Searched refs:GL_SHADER_BINARY_FORMAT_SPIR_V (Results 1 - 5 of 5) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/include/GL/
H A Dglcorearb.h2900 #define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551 macro
H A Dglext.h2872 #define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551 macro
/xsrc/external/mit/MesaLib/dist/include/GL/
H A Dglcorearb.h2863 #define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551 macro
H A Dglext.h2836 #define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551 macro
/xsrc/external/mit/libepoxy/src/
H A Dgl_generated.h6698 #define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551 macro
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