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    Searched refs:GLSL_TYPE_UINT (Results 1 - 25 of 128) sorted by relevancy

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  /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/tests/
sampler_types_test.cpp 74 T(usampler1D, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_UINT, NONARRAY, COLOR, 1)
75 T(usampler2D, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_UINT, NONARRAY, COLOR, 2)
76 T(usampler3D, GLSL_SAMPLER_DIM_3D, GLSL_TYPE_UINT, NONARRAY, COLOR, 3)
77 T(usamplerCube, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_UINT, NONARRAY, COLOR, 3)
78 T(usampler1DArray, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_UINT, ARRAY, COLOR, 2)
79 T(usampler2DArray, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_UINT, ARRAY, COLOR, 3)
80 T(usamplerCubeArray, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_UINT, ARRAY, COLOR, 4)
81 T(usampler2DRect, GLSL_SAMPLER_DIM_RECT, GLSL_TYPE_UINT, NONARRAY, COLOR, 2)
82 T(usamplerBuffer, GLSL_SAMPLER_DIM_BUF, GLSL_TYPE_UINT, NONARRAY, COLOR, 1)
83 T(usampler2DMS, GLSL_SAMPLER_DIM_MS, GLSL_TYPE_UINT, NONARRAY, COLOR, 2
    [all...]
set_uniform_initializer_tests.cpp 206 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 1);
211 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 2);
216 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 3);
221 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 4);
362 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 1, 4, 0);
367 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 2, 4, 0);
372 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 3, 4, 0);
377 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 4, 4, 0);
487 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 1, 4, 5);
492 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 2, 4, 5)
    [all...]
uniform_initializer_utils.cpp 84 case GLSL_TYPE_UINT:
129 case GLSL_TYPE_UINT:
262 case GLSL_TYPE_UINT:
  /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/tests/
sampler_types_test.cpp 74 T(usampler1D, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_UINT, NONARRAY, COLOR, 1)
75 T(usampler2D, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_UINT, NONARRAY, COLOR, 2)
76 T(usampler3D, GLSL_SAMPLER_DIM_3D, GLSL_TYPE_UINT, NONARRAY, COLOR, 3)
77 T(usamplerCube, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_UINT, NONARRAY, COLOR, 3)
78 T(usampler1DArray, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_UINT, ARRAY, COLOR, 2)
79 T(usampler2DArray, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_UINT, ARRAY, COLOR, 3)
80 T(usamplerCubeArray, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_UINT, ARRAY, COLOR, 4)
81 T(usampler2DRect, GLSL_SAMPLER_DIM_RECT, GLSL_TYPE_UINT, NONARRAY, COLOR, 2)
82 T(usamplerBuffer, GLSL_SAMPLER_DIM_BUF, GLSL_TYPE_UINT, NONARRAY, COLOR, 1)
83 T(usampler2DMS, GLSL_SAMPLER_DIM_MS, GLSL_TYPE_UINT, NONARRAY, COLOR, 2
    [all...]
set_uniform_initializer_tests.cpp 199 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 1);
204 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 2);
209 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 3);
214 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 4);
355 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 1, 4, 0);
360 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 2, 4, 0);
365 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 3, 4, 0);
370 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 4, 4, 0);
480 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 1, 4, 5);
485 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 2, 4, 5)
    [all...]
uniform_initializer_utils.cpp 84 case GLSL_TYPE_UINT:
129 case GLSL_TYPE_UINT:
262 case GLSL_TYPE_UINT:
  /xsrc/external/mit/MesaLib/dist/src/compiler/
builtin_type_macros.h 44 DECL_VEC_TYPE(uint, uvec, GLSL_TYPE_UINT, GL_UNSIGNED_INT)
113 DECL_TYPE(usampler1D, GL_UNSIGNED_INT_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_UINT)
114 DECL_TYPE(usampler2D, GL_UNSIGNED_INT_SAMPLER_2D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_UINT)
115 DECL_TYPE(usampler3D, GL_UNSIGNED_INT_SAMPLER_3D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_UINT)
116 DECL_TYPE(usamplerCube, GL_UNSIGNED_INT_SAMPLER_CUBE, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_UINT)
117 DECL_TYPE(usampler1DArray, GL_UNSIGNED_INT_SAMPLER_1D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_UINT)
118 DECL_TYPE(usampler2DArray, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_UINT)
119 DECL_TYPE(usamplerCubeArray, GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_UINT)
120 DECL_TYPE(usampler2DRect, GL_UNSIGNED_INT_SAMPLER_2D_RECT, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_RECT, 0, 0, GLSL_TYPE_UINT)
121 DECL_TYPE(usamplerBuffer, GL_UNSIGNED_INT_SAMPLER_BUFFER, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_BUF, 0, 0, GLSL_TYPE_UINT)
    [all...]
glsl_types.h 71 /* Note: GLSL_TYPE_UINT, GLSL_TYPE_INT, and GLSL_TYPE_FLOAT must be 0, 1,
74 GLSL_TYPE_UINT = 0,
107 case GLSL_TYPE_UINT:
155 type == GLSL_TYPE_UINT ||
172 case GLSL_TYPE_UINT:
205 return GLSL_TYPE_UINT;
213 assert(type == GLSL_TYPE_UINT ||
225 case GLSL_TYPE_UINT:
300 * and \c GLSL_TYPE_UINT are valid.
