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    Searched refs:IO (Results 1 - 25 of 28) sorted by relevancy

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  /xsrc/external/mit/xtrap/dist/
XEKeybCtrl.c 184 IO$_SETMODE|IO$M_CTRLCAST, /* Set ctrl_c */
207 IO$_SETMODE|IO$M_CTRLYAST, /* Set ctrl_y */
chparse.c 354 IO$_READLBLK | IO$M_NOECHO | IO$M_NOFILTR | IO$M_TIMED,
  /xsrc/external/mit/xterm/dist/vttests/
setpos.pl 37 use IO::Handle;
dynamic.pl 41 use IO::Handle;
query-fonts.pl 48 use IO::Handle;
cursor.pl 44 use IO::Handle;
paste64.pl 40 use IO::Handle;
query-status.pl 42 use IO::Handle;
resize.pl 40 use IO::Handle;
xorblink.pl 87 use IO::Handle;
insdelln.pl 47 use IO::Handle;
query-dynamic.pl 40 use IO::Handle;
query-xres.pl 42 use IO::Handle;
scroll.pl 47 use IO::Handle;
lrmm-scroll.pl 45 use IO::Handle;
query-color.pl 40 use IO::Handle;
tcapquery.pl 40 use IO::Handle;
  /xsrc/external/mit/MesaLib/dist/src/imgui/
imgui.cpp 183 ImGuiIO& io = ImGui::GetIO();
184 // TODO: Set optional io.ConfigFlags values, e.g. 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard' to enable keyboard controls.
185 // TODO: Fill optional fields of the io structure later.
219 ImGuiIO& io = ImGui::GetIO();
220 // TODO: Set optional io.ConfigFlags values, e.g. 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard' to enable keyboard controls.
221 // TODO: Fill optional fields of the io structure later.
228 io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height);
231 // After we have created the texture, store its pointer/identifier (_in whichever format your engine uses_) in 'io.Fonts->TexID'
3729 ImGuiIO& io = ImGui::GetIO(); local
9289 ImGuiIO& io = ImGui::GetIO(); local
    [all...]
imgui_widgets.cpp 427 if (CalcTypematicPressedRepeatAmount(g.HoveredIdTimer + 0.0001f, g.HoveredIdTimer + 0.0001f - g.IO.DeltaTime, 0.01f, 0.70f)) // FIXME: Our formula for CalcTypematicPressedRepeatAmount() is fishy
444 if (!(flags & ImGuiButtonFlags_NoKeyModifiers) || (!g.IO.KeyCtrl && !g.IO.KeyShift && !g.IO.KeyAlt))
452 if ((flags & ImGuiButtonFlags_PressedOnClickRelease) && g.IO.MouseClicked[0])
459 if (((flags & ImGuiButtonFlags_PressedOnClick) && g.IO.MouseClicked[0]) || ((flags & ImGuiButtonFlags_PressedOnDoubleClick) && g.IO.MouseDoubleClicked[0]))
468 if ((flags & ImGuiButtonFlags_PressedOnRelease) && g.IO.MouseReleased[0])
470 if (!((flags & ImGuiButtonFlags_Repeat) && g.IO.MouseDownDurationPrev[0] >= g.IO.KeyRepeatDelay)) // Repeat mode trumps <on release
    [all...]
imgui_internal.h 353 ImGuiItemFlags_ButtonRepeat = 1 << 1, // false // Button() will return true multiple times based on io.KeyRepeatDelay and io.KeyRepeatRate settings.
764 bool FontAtlasOwnedByContext; // Io.Fonts-> is owned by the ImGuiContext and will be destructed along with it.
765 ImGuiIO IO;
767 ImFont* Font; // (Shortcut) == FontStack.empty() ? IO.Font : FontStack.back()
769 float FontBaseSize; // (Shortcut) == IO.FontGlobalScale * Font->Scale * Font->FontSize. Base text height.
842 bool NavMousePosDirty; // When set we will update mouse position if (io.ConfigFlags & ImGuiConfigFlags_NavEnableSetMousePos) if set (NB: this not enabled by default)
864 ImDrawList OverlayDrawList; // Optional software render of mouse cursors, if io.MouseDrawCursor is set + a few debug overlays
940 IO.Fonts = shared_font_atlas ? shared_font_atlas : IM_NEW(ImFontAtlas)();
1341 inline ImFont* GetDefaultFont() { ImGuiContext& g = *GImGui; return g.IO.FontDefault ? g.IO.FontDefault : g.IO.Fonts->Fonts[0];
    [all...]
