| /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/tests/ |
| sampler_types_test.cpp | 74 T(usampler1D, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_UINT, NONARRAY, COLOR, 1) 75 T(usampler2D, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_UINT, NONARRAY, COLOR, 2) 76 T(usampler3D, GLSL_SAMPLER_DIM_3D, GLSL_TYPE_UINT, NONARRAY, COLOR, 3) 77 T(usamplerCube, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_UINT, NONARRAY, COLOR, 3) 78 T(usampler1DArray, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_UINT, ARRAY, COLOR, 2) 79 T(usampler2DArray, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_UINT, ARRAY, COLOR, 3) 80 T(usamplerCubeArray, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_UINT, ARRAY, COLOR, 4) 81 T(usampler2DRect, GLSL_SAMPLER_DIM_RECT, GLSL_TYPE_UINT, NONARRAY, COLOR, 2) 82 T(usamplerBuffer, GLSL_SAMPLER_DIM_BUF, GLSL_TYPE_UINT, NONARRAY, COLOR, 1) 83 T(usampler2DMS, GLSL_SAMPLER_DIM_MS, GLSL_TYPE_UINT, NONARRAY, COLOR, 2 [all...] |
| set_uniform_initializer_tests.cpp | 206 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 1); 211 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 2); 216 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 3); 221 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 4); 362 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 1, 4, 0); 367 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 2, 4, 0); 372 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 3, 4, 0); 377 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 4, 4, 0); 487 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 1, 4, 5); 492 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 2, 4, 5) [all...] |
| uniform_initializer_utils.cpp | 84 case GLSL_TYPE_UINT: 129 case GLSL_TYPE_UINT: 262 case GLSL_TYPE_UINT:
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| /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/tests/ |
| sampler_types_test.cpp | 74 T(usampler1D, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_UINT, NONARRAY, COLOR, 1) 75 T(usampler2D, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_UINT, NONARRAY, COLOR, 2) 76 T(usampler3D, GLSL_SAMPLER_DIM_3D, GLSL_TYPE_UINT, NONARRAY, COLOR, 3) 77 T(usamplerCube, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_UINT, NONARRAY, COLOR, 3) 78 T(usampler1DArray, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_UINT, ARRAY, COLOR, 2) 79 T(usampler2DArray, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_UINT, ARRAY, COLOR, 3) 80 T(usamplerCubeArray, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_UINT, ARRAY, COLOR, 4) 81 T(usampler2DRect, GLSL_SAMPLER_DIM_RECT, GLSL_TYPE_UINT, NONARRAY, COLOR, 2) 82 T(usamplerBuffer, GLSL_SAMPLER_DIM_BUF, GLSL_TYPE_UINT, NONARRAY, COLOR, 1) 83 T(usampler2DMS, GLSL_SAMPLER_DIM_MS, GLSL_TYPE_UINT, NONARRAY, COLOR, 2 [all...] |
| set_uniform_initializer_tests.cpp | 199 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 1); 204 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 2); 209 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 3); 214 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 4); 355 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 1, 4, 0); 360 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 2, 4, 0); 365 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 3, 4, 0); 370 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 4, 4, 0); 480 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 1, 4, 5); 485 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 2, 4, 5) [all...] |
| uniform_initializer_utils.cpp | 84 case GLSL_TYPE_UINT: 129 case GLSL_TYPE_UINT: 262 case GLSL_TYPE_UINT:
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| /xsrc/external/mit/MesaLib/dist/src/compiler/ |