720 && (base_type >= GLSL_TYPE_UINT)
    [all...]
glsl_types.cpp 63 STATIC_ASSERT((unsigned(GLSL_TYPE_UINT) & 3) == unsigned(GLSL_TYPE_UINT));
381 case GLSL_TYPE_UINT:
435 case GLSL_TYPE_UINT:
499 assert(this->base_type == GLSL_TYPE_UINT);
735 case GLSL_TYPE_UINT:
914 case GLSL_TYPE_UINT:
1016 case GLSL_TYPE_UINT:
1603 case GLSL_TYPE_UINT:
1654 case GLSL_TYPE_UINT
    [all...]
  /xsrc/external/mit/MesaLib.old/dist/src/compiler/
builtin_type_macros.h 44 DECL_VEC_TYPE(uint, uvec, GLSL_TYPE_UINT, GL_UNSIGNED_INT)
113 DECL_TYPE(usampler1D, GL_UNSIGNED_INT_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_UINT)
114 DECL_TYPE(usampler2D, GL_UNSIGNED_INT_SAMPLER_2D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_UINT)
115 DECL_TYPE(usampler3D, GL_UNSIGNED_INT_SAMPLER_3D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_UINT)
116 DECL_TYPE(usamplerCube, GL_UNSIGNED_INT_SAMPLER_CUBE, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_UINT)
117 DECL_TYPE(usampler1DArray, GL_UNSIGNED_INT_SAMPLER_1D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_UINT)
118 DECL_TYPE(usampler2DArray, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_UINT)
119 DECL_TYPE(usamplerCubeArray, GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_UINT)
120 DECL_TYPE(usampler2DRect, GL_UNSIGNED_INT_SAMPLER_2D_RECT, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_RECT, 0, 0, GLSL_TYPE_UINT)
121 DECL_TYPE(usamplerBuffer, GL_UNSIGNED_INT_SAMPLER_BUFFER, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_BUF, 0, 0, GLSL_TYPE_UINT)
    [all...]
glsl_types.h 67 /* Note: GLSL_TYPE_UINT, GLSL_TYPE_INT, and GLSL_TYPE_FLOAT must be 0, 1,
70 GLSL_TYPE_UINT = 0,
112 return type == GLSL_TYPE_UINT ||
129 case GLSL_TYPE_UINT:
210 * and \c GLSL_TYPE_UINT are valid.
550 && (base_type >= GLSL_TYPE_UINT)
561 && (base_type >= GLSL_TYPE_UINT)
581 return (base_type >= GLSL_TYPE_UINT) && (base_type <= GLSL_TYPE_INT64);
589 return (base_type == GLSL_TYPE_UINT) || (base_type == GLSL_TYPE_INT);
671 return base_type == GLSL_TYPE_UINT ||
    [all...]
  /xsrc/external/mit/MesaLib/dist/src/microsoft/compiler/
dxil_enums.c 36 case GLSL_TYPE_UINT: return DXIL_PROG_SIG_COMP_TYPE_UINT32;
60 case GLSL_TYPE_UINT: return DXIL_COMP_TYPE_U32;
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/state_tracker/
st_glsl_types.cpp 41 case GLSL_TYPE_UINT:
118 case GLSL_TYPE_UINT:
  /xsrc/external/mit/MesaLib/src/compiler/glsl/
ir_expression_operation_constant.h 5 case GLSL_TYPE_UINT:
38 case GLSL_TYPE_UINT:
272 case GLSL_TYPE_UINT:
299 case GLSL_TYPE_UINT:
323 case GLSL_TYPE_UINT:
419 case GLSL_TYPE_UINT:
431 case GLSL_TYPE_UINT:
479 case GLSL_TYPE_UINT:
539 case GLSL_TYPE_UINT:
731 case GLSL_TYPE_UINT
    [all...]
