Searched refs:Hull (Results 1 - 6 of 6) sorted by relevance

/xsrc/external/mit/glu/dist/src/libnurbs/internals/
H A Dhull.h47 class Hull : virtual public TrimRegion { class in inherits:TrimRegion
49 Hull( void );
50 ~Hull( void );
H A Dhull.cc51 Hull::Hull( void ) function in class:Hull
54 Hull::~Hull( void )
58 * Hull:init - this routine does the initialization needed before any
63 Hull::init( void )
116 Hull::nextupper( GridTrimVertex *gv )
142 Hull::nextlower( GridTrimVertex *gv )
H A Dmesher.h47 class Mesher : virtual public TrimRegion, public Hull {
H A Dmesher.cc145 Hull::init( );
H A Dslicer.cc1269 Hull::init( );
/xsrc/external/mit/MesaLib/dist/src/amd/compiler/
H A DREADME.md126 * TCS = Tessellation Control Shader, equivalent to D3D HS = Hull Shader
135 * HS = Hull Shader, the HW equivalent of a Tessellation Control Shader, runs before the fixed function hardware performs tessellation

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