Searched refs:Interpolator (Results 1 - 2 of 2) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r600/sfn/
H A Dsfn_shader_fragment.h44 struct Interpolator { struct in class:r600::FragmentShaderFromNir
59 bool load_interpolated(GPRVector &dest, ShaderInput &io, const Interpolator& ip,
61 bool load_interpolated_one_comp(GPRVector &dest, ShaderInput& io, const Interpolator& ip, EAluOp op);
62 bool load_interpolated_two_comp(GPRVector &dest, ShaderInput& io, const Interpolator& ip,EAluOp op, int writemask);
64 ShaderInput& io, const Interpolator& ip, EAluOp op, int start, int comp);
90 std::array<Interpolator, 6> m_interpolator;
H A Dsfn_shader_fragment.cpp290 sfn_log << SfnLog::io << "Interpolator " << i << " test enabled\n";
302 sfn_log << SfnLog::io << "Interpolator " << i << " is enabled with ij=" << num_baryc <<" \n";
567 Interpolator ip = {true, 0, from_nir(instr->src[0], 0), from_nir(instr->src[0], 1)};
727 Interpolator ip = {false, 0, NULL, NULL};
801 ShaderInput& io, const Interpolator &ip,
807 sfn_log << SfnLog::io << "Using Interpolator (" << *ip.j << ", " << *ip.i << ")" << "\n";
855 ShaderInput& io, const Interpolator& ip, EAluOp op)
875 const Interpolator& ip, EAluOp op, int writemask)
892 ShaderInput& io, const Interpolator& ip,

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