  /xsrc/external/mit/MesaLib.old/src/compiler/glsl/
ir_expression_operation_constant.h 5 case GLSL_TYPE_UINT:
38 case GLSL_TYPE_UINT:
260 case GLSL_TYPE_UINT:
287 case GLSL_TYPE_UINT:
311 case GLSL_TYPE_UINT:
383 case GLSL_TYPE_UINT:
431 case GLSL_TYPE_UINT:
623 case GLSL_TYPE_UINT:
683 case GLSL_TYPE_UINT:
984 case GLSL_TYPE_UINT
    [all...]
  /xsrc/external/mit/MesaLib/dist/src/compiler/nir/
nir_lower_memcpy.c 39 case 4: return glsl_vector_type(GLSL_TYPE_UINT, 1);
40 case 8: return glsl_vector_type(GLSL_TYPE_UINT, 2);
41 case 16: return glsl_vector_type(GLSL_TYPE_UINT, 4);
  /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/
ir_validate.cpp 292 assert(ir->type->base_type == GLSL_TYPE_UINT);
315 assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
320 assert(ir->type->base_type == GLSL_TYPE_UINT);
323 assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
335 assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
340 assert(ir->type->base_type == GLSL_TYPE_UINT);
369 assert(ir->type->base_type == GLSL_TYPE_UINT);
373 assert(ir->type->base_type == GLSL_TYPE_UINT);
400 assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
420 assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
    [all...]
ir.cpp 314 this->type = glsl_type::get_instance(GLSL_TYPE_UINT,
636 assert((type->base_type >= GLSL_TYPE_UINT)
673 this->type = glsl_type::get_instance(GLSL_TYPE_UINT, vector_elements, 1);
741 case GLSL_TYPE_UINT: this->value.u[0] = c->value.u[i]; break;
801 case GLSL_TYPE_UINT:
870 case GLSL_TYPE_UINT:
941 case GLSL_TYPE_UINT: return this->value.u[i] != 0;
963 case GLSL_TYPE_UINT: return (float) this->value.u[i];
985 case GLSL_TYPE_UINT: return (double) this->value.u[i];
1007 case GLSL_TYPE_UINT: return this->value.u[i]
    [all...]
lower_vector.cpp 172 case GLSL_TYPE_UINT: d.u[assigned] = c->value.u[0]; break;
  /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/
ir.cpp 319 if (op0->type->base_type == GLSL_TYPE_UINT) {
324 this->type = glsl_type::get_instance(GLSL_TYPE_UINT,
358 this->type = glsl_type::get_instance(GLSL_TYPE_UINT,
569 case GLSL_TYPE_UINT:
571 base = GLSL_TYPE_UINT;
718 assert((type->base_type >= GLSL_TYPE_UINT)
800 this->type = glsl_type::get_instance(GLSL_TYPE_UINT, vector_elements, 1);
888 case GLSL_TYPE_UINT: this->value.u[0] = c->value.u[i]; break;
963 case GLSL_TYPE_UINT:
1042 case GLSL_TYPE_UINT
    [all...]
lower_vector.cpp 172 case GLSL_TYPE_UINT: d.u[assigned] = c->value.u[0]; break;
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/main/
uniform_query.cpp 349 returnType == GLSL_TYPE_UINT || returnType == GLSL_TYPE_DOUBLE ||
366 ((returnType == GLSL_TYPE_INT || returnType == GLSL_TYPE_UINT) &&
384 case GLSL_TYPE_UINT:
421 case GLSL_TYPE_UINT: {
490 case GLSL_TYPE_UINT:
517 case GLSL_TYPE_UINT:
565 case GLSL_TYPE_UINT: {
609 case GLSL_TYPE_UINT: {
683 case GLSL_TYPE_UINT:
864 case GLSL_TYPE_UINT
    [all...]
uniforms.c 557 _mesa_uniform(location, 1, &v0, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 1);
567 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 2);
578 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 3);
590 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 4);
597 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 1);
604 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 2);
611 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 3);
618 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 4);
659 _mesa_uniform(location, 1, &v0, ctx, shProg, GLSL_TYPE_UINT, 1);
672 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_UINT, 2)
    [all...]
  /xsrc/external/mit/MesaLib/dist/src/mesa/main/
uniforms.c 555 _mesa_uniform(location, 1, &v0, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 1);
565 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 2);
576 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 3);
588 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 4);
595 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 1);
602 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 2);
609 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 3);
616 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 4);
657 _mesa_uniform(location, 1, &v0, ctx, shProg, GLSL_TYPE_UINT, 1);
670 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_UINT, 2)
    [all...]
  /xsrc/external/mit/MesaLib/dist/src/mesa/state_tracker/
st_glsl_to_tgsi_private.h 85 return (type == GLSL_TYPE_INT || type == GLSL_TYPE_UINT) &&

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