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  /xsrc/external/mit/MesaLib/dist/docs/_extra/specs/
MESA_window_pos.spec 122 Revision History
MESA_pixmap_colormap.spec 88 Revision History
MESA_configless_context.spec 123 Revision History
EXT_shader_integer_mix.spec 123 Revision History
MESA_shader_debug.spec 258 Revision History
MESA_swap_control.spec 124 Revision History
MESA_ycbcr_texture.spec 197 Revision History
WL_create_wayland_buffer_from_image.spec 96 Revision History
  /xsrc/external/mit/MesaLib.old/dist/docs/specs/
MESA_window_pos.spec 122 Revision History
MESA_pixmap_colormap.spec 88 Revision History
MESA_configless_context.spec 123 Revision History
EXT_shader_integer_mix.spec 123 Revision History
MESA_shader_debug.spec 258 Revision History
MESA_swap_control.spec 124 Revision History
MESA_ycbcr_texture.spec 197 Revision History
WL_create_wayland_buffer_from_image.spec 96 Revision History
  /xsrc/external/mit/MesaLib/dist/docs/_extra/specs/OLD/
MESA_resize_buffers.spec 79 Revision History
MESA_set_3dfx_mode.spec 83 Revision History
MESA_packed_depth_stencil.spec 223 Revision History
MESA_program_debug.spec 298 Revision History
  /xsrc/external/mit/MesaLib.old/dist/docs/specs/OLD/
MESA_resize_buffers.spec 79 Revision History
MESA_set_3dfx_mode.spec 83 Revision History
MESA_packed_depth_stencil.spec 223 Revision History
MESA_program_debug.spec 298 Revision History
  /xsrc/external/mit/MesaLib.old/dist/src/imgui/
imgui_demo.cpp 3114 // Demonstrate creating a simple console window, with scrolling, filtering, completion and history.
3121 ImVector<char*> History;
3122 int HistoryPos; // -1: new line, 0..History.Size-1 browsing history.
3133 Commands.push_back("HISTORY");
3143 for (int i = 0; i < History.Size; i++)
3144 free(History[i]);
3193 ImGui::TextWrapped("This example implements a console with basic coloring, completion and history. A more elaborate implementation may want to store entries along with extra data such as timestamp, emitter, etc.");
3292 // Insert into history. First find match and delete it so it can be pushed to the back. This isn't trying to be smart or optimal.
3294 for (int i = History.Size-1; i >= 0; i--
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