOAT16_MAT3x2_AMD, GLSL_TYPE_FLOAT16, 2, 3) 73 DECL_TYPE(f16mat3x4, GL_FLOAT16_MAT3x4_AMD, GLSL_TYPE_FLOAT16, 4, 3) 74 DECL_TYPE(f16mat4x2, GL_FLOAT16_MAT4x2_AMD, GLSL_TYPE_FLOAT16, 2, 4) 75 DECL_TYPE(f16mat4x3, GL_FLOAT16_MAT4x3_AMD, GLSL_TYPE_FLOAT16, 3, 4 [all...] |
| glsl_types.h | 77 GLSL_TYPE_FLOAT16, 112 case GLSL_TYPE_FLOAT16: 177 case GLSL_TYPE_FLOAT16: 743 base_type == GLSL_TYPE_FLOAT16); 841 return base_type == GLSL_TYPE_FLOAT16 || is_float(); 849 return base_type == GLSL_TYPE_FLOAT16 || is_float() || is_double();
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| glsl_types.cpp | 395 case GLSL_TYPE_FLOAT16: 434 case GLSL_TYPE_FLOAT16: 479 return get_instance(GLSL_TYPE_FLOAT16, 741 case GLSL_TYPE_FLOAT16: 765 base_type != GLSL_TYPE_FLOAT16) || (rows == 1)) 808 case GLSL_TYPE_FLOAT16: { 1610 case GLSL_TYPE_FLOAT16: 1661 case GLSL_TYPE_FLOAT16: 1765 case GLSL_TYPE_FLOAT16: 1800 case GLSL_TYPE_FLOAT16 [all...] |
| nir_types.cpp | 671 case GLSL_TYPE_FLOAT16: 746 case GLSL_TYPE_FLOAT16: 804 case GLSL_TYPE_FLOAT16:
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| /xsrc/external/mit/MesaLib.old/dist/src/compiler/ |
| builtin_type_macros.h | 46 DECL_VEC_TYPE(float16_t, f16vec, GLSL_TYPE_FLOAT16, GL_FLOAT16, _NV) 66 DECL_TYPE(f16mat2, GL_FLOAT16_MAT2_AMD, GLSL_TYPE_FLOAT16, 2, 2) 67 DECL_TYPE(f16mat3, GL_FLOAT16_MAT3_AMD, GLSL_TYPE_FLOAT16, 3, 3) 68 DECL_TYPE(f16mat4, GL_FLOAT16_MAT4_AMD, GLSL_TYPE_FLOAT16, 4, 4) 70 DECL_TYPE(f16mat2x3, GL_FLOAT16_MAT2x3_AMD, GLSL_TYPE_FLOAT16, 3, 2) 71 DECL_TYPE(f16mat2x4, GL_FLOAT16_MAT2x4_AMD, GLSL_TYPE_FLOAT16, 4, 2) 72 DECL_TYPE(f16mat3x2, GL_FLOAT16_MAT3x2_AMD, GLSL_TYPE_FLOAT16, 2, 3) 73 DECL_TYPE(f16mat3x4, GL_FLOAT16_MAT3x4_AMD, GLSL_TYPE_FLOAT16, 4, 3) 74 DECL_TYPE(f16mat4x2, GL_FLOAT16_MAT4x2_AMD, GLSL_TYPE_FLOAT16, 2, 4) 75 DECL_TYPE(f16mat4x3, GL_FLOAT16_MAT4x3_AMD, GLSL_TYPE_FLOAT16, 3, 4 [all...] |
| glsl_types.h | 73 GLSL_TYPE_FLOAT16, 96 return type == GLSL_TYPE_FLOAT16 || 134 case GLSL_TYPE_FLOAT16: 573 base_type == GLSL_TYPE_FLOAT16);
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| nir_types.cpp | 575 case GLSL_TYPE_FLOAT16: 607 case GLSL_TYPE_FLOAT16:
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| glsl_types.cpp | 385 case GLSL_TYPE_FLOAT16: 424 case GLSL_TYPE_FLOAT16: 683 case GLSL_TYPE_FLOAT16: 707 base_type != GLSL_TYPE_FLOAT16) || (rows == 1)) 750 case GLSL_TYPE_FLOAT16: { 1421 case GLSL_TYPE_FLOAT16: 1510 case GLSL_TYPE_FLOAT16: 1545 case GLSL_TYPE_FLOAT16: 2298 case GLSL_TYPE_FLOAT16: 2418 case GLSL_TYPE_FLOAT16 [all...] |
| /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/tests/ |
| uniform_initializer_utils.cpp | 113 case GLSL_TYPE_FLOAT16: 158 case GLSL_TYPE_FLOAT16: 291 case GLSL_TYPE_FLOAT16:
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| /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/tests/ |
| uniform_initializer_utils.cpp | 113 case GLSL_TYPE_FLOAT16: 158 case GLSL_TYPE_FLOAT16: 291 case GLSL_TYPE_FLOAT16:
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| /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/ |
