| /xsrc/external/mit/MesaLib/dist/src/compiler/ |
| builtin_type_macros.h | 48 DECL_VEC_TYPE(int64_t, i64vec, GLSL_TYPE_INT64, GL_INT64, _ARB) 169 DECL_TYPE(i64image1D, GL_INT_IMAGE_1D, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_INT64) 170 DECL_TYPE(i64image2D, GL_INT_IMAGE_2D, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_INT64) 171 DECL_TYPE(i64image3D, GL_INT_IMAGE_3D, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_INT64) 172 DECL_TYPE(i64image2DRect, GL_INT_IMAGE_2D_RECT, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_RECT, 0, 0, GLSL_TYPE_INT64) 173 DECL_TYPE(i64imageCube, GL_INT_IMAGE_CUBE, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_INT64) 174 DECL_TYPE(i64imageBuffer, GL_INT_IMAGE_BUFFER, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_BUF, 0, 0, GLSL_TYPE_INT64) 175 DECL_TYPE(i64image1DArray, GL_INT_IMAGE_1D_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_INT64) 176 DECL_TYPE(i64image2DArray, GL_INT_IMAGE_2D_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_INT64) 177 DECL_TYPE(i64imageCubeArray, GL_INT_IMAGE_CUBE_MAP_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_INT64) [all...] |
| glsl_types.h | 84 GLSL_TYPE_INT64, 122 case GLSL_TYPE_INT64: 158 type == GLSL_TYPE_INT64 || 187 case GLSL_TYPE_INT64: 210 case GLSL_TYPE_INT64: 232 return GLSL_TYPE_INT64; 237 type == GLSL_TYPE_INT64); 751 return (base_type >= GLSL_TYPE_UINT) && (base_type <= GLSL_TYPE_INT64); 783 return base_type == GLSL_TYPE_UINT64 || base_type == GLSL_TYPE_INT64; 864 base_type == GLSL_TYPE_INT64; [all...] |
| glsl_types.cpp | 403 case GLSL_TYPE_INT64: 441 case GLSL_TYPE_INT64: 749 case GLSL_TYPE_INT64: 1045 case GLSL_TYPE_INT64: 1616 case GLSL_TYPE_INT64: 1667 case GLSL_TYPE_INT64: { 1772 case GLSL_TYPE_INT64: 1808 case GLSL_TYPE_INT64: 2789 case GLSL_TYPE_INT64: 2857 case GLSL_TYPE_INT64 [all...] |
| nir_types.cpp | 678 case GLSL_TYPE_INT64: 752 case GLSL_TYPE_INT64: { 810 case GLSL_TYPE_INT64: {
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| /xsrc/external/mit/MesaLib/dist/src/microsoft/compiler/ |
| dxil_enums.c | 44 case GLSL_TYPE_INT64: return DXIL_PROG_SIG_COMP_TYPE_SINT64; 68 case GLSL_TYPE_INT64: return DXIL_COMP_TYPE_I64;
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/state_tracker/ |
| st_glsl_types.cpp | 73 case GLSL_TYPE_INT64: 136 case GLSL_TYPE_INT64:
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| /xsrc/external/mit/MesaLib/src/compiler/glsl/ |
| ir_expression_operation_constant.h | 14 case GLSL_TYPE_INT64: 53 case GLSL_TYPE_INT64: 74 case GLSL_TYPE_INT64: 95 case GLSL_TYPE_INT64: 575 case GLSL_TYPE_INT64: 611 case GLSL_TYPE_INT64: 635 case GLSL_TYPE_INT64: 659 case GLSL_TYPE_INT64: 671 case GLSL_TYPE_INT64: 695 case GLSL_TYPE_INT64 [all...] |
| /xsrc/external/mit/MesaLib.old/src/compiler/glsl/ |
| ir_expression_operation_constant.h | 14 case GLSL_TYPE_INT64: 53 case GLSL_TYPE_INT64: 74 case GLSL_TYPE_INT64: 95 case GLSL_TYPE_INT64: 467 case GLSL_TYPE_INT64: 503 case GLSL_TYPE_INT64: 527 case GLSL_TYPE_INT64: 551 case GLSL_TYPE_INT64: 563 case GLSL_TYPE_INT64: 587 case GLSL_TYPE_INT64 [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/compiler/ |
| glsl_types.h | 80 GLSL_TYPE_INT64, 105 type == GLSL_TYPE_INT64 || 115 type == GLSL_TYPE_INT64 || 144 case GLSL_TYPE_INT64: 581 return (base_type >= GLSL_TYPE_UINT) && (base_type <= GLSL_TYPE_INT64); 597 return base_type == GLSL_TYPE_UINT64 || base_type == GLSL_TYPE_INT64;
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| nir_types.cpp | 582 case GLSL_TYPE_INT64: 613 case GLSL_TYPE_INT64: {
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| glsl_types.cpp | 393 case GLSL_TYPE_INT64: 431 case GLSL_TYPE_INT64: 691 case GLSL_TYPE_INT64: 1427 case GLSL_TYPE_INT64: 1517 case GLSL_TYPE_INT64: 1553 case GLSL_TYPE_INT64: 2305 case GLSL_TYPE_INT64: 2425 case GLSL_TYPE_INT64: 2522 case GLSL_TYPE_INT64:
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| /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/ |
| ir_validate.cpp | 265 ir->operands[0]->type->base_type == GLSL_TYPE_INT64); 348 assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT64); 357 assert(ir->type->base_type == GLSL_TYPE_INT64); 360 assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT64); 368 assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT64); 376 assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT64); 380 assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT64); 388 assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT64); 397 assert(ir->type->base_type == GLSL_TYPE_INT64); 401 assert(ir->type->base_type == GLSL_TYPE_INT64); [all...] |
| ir.cpp | 324 this->type = glsl_type::get_instance(GLSL_TYPE_INT64, 410 this->type = glsl_type::get_instance(GLSL_TYPE_INT64, 712 this->type = glsl_type::get_instance(GLSL_TYPE_INT64, vector_elements, 1); 815 case GLSL_TYPE_INT64: 888 case GLSL_TYPE_INT64: 949 case GLSL_TYPE_INT64: return this->value.i64[i] != 0; 971 case GLSL_TYPE_INT64: return (float) this->value.i64[i]; 993 case GLSL_TYPE_INT64: return (double) this->value.i64[i]; 1015 case GLSL_TYPE_INT64: return (int) this->value.i64[i]; 1037 case GLSL_TYPE_INT64: return (unsigned) this->value.i64[i] [all...] |