  /xsrc/external/mit/MesaLib.old/dist/src/imgui/
imgui.cpp 183 ImGuiIO& io = ImGui::GetIO();
184 // TODO: Set optional io.ConfigFlags values, e.g. 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard' to enable keyboard controls.
185 // TODO: Fill optional fields of the io structure later.
219 ImGuiIO& io = ImGui::GetIO();
220 // TODO: Set optional io.ConfigFlags values, e.g. 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard' to enable keyboard controls.
221 // TODO: Fill optional fields of the io structure later.
228 io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height);
231 // After we have created the texture, store its pointer/identifier (_in whichever format your engine uses_) in 'io.Fonts->TexID'
3729 ImGuiIO& io = ImGui::GetIO(); local
9289 ImGuiIO& io = ImGui::GetIO(); local
    [all...]
imgui_widgets.cpp 427 if (CalcTypematicPressedRepeatAmount(g.HoveredIdTimer + 0.0001f, g.HoveredIdTimer + 0.0001f - g.IO.DeltaTime, 0.01f, 0.70f)) // FIXME: Our formula for CalcTypematicPressedRepeatAmount() is fishy
444 if (!(flags & ImGuiButtonFlags_NoKeyModifiers) || (!g.IO.KeyCtrl && !g.IO.KeyShift && !g.IO.KeyAlt))
452 if ((flags & ImGuiButtonFlags_PressedOnClickRelease) && g.IO.MouseClicked[0])
459 if (((flags & ImGuiButtonFlags_PressedOnClick) && g.IO.MouseClicked[0]) || ((flags & ImGuiButtonFlags_PressedOnDoubleClick) && g.IO.MouseDoubleClicked[0]))
468 if ((flags & ImGuiButtonFlags_PressedOnRelease) && g.IO.MouseReleased[0])
470 if (!((flags & ImGuiButtonFlags_Repeat) && g.IO.MouseDownDurationPrev[0] >= g.IO.KeyRepeatDelay)) // Repeat mode trumps <on release
    [all...]
imgui_internal.h 353 ImGuiItemFlags_ButtonRepeat = 1 << 1, // false // Button() will return true multiple times based on io.KeyRepeatDelay and io.KeyRepeatRate settings.
764 bool FontAtlasOwnedByContext; // Io.Fonts-> is owned by the ImGuiContext and will be destructed along with it.
765 ImGuiIO IO;
767 ImFont* Font; // (Shortcut) == FontStack.empty() ? IO.Font : FontStack.back()
769 float FontBaseSize; // (Shortcut) == IO.FontGlobalScale * Font->Scale * Font->FontSize. Base text height.
842 bool NavMousePosDirty; // When set we will update mouse position if (io.ConfigFlags & ImGuiConfigFlags_NavEnableSetMousePos) if set (NB: this not enabled by default)
864 ImDrawList OverlayDrawList; // Optional software render of mouse cursors, if io.MouseDrawCursor is set + a few debug overlays
940 IO.Fonts = shared_font_atlas ? shared_font_atlas : IM_NEW(ImFontAtlas)();
1341 inline ImFont* GetDefaultFont() { ImGuiContext& g = *GImGui; return g.IO.FontDefault ? g.IO.FontDefault : g.IO.Fonts->Fonts[0];
    [all...]
  /xsrc/external/mit/xf86-video-nv/dist/src/
riva_hw.h 255 U032 IO;
  /xsrc/external/mit/freetype/dist/docs/reference/assets/javascripts/lunr/
tinyseg.js 1 !function(_,t){"function"==typeof define&&define.amd?define(t):"object"==typeof exports?module.exports=t():t()(_.lunr)}(this,function(){return function(_){function t(){var _={"[一二三四五六七八九十百千万億兆]":"M","[一-龠々〆ヵヶ]":"H","[ぁ-ん]":"I","[ァ-ヴーア-ン゙ー]":"K","[a-zA-Za-zA-Z]":"A","[0-90-9]":"N"};for(var t in this.chartype_=[],_){var H=new RegExp(t);this.chartype_.push([H,_[t]])}return this.BIAS__=-332,this.BC1__={HH:6,II:2461,KH:406,OH:-1378},this.BC2__={AA:-3267,AI:2744,AN:-878,HH:-4070,HM:-1711,HN:4012,HO:3761,IA:1327,IH:-1184,II:-1332,IK:1721,IO:5492,KI:3831,KK:-8741,MH:-3132,MK:3334,OO:-2920},this.BC3__={HH:996,HI:626,HK:-721,HN:-1307,HO:-83 (…)

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