| builtin_type_macros.h | 44 DECL_VEC_TYPE(uint, uvec, GLSL_TYPE_UINT, GL_UNSIGNED_INT) 113 DECL_TYPE(usampler1D, GL_UNSIGNED_INT_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_UINT) 114 DECL_TYPE(usampler2D, GL_UNSIGNED_INT_SAMPLER_2D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_UINT) 115 DECL_TYPE(usampler3D, GL_UNSIGNED_INT_SAMPLER_3D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_UINT) 116 DECL_TYPE(usamplerCube, GL_UNSIGNED_INT_SAMPLER_CUBE, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_UINT) 117 DECL_TYPE(usampler1DArray, GL_UNSIGNED_INT_SAMPLER_1D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_UINT) 118 DECL_TYPE(usampler2DArray, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_UINT) 119 DECL_TYPE(usamplerCubeArray, GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_UINT) 120 DECL_TYPE(usampler2DRect, GL_UNSIGNED_INT_SAMPLER_2D_RECT, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_RECT, 0, 0, GLSL_TYPE_UINT) 121 DECL_TYPE(usamplerBuffer, GL_UNSIGNED_INT_SAMPLER_BUFFER, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_BUF, 0, 0, GLSL_TYPE_UINT) [all...] |
| glsl_types.h | 71 /* Note: GLSL_TYPE_UINT, GLSL_TYPE_INT, and GLSL_TYPE_FLOAT must be 0, 1, 74 GLSL_TYPE_UINT = 0, 107 case GLSL_TYPE_UINT: 155 type == GLSL_TYPE_UINT || 172 case GLSL_TYPE_UINT: 205 return GLSL_TYPE_UINT; 213 assert(type == GLSL_TYPE_UINT || 225 case GLSL_TYPE_UINT: 300 * and \c GLSL_TYPE_UINT are valid. 720 && (base_type >= GLSL_TYPE_UINT) [all...] |
| glsl_types.cpp | 63 STATIC_ASSERT((unsigned(GLSL_TYPE_UINT) & 3) == unsigned(GLSL_TYPE_UINT)); 381 case GLSL_TYPE_UINT: 435 case GLSL_TYPE_UINT: 499 assert(this->base_type == GLSL_TYPE_UINT); 735 case GLSL_TYPE_UINT: 914 case GLSL_TYPE_UINT: 1016 case GLSL_TYPE_UINT: 1603 case GLSL_TYPE_UINT: 1654 case GLSL_TYPE_UINT [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/compiler/ |
| builtin_type_macros.h | 44 DECL_VEC_TYPE(uint, uvec, GLSL_TYPE_UINT, GL_UNSIGNED_INT) 113 DECL_TYPE(usampler1D, GL_UNSIGNED_INT_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_UINT) 114 DECL_TYPE(usampler2D, GL_UNSIGNED_INT_SAMPLER_2D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_UINT) 115 DECL_TYPE(usampler3D, GL_UNSIGNED_INT_SAMPLER_3D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_UINT) 116 DECL_TYPE(usamplerCube, GL_UNSIGNED_INT_SAMPLER_CUBE, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_UINT) 117 DECL_TYPE(usampler1DArray, GL_UNSIGNED_INT_SAMPLER_1D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_UINT) 118 DECL_TYPE(usampler2DArray, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_UINT) 119 DECL_TYPE(usamplerCubeArray, GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_UINT) 120 DECL_TYPE(usampler2DRect, GL_UNSIGNED_INT_SAMPLER_2D_RECT, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_RECT, 0, 0, GLSL_TYPE_UINT) 121 DECL_TYPE(usamplerBuffer, GL_UNSIGNED_INT_SAMPLER_BUFFER, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_BUF, 0, 0, GLSL_TYPE_UINT) [all...] |
| glsl_types.h | 67 /* Note: GLSL_TYPE_UINT, GLSL_TYPE_INT, and GLSL_TYPE_FLOAT must be 0, 1, 70 GLSL_TYPE_UINT = 0, 112 return type == GLSL_TYPE_UINT || 129 case GLSL_TYPE_UINT: 210 * and \c GLSL_TYPE_UINT are valid. 550 && (base_type >= GLSL_TYPE_UINT) 561 && (base_type >= GLSL_TYPE_UINT) 581 return (base_type >= GLSL_TYPE_UINT) && (base_type <= GLSL_TYPE_INT64); 589 return (base_type == GLSL_TYPE_UINT) || (base_type == GLSL_TYPE_INT); 671 return base_type == GLSL_TYPE_UINT || [all...] |
| /xsrc/external/mit/MesaLib/dist/src/microsoft/compiler/ |
| dxil_enums.c | 36 case GLSL_TYPE_UINT: return DXIL_PROG_SIG_COMP_TYPE_UINT32; 60 case GLSL_TYPE_UINT: return DXIL_COMP_TYPE_U32;
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/state_tracker/ |
| st_glsl_types.cpp | 41 case GLSL_TYPE_UINT: 118 case GLSL_TYPE_UINT:
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| /xsrc/external/mit/MesaLib/src/compiler/glsl/ |
| ir_expression_operation_constant.h | 5 case GLSL_TYPE_UINT: 38 case GLSL_TYPE_UINT: 272 case GLSL_TYPE_UINT: 299 case GLSL_TYPE_UINT: 323 case GLSL_TYPE_UINT: 419 case GLSL_TYPE_UINT: 431 case GLSL_TYPE_UINT: 479 case GLSL_TYPE_UINT: 539 case GLSL_TYPE_UINT: 731 case GLSL_TYPE_UINT [all...] |
| /xsrc/external/mit/MesaLib.old/src/compiler/glsl/ |
| ir_expression_operation_constant.h | 5 case GLSL_TYPE_UINT: 38 case GLSL_TYPE_UINT: 260 case GLSL_TYPE_UINT: 287 case GLSL_TYPE_UINT: 311 case GLSL_TYPE_UINT: 383 case GLSL_TYPE_UINT: 431 case GLSL_TYPE_UINT: 623 case GLSL_TYPE_UINT: 683 case GLSL_TYPE_UINT: 984 case GLSL_TYPE_UINT [all...] |
| /xsrc/external/mit/MesaLib/dist/src/compiler/nir/ |