| ast_function.cpp | 846 case GLSL_TYPE_INT64: 874 case GLSL_TYPE_INT64: 896 case GLSL_TYPE_INT64: 922 case GLSL_TYPE_INT64: 946 case GLSL_TYPE_INT64: 970 case GLSL_TYPE_INT64: 975 case GLSL_TYPE_INT64: 1448 case GLSL_TYPE_INT64:
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| lower_packed_varyings.cpp | 355 case GLSL_TYPE_INT64: 442 case GLSL_TYPE_INT64:
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| /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/tests/ |
| uniform_initializer_utils.cpp | 102 case GLSL_TYPE_INT64: 147 case GLSL_TYPE_INT64: 280 case GLSL_TYPE_INT64:
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| /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/tests/ |
| uniform_initializer_utils.cpp | 102 case GLSL_TYPE_INT64: 147 case GLSL_TYPE_INT64: 280 case GLSL_TYPE_INT64:
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| /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/ |
| ir_validate.cpp | 415 assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT64); 424 assert(ir->type->base_type == GLSL_TYPE_INT64); 427 assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT64); 435 assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT64); 443 assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT64); 447 assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT64); 455 assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT64); 464 assert(ir->type->base_type == GLSL_TYPE_INT64); 468 assert(ir->type->base_type == GLSL_TYPE_INT64); 472 assert(ir->type->base_type == GLSL_TYPE_INT64); [all...] |
| ir.cpp | 368 this->type = glsl_type::get_instance(GLSL_TYPE_INT64, 452 this->type = glsl_type::get_instance(GLSL_TYPE_INT64, 582 case GLSL_TYPE_INT64: 842 this->type = glsl_type::get_instance(GLSL_TYPE_INT64, vector_elements, 1); 981 case GLSL_TYPE_INT64: 1063 case GLSL_TYPE_INT64: 1127 case GLSL_TYPE_INT64: return this->value.i64[i] != 0; 1152 case GLSL_TYPE_INT64: return (float) this->value.i64[i]; 1186 case GLSL_TYPE_INT64: return (double) this->value.i64[i]; 1211 case GLSL_TYPE_INT64: return (int16_t) this->value.i64[i] [all...] |
| ast_function.cpp | 903 case GLSL_TYPE_INT64: 931 case GLSL_TYPE_INT64: 953 case GLSL_TYPE_INT64: 979 case GLSL_TYPE_INT64: 1003 case GLSL_TYPE_INT64: 1027 case GLSL_TYPE_INT64: 1032 case GLSL_TYPE_INT64: 1505 case GLSL_TYPE_INT64:
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| gl_nir_link_uniform_initializers.c | 146 case GLSL_TYPE_INT64:
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/main/ |
| uniform_query.cpp | 350 returnType == GLSL_TYPE_UINT64 || returnType == GLSL_TYPE_INT64); 407 case GLSL_TYPE_INT64: { 451 case GLSL_TYPE_INT64: { 505 case GLSL_TYPE_INT64: { 552 case GLSL_TYPE_INT64: { 563 case GLSL_TYPE_INT64: 626 case GLSL_TYPE_INT64: { 695 case GLSL_TYPE_INT64: { 874 case GLSL_TYPE_INT64:
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| uniforms.c | 978 _mesa_get_uniform(ctx, program, location, bufSize, GLSL_TYPE_INT64, params); 1779 _mesa_uniform(location, 1, &v0, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 1); 1789 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 2); 1800 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 3); 1812 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 4); 1819 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 1); 1826 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 2); 1833 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 3); 1840 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 4); 1919 _mesa_uniform(location, 1, &v0, ctx, shProg, GLSL_TYPE_INT64, 1) [all...] |
| /xsrc/external/mit/MesaLib/dist/src/mesa/main/ |
| uniforms.c | 976 _mesa_get_uniform(ctx, program, location, bufSize, GLSL_TYPE_INT64, params); 1785 _mesa_uniform(location, 1, &v0, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 1); 1795 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 2); 1806 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 3); 1818 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 4); 1825 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 1); 1832 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 2); 1839 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 3); 1846 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 4); 1925 _mesa_uniform(location, 1, &v0, ctx, shProg, GLSL_TYPE_INT64, 1) [all...] |
| uniform_query.cpp | 383 returnType == GLSL_TYPE_UINT64 || returnType == GLSL_TYPE_INT64); 449 case GLSL_TYPE_INT64: { 498 case GLSL_TYPE_INT64: { 556 case GLSL_TYPE_INT64: { 608 case GLSL_TYPE_INT64: { 619 case GLSL_TYPE_INT64: 688 case GLSL_TYPE_INT64: { 763 case GLSL_TYPE_INT64: { 942 case GLSL_TYPE_INT64:
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