Searched refs:GetOverlayDrawList (Results 1 - 6 of 6) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui.cpp876 - You can call ImGui::GetOverlayDrawList() and use this draw list to display contents over every other imgui windows.
3069 static ImDrawList* GetOverlayDrawList(ImGuiWindow*) function in typeref:typename:ImDrawList *
3075 ImDrawList* ImGui::GetOverlayDrawList() function in class:ImGui
4727 //GetOverlayDrawList(window)->AddRect(resize_rect.Min, resize_rect.Max, IM_COL32(255, 255, 0, 255));
4752 //GetOverlayDrawList(window)->AddRect(border_rect.Min, border_rect.Max, IM_COL32(255, 255, 0, 255));
7225 ImDrawList* draw_list = ImGui::GetOverlayDrawList(window);
7237 ImDrawList* draw_list = ImGui::GetOverlayDrawList(window);
7543 //GetOverlayDrawList(window)->AddRect(window_rect.Min, window_rect.Max, IM_COL32_WHITE); // [DEBUG]
7833 if (g.NavWindow) { for (int layer = 0; layer < 2; layer++) GetOverlayDrawList(g.NavWindow)->AddRect(g.NavWindow->Pos + g.NavWindow->NavRectRel[layer].Min, g.NavWindow->Pos + g.NavWindow->NavRectRel[layer].Max, IM_COL32(255,200,0,255)); } // [DEBUG]
7834 if (g.NavWindow) { ImU32 col = (!g.NavWindow->Hidden) ? IM_COL32(255,0,255,255) : IM_COL32(255,0,0,255); ImVec2 p = NavCalcPreferredRefPos(); char buf[32]; ImFormatString(buf, 32, "%d", g.NavLayer); GetOverlayDrawList(
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H A Dimgui.h626 IMGUI_API ImDrawList* GetOverlayDrawList(); // this draw list will be the last rendered one, useful to quickly draw overlays shapes/text
H A Dimgui_widgets.cpp6487 display_draw_list = GetOverlayDrawList(window);
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui.cpp876 - You can call ImGui::GetOverlayDrawList() and use this draw list to display contents over every other imgui windows.
3069 static ImDrawList* GetOverlayDrawList(ImGuiWindow*) function in typeref:typename:ImDrawList *
3075 ImDrawList* ImGui::GetOverlayDrawList() function in class:ImGui
4727 //GetOverlayDrawList(window)->AddRect(resize_rect.Min, resize_rect.Max, IM_COL32(255, 255, 0, 255));
4752 //GetOverlayDrawList(window)->AddRect(border_rect.Min, border_rect.Max, IM_COL32(255, 255, 0, 255));
7225 ImDrawList* draw_list = ImGui::GetOverlayDrawList(window);
7237 ImDrawList* draw_list = ImGui::GetOverlayDrawList(window);
7543 //GetOverlayDrawList(window)->AddRect(window_rect.Min, window_rect.Max, IM_COL32_WHITE); // [DEBUG]
7833 if (g.NavWindow) { for (int layer = 0; layer < 2; layer++) GetOverlayDrawList(g.NavWindow)->AddRect(g.NavWindow->Pos + g.NavWindow->NavRectRel[layer].Min, g.NavWindow->Pos + g.NavWindow->NavRectRel[layer].Max, IM_COL32(255,200,0,255)); } // [DEBUG]
7834 if (g.NavWindow) { ImU32 col = (!g.NavWindow->Hidden) ? IM_COL32(255,0,255,255) : IM_COL32(255,0,0,255); ImVec2 p = NavCalcPreferredRefPos(); char buf[32]; ImFormatString(buf, 32, "%d", g.NavLayer); GetOverlayDrawList(
[all...]
H A Dimgui.h626 IMGUI_API ImDrawList* GetOverlayDrawList(); // this draw list will be the last rendered one, useful to quickly draw overlays shapes/text
H A Dimgui_widgets.cpp6487 display_draw_list = GetOverlayDrawList(window);

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