Searched refs:IsItemDeactivated (Results 1 - 5 of 5) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui.h611 IMGUI_API bool IsItemDeactivated(); // was the last item just made inactive (item was previously active). Useful for Undo/Redo patterns with widgets that requires continuous editing.
H A Dimgui_demo.cpp1467 "IsItemDeactivated() = %d\n"
1483 ImGui::IsItemDeactivated(),
H A Dimgui.cpp4229 bool ImGui::IsItemDeactivated() function in class:ImGui
4239 return IsItemDeactivated() && (g.ActiveIdPreviousFrameHasBeenEdited || (g.ActiveId == 0 && g.ActiveIdHasBeenEdited));
6593 // If the current ActiveId was declared within the boundary of our group, we copy it to LastItemId so IsItemActive(), IsItemDeactivated() etc. will be functional on the entire group.
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui.h611 IMGUI_API bool IsItemDeactivated(); // was the last item just made inactive (item was previously active). Useful for Undo/Redo patterns with widgets that requires continuous editing.
H A Dimgui.cpp4229 bool ImGui::IsItemDeactivated() function in class:ImGui
4239 return IsItemDeactivated() && (g.ActiveIdPreviousFrameHasBeenEdited || (g.ActiveId == 0 && g.ActiveIdHasBeenEdited));
6593 // If the current ActiveId was declared within the boundary of our group, we copy it to LastItemId so IsItemActive(), IsItemDeactivated() etc. will be functional on the entire group.

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