| nir_lower_memcpy.c | 39 case 4: return glsl_vector_type(GLSL_TYPE_UINT, 1); 40 case 8: return glsl_vector_type(GLSL_TYPE_UINT, 2); 41 case 16: return glsl_vector_type(GLSL_TYPE_UINT, 4);
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| /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/ |
| ir_validate.cpp | 292 assert(ir->type->base_type == GLSL_TYPE_UINT); 315 assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT); 320 assert(ir->type->base_type == GLSL_TYPE_UINT); 323 assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT); 335 assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT); 340 assert(ir->type->base_type == GLSL_TYPE_UINT); 369 assert(ir->type->base_type == GLSL_TYPE_UINT); 373 assert(ir->type->base_type == GLSL_TYPE_UINT); 400 assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT); 420 assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT); [all...] |
| ir.cpp | 314 this->type = glsl_type::get_instance(GLSL_TYPE_UINT, 636 assert((type->base_type >= GLSL_TYPE_UINT) 673 this->type = glsl_type::get_instance(GLSL_TYPE_UINT, vector_elements, 1); 741 case GLSL_TYPE_UINT: this->value.u[0] = c->value.u[i]; break; 801 case GLSL_TYPE_UINT: 870 case GLSL_TYPE_UINT: 941 case GLSL_TYPE_UINT: return this->value.u[i] != 0; 963 case GLSL_TYPE_UINT: return (float) this->value.u[i]; 985 case GLSL_TYPE_UINT: return (double) this->value.u[i]; 1007 case GLSL_TYPE_UINT: return this->value.u[i] [all...] |
| lower_vector.cpp | 172 case GLSL_TYPE_UINT: d.u[assigned] = c->value.u[0]; break;
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| /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/ |
| ir.cpp | 319 if (op0->type->base_type == GLSL_TYPE_UINT) { 324 this->type = glsl_type::get_instance(GLSL_TYPE_UINT, 358 this->type = glsl_type::get_instance(GLSL_TYPE_UINT, 569 case GLSL_TYPE_UINT: 571 base = GLSL_TYPE_UINT; 718 assert((type->base_type >= GLSL_TYPE_UINT) 800 this->type = glsl_type::get_instance(GLSL_TYPE_UINT, vector_elements, 1); 888 case GLSL_TYPE_UINT: this->value.u[0] = c->value.u[i]; break; 963 case GLSL_TYPE_UINT: 1042 case GLSL_TYPE_UINT [all...] |
| lower_vector.cpp | 172 case GLSL_TYPE_UINT: d.u[assigned] = c->value.u[0]; break;
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/main/ |
| uniform_query.cpp | 349 returnType == GLSL_TYPE_UINT || returnType == GLSL_TYPE_DOUBLE || 366 ((returnType == GLSL_TYPE_INT || returnType == GLSL_TYPE_UINT) && 384 case GLSL_TYPE_UINT: 421 case GLSL_TYPE_UINT: { 490 case GLSL_TYPE_UINT: 517 case GLSL_TYPE_UINT: 565 case GLSL_TYPE_UINT: { 609 case GLSL_TYPE_UINT: { 683 case GLSL_TYPE_UINT: 864 case GLSL_TYPE_UINT [all...] |
| uniforms.c | 557 _mesa_uniform(location, 1, &v0, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 1); 567 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 2); 578 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 3); 590 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 4); 597 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 1); 604 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 2); 611 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 3); 618 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 4); 659 _mesa_uniform(location, 1, &v0, ctx, shProg, GLSL_TYPE_UINT, 1); 672 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_UINT, 2) [all...] |
| /xsrc/external/mit/MesaLib/dist/src/mesa/main/ |
| uniforms.c | 555 _mesa_uniform(location, 1, &v0, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 1); 565 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 2); 576 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 3); 588 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 4); 595 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 1); 602 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 2); 609 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 3); 616 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 4); 657 _mesa_uniform(location, 1, &v0, ctx, shProg, GLSL_TYPE_UINT, 1); 670 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_UINT, 2) [all...] |
| /xsrc/external/mit/MesaLib/dist/src/mesa/state_tracker/ |
| st_glsl_to_tgsi_private.h | 85 return (type == GLSL_TYPE_INT || type == GLSL_TYPE_UINT) &&
|