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    Searched refs:GLSL_TYPE_FLOAT16 (Results 1 - 25 of 54) sorted by relevancy

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  /xsrc/external/mit/MesaLib/dist/src/microsoft/compiler/
dxil_enums.c 39 case GLSL_TYPE_FLOAT16: return DXIL_PROG_SIG_COMP_TYPE_FLOAT16;
63 case GLSL_TYPE_FLOAT16: return DXIL_COMP_TYPE_F16;
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/state_tracker/
st_glsl_types.cpp 101 case GLSL_TYPE_FLOAT16:
125 case GLSL_TYPE_FLOAT16:
  /xsrc/external/mit/MesaLib/dist/src/compiler/
builtin_type_macros.h 46 DECL_VEC_TYPE(float16_t, f16vec, GLSL_TYPE_FLOAT16, GL_FLOAT16, _NV)
66 DECL_TYPE(f16mat2, GL_FLOAT16_MAT2_AMD, GLSL_TYPE_FLOAT16, 2, 2)
67 DECL_TYPE(f16mat3, GL_FLOAT16_MAT3_AMD, GLSL_TYPE_FLOAT16, 3, 3)
68 DECL_TYPE(f16mat4, GL_FLOAT16_MAT4_AMD, GLSL_TYPE_FLOAT16, 4, 4)
70 DECL_TYPE(f16mat2x3, GL_FLOAT16_MAT2x3_AMD, GLSL_TYPE_FLOAT16, 3, 2)
71 DECL_TYPE(f16mat2x4, GL_FLOAT16_MAT2x4_AMD, GLSL_TYPE_FLOAT16, 4, 2)
72 DECL_TYPE(f16mat3x2, GL_FLOAT16_MAT3x2_AMD, GLSL_TYPE_FLOAT16, 2, 3)
73 DECL_TYPE(f16mat3x4, GL_FLOAT16_MAT3x4_AMD, GLSL_TYPE_FLOAT16, 4, 3)
74 DECL_TYPE(f16mat4x2, GL_FLOAT16_MAT4x2_AMD, GLSL_TYPE_FLOAT16, 2, 4)
75 DECL_TYPE(f16mat4x3, GL_FLOAT16_MAT4x3_AMD, GLSL_TYPE_FLOAT16, 3, 4
    [all...]
glsl_types.h 77 GLSL_TYPE_FLOAT16,
112 case GLSL_TYPE_FLOAT16:
177 case GLSL_TYPE_FLOAT16:
743 base_type == GLSL_TYPE_FLOAT16);
841 return base_type == GLSL_TYPE_FLOAT16 || is_float();
849 return base_type == GLSL_TYPE_FLOAT16 || is_float() || is_double();
glsl_types.cpp 395 case GLSL_TYPE_FLOAT16:
434 case GLSL_TYPE_FLOAT16:
479 return get_instance(GLSL_TYPE_FLOAT16,
741 case GLSL_TYPE_FLOAT16:
765 base_type != GLSL_TYPE_FLOAT16) || (rows == 1))
808 case GLSL_TYPE_FLOAT16: {
1610 case GLSL_TYPE_FLOAT16:
1661 case GLSL_TYPE_FLOAT16:
1765 case GLSL_TYPE_FLOAT16:
1800 case GLSL_TYPE_FLOAT16
    [all...]
nir_types.cpp 671 case GLSL_TYPE_FLOAT16:
746 case GLSL_TYPE_FLOAT16:
804 case GLSL_TYPE_FLOAT16:
  /xsrc/external/mit/MesaLib.old/dist/src/compiler/
builtin_type_macros.h 46 DECL_VEC_TYPE(float16_t, f16vec, GLSL_TYPE_FLOAT16, GL_FLOAT16, _NV)
66 DECL_TYPE(f16mat2, GL_FLOAT16_MAT2_AMD, GLSL_TYPE_FLOAT16, 2, 2)
67 DECL_TYPE(f16mat3, GL_FLOAT16_MAT3_AMD, GLSL_TYPE_FLOAT16, 3, 3)
68 DECL_TYPE(f16mat4, GL_FLOAT16_MAT4_AMD, GLSL_TYPE_FLOAT16, 4, 4)
70 DECL_TYPE(f16mat2x3, GL_FLOAT16_MAT2x3_AMD, GLSL_TYPE_FLOAT16, 3, 2)
71 DECL_TYPE(f16mat2x4, GL_FLOAT16_MAT2x4_AMD, GLSL_TYPE_FLOAT16, 4, 2)
72 DECL_TYPE(f16mat3x2, GL_FLOAT16_MAT3x2_AMD, GLSL_TYPE_FLOAT16, 2, 3)
73 DECL_TYPE(f16mat3x4, GL_FLOAT16_MAT3x4_AMD, GLSL_TYPE_FLOAT16, 4, 3)
74 DECL_TYPE(f16mat4x2, GL_FLOAT16_MAT4x2_AMD, GLSL_TYPE_FLOAT16, 2, 4)
75 DECL_TYPE(f16mat4x3, GL_FLOAT16_MAT4x3_AMD, GLSL_TYPE_FLOAT16, 3, 4
    [all...]