| ir.cpp | 298 this->type = glsl_type::get_instance(GLSL_TYPE_FLOAT16, 730 this->type = glsl_type::get_instance(GLSL_TYPE_FLOAT16, vector_elements, 1); 891 case GLSL_TYPE_FLOAT16: this->value.f16[0] = c->value.f16[i]; break; 947 case GLSL_TYPE_FLOAT16: 972 case GLSL_TYPE_FLOAT16: 1051 case GLSL_TYPE_FLOAT16: 1121 case GLSL_TYPE_FLOAT16: return ((int)_mesa_half_to_float(this->value.f16[i])) != 0; 1146 case GLSL_TYPE_FLOAT16: return _mesa_half_to_float(this->value.f16[i]); 1165 if (this->type->base_type == GLSL_TYPE_FLOAT16) 1180 case GLSL_TYPE_FLOAT16: return (double) _mesa_half_to_float(this->value.f16[i]) [all...] |
| ir_constant_expression.cpp | 713 case GLSL_TYPE_FLOAT16: { 765 case GLSL_TYPE_FLOAT16: 840 case GLSL_TYPE_FLOAT16: { 898 case GLSL_TYPE_FLOAT16: data.f16[i] = v->value.f16[swiz_idx[i]]; break; 979 case GLSL_TYPE_FLOAT16:
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| lower_precision.cpp | 646 case GLSL_TYPE_FLOAT16: 662 new_base_type = GLSL_TYPE_FLOAT16; 696 case GLSL_TYPE_FLOAT16: 750 if (ir->type->base_type == GLSL_TYPE_FLOAT16) { 1006 if (ir->type->base_type == GLSL_TYPE_FLOAT16) {
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| opt_minmax.cpp | 145 case GLSL_TYPE_FLOAT16: { 222 case GLSL_TYPE_FLOAT16: {
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| gl_nir_link_uniform_initializers.c | 166 case GLSL_TYPE_FLOAT16:
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| ir_validate.cpp | 362 GLSL_TYPE_FLOAT16); 371 assert(ir->type->base_type == GLSL_TYPE_FLOAT16); 650 assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT16); 656 assert(ir->type->base_type == GLSL_TYPE_FLOAT16);
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| link_uniform_initializers.cpp | 88 case GLSL_TYPE_FLOAT16:
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| ir_clone.cpp | 347 case GLSL_TYPE_FLOAT16:
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| opt_constant_propagation.cpp | 211 case GLSL_TYPE_FLOAT16:
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| /xsrc/external/mit/MesaLib/dist/src/mesa/main/ |
| uniform_query.cpp | 423 case GLSL_TYPE_FLOAT16: 463 case GLSL_TYPE_FLOAT16: { 534 case GLSL_TYPE_FLOAT16: 585 case GLSL_TYPE_FLOAT16: { 650 case GLSL_TYPE_FLOAT16: { 701 case GLSL_TYPE_FLOAT16: { 1011 case GLSL_TYPE_FLOAT16: 1122 bool copy_to_float16 = uni->type->base_type == GLSL_TYPE_FLOAT16; 1463 if (uni->type->base_type == GLSL_TYPE_FLOAT16) { 1730 !(uni->type->base_type == GLSL_TYPE_FLOAT16 & [all...] |
| /xsrc/external/mit/MesaLib/dist/src/compiler/spirv/ |
| vtn_opencl.c | 111 [GLSL_TYPE_FLOAT16] = "Dh", 648 vtn_fail_if(ptr_base_type != GLSL_TYPE_FLOAT16 || 669 assert(ptr_base_type == GLSL_TYPE_FLOAT16 && 680 assert(ptr_base_type == GLSL_TYPE_FLOAT16 &&
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| /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/ |
| gl_nir_link_uniform_initializers.c | 160 case GLSL_TYPE_FLOAT16:
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| link_uniform_initializers.cpp | 88 case GLSL_TYPE_FLOAT16:
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