| /xsrc/external/mit/MesaLib/dist/bin/pick/ |
| H A D | ui.py | 126 commits = urwid.ListBox(self.commit_list) 127 feedback = urwid.ListBox(self.feedback_box)
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| /xsrc/external/mit/MesaLib.old/dist/src/imgui/ |
| H A D | imgui.h | 499 IMGUI_API bool ListBox(const char* label, int* current_item, const char* const items[], int items_count, int height_in_items = -1); 500 IMGUI_API bool ListBox(const char* label, int* current_item, bool (*items_getter)(void* data, int idx, const char** out_text), void* data, int items_count, int height_in_items = -1); 501 IMGUI_API bool ListBoxHeader(const char* label, const ImVec2& size = ImVec2(0,0)); // use if you want to reimplement ListBox() will custom data or interactions. if the function return true, you can output elements then call ListBoxFooter() afterwards. 612 IMGUI_API bool IsItemDeactivatedAfterEdit(); // was the last item just made inactive and made a value change when it was active? (e.g. Slider/Drag moved). Useful for Undo/Redo patterns with widgets that requires continuous editing. Note that you may get false positives (some widgets such as Combo()/ListBox()/Selectable() will return true even when clicking an already selected item).
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| H A D | imgui_demo.cpp | 542 ImGui::ListBox("listbox\n(single select)", &listbox_item_current, listbox_items, IM_ARRAYSIZE(listbox_items), 4); 546 //ImGui::ListBox("##listbox2", &listbox_item_current2, listbox_items, IM_ARRAYSIZE(listbox_items), 4); 1447 ImGui::RadioButton("ListBox", &item_type, 5); 1455 if (item_type == 5) { const char* items[] = { "Apple", "Banana", "Cherry", "Kiwi" }; static int current = 1; ret = ImGui::ListBox("ITEM: ListBox", ¤t, items, IM_ARRAYSIZE(items), IM_ARRAYSIZE(items)); } 1735 ImGui::ListBox("", &selection[i], items, IM_ARRAYSIZE(items)); 1737 //if (ImGui::IsItemHovered()) ImGui::SetTooltip("ListBox %d hovered", i);
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| H A D | imgui_widgets.cpp | 21 // [SECTION] Widgets: ListBox 5123 // [SECTION] Widgets: ListBox 5125 // - ListBox() 5201 bool ImGui::ListBox(const char* label, int* current_item, const char* const items[], int items_count, int height_items) function in class:ImGui 5203 const bool value_changed = ListBox(label, current_item, Items_ArrayGetter, (void*)items, items_count, height_items); 5207 bool ImGui::ListBox(const char* label, int* current_item, bool (*items_getter)(void*, int, const char**), void* data, int items_count, int height_in_items) function in class:ImGui 5212 // Assume all items have even height (= 1 line of text). If you need items of different or variable sizes you can create a custom version of ListBox() in your code without using the clipper.
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| /xsrc/external/mit/MesaLib/dist/src/imgui/ |
| H A D | imgui.h | 499 IMGUI_API bool ListBox(const char* label, int* current_item, const char* const items[], int items_count, int height_in_items = -1); 500 IMGUI_API bool ListBox(const char* label, int* current_item, bool (*items_getter)(void* data, int idx, const char** out_text), void* data, int items_count, int height_in_items = -1); 501 IMGUI_API bool ListBoxHeader(const char* label, const ImVec2& size = ImVec2(0,0)); // use if you want to reimplement ListBox() will custom data or interactions. if the function return true, you can output elements then call ListBoxFooter() afterwards. 612 IMGUI_API bool IsItemDeactivatedAfterEdit(); // was the last item just made inactive and made a value change when it was active? (e.g. Slider/Drag moved). Useful for Undo/Redo patterns with widgets that requires continuous editing. Note that you may get false positives (some widgets such as Combo()/ListBox()/Selectable() will return true even when clicking an already selected item).
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| H A D | imgui_widgets.cpp | 21