glsl_types.h 73 GLSL_TYPE_FLOAT16,
96 return type == GLSL_TYPE_FLOAT16 ||
134 case GLSL_TYPE_FLOAT16:
573 base_type == GLSL_TYPE_FLOAT16);
nir_types.cpp 575 case GLSL_TYPE_FLOAT16:
607 case GLSL_TYPE_FLOAT16:
glsl_types.cpp 385 case GLSL_TYPE_FLOAT16:
424 case GLSL_TYPE_FLOAT16:
683 case GLSL_TYPE_FLOAT16:
707 base_type != GLSL_TYPE_FLOAT16) || (rows == 1))
750 case GLSL_TYPE_FLOAT16: {
1421 case GLSL_TYPE_FLOAT16:
1510 case GLSL_TYPE_FLOAT16:
1545 case GLSL_TYPE_FLOAT16:
2298 case GLSL_TYPE_FLOAT16:
2418 case GLSL_TYPE_FLOAT16
    [all...]
  /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/tests/
uniform_initializer_utils.cpp 113 case GLSL_TYPE_FLOAT16:
158 case GLSL_TYPE_FLOAT16:
291 case GLSL_TYPE_FLOAT16:
  /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/tests/
uniform_initializer_utils.cpp 113 case GLSL_TYPE_FLOAT16:
158 case GLSL_TYPE_FLOAT16:
291 case GLSL_TYPE_FLOAT16:
  /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/
ir.cpp 298 this->type = glsl_type::get_instance(GLSL_TYPE_FLOAT16,
730 this->type = glsl_type::get_instance(GLSL_TYPE_FLOAT16, vector_elements, 1);
891 case GLSL_TYPE_FLOAT16: this->value.f16[0] = c->value.f16[i]; break;
947 case GLSL_TYPE_FLOAT16:
972 case GLSL_TYPE_FLOAT16:
1051 case GLSL_TYPE_FLOAT16:
1121 case GLSL_TYPE_FLOAT16: return ((int)_mesa_half_to_float(this->value.f16[i])) != 0;
1146 case GLSL_TYPE_FLOAT16: return _mesa_half_to_float(this->value.f16[i]);
1165 if (this->type->base_type == GLSL_TYPE_FLOAT16)
1180 case GLSL_TYPE_FLOAT16: return (double) _mesa_half_to_float(this->value.f16[i])
    [all...]
ir_constant_expression.cpp 713 case GLSL_TYPE_FLOAT16: {
765 case GLSL_TYPE_FLOAT16:
840 case GLSL_TYPE_FLOAT16: {
898 case GLSL_TYPE_FLOAT16: data.f16[i] = v->value.f16[swiz_idx[i]]; break;
979 case GLSL_TYPE_FLOAT16:
lower_precision.cpp 646 case GLSL_TYPE_FLOAT16:
662 new_base_type = GLSL_TYPE_FLOAT16;
696 case GLSL_TYPE_FLOAT16:
750 if (ir->type->base_type == GLSL_TYPE_FLOAT16) {
1006 if (ir->type->base_type == GLSL_TYPE_FLOAT16) {
opt_minmax.cpp 145 case GLSL_TYPE_FLOAT16: {
222 case GLSL_TYPE_FLOAT16: {
gl_nir_link_uniform_initializers.c 166 case GLSL_TYPE_FLOAT16:
ir_validate.cpp 362 GLSL_TYPE_FLOAT16);
371 assert(ir->type->base_type == GLSL_TYPE_FLOAT16);
650 assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT16);
656 assert(ir->type->base_type == GLSL_TYPE_FLOAT16);
link_uniform_initializers.cpp 88 case GLSL_TYPE_FLOAT16:
ir_clone.cpp 347 case GLSL_TYPE_FLOAT16:
opt_constant_propagation.cpp 211 case GLSL_TYPE_FLOAT16:
  /xsrc/external/mit/MesaLib/dist/src/mesa/main/
uniform_query.cpp 423 case GLSL_TYPE_FLOAT16:
463 case GLSL_TYPE_FLOAT16: {
534 case GLSL_TYPE_FLOAT16:
585 case GLSL_TYPE_FLOAT16: {
650 case GLSL_TYPE_FLOAT16: {
701 case GLSL_TYPE_FLOAT16: {
1011 case GLSL_TYPE_FLOAT16:
1122 bool copy_to_float16 = uni->type->base_type == GLSL_TYPE_FLOAT16;
1463 if (uni->type->base_type == GLSL_TYPE_FLOAT16) {
1730 !(uni->type->base_type == GLSL_TYPE_FLOAT16 &
    [all...]
  /xsrc/external/mit/MesaLib/dist/src/compiler/spirv/
vtn_opencl.c 111 [GLSL_TYPE_FLOAT16] = "Dh",
648 vtn_fail_if(ptr_base_type != GLSL_TYPE_FLOAT16 ||
669 assert(ptr_base_type == GLSL_TYPE_FLOAT16 &&
680 assert(ptr_base_type == GLSL_TYPE_FLOAT16 &&
  /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/
gl_nir_link_uniform_initializers.c 160 case GLSL_TYPE_FLOAT16:
link_uniform_initializers.cpp 88 case GLSL_TYPE_FLOAT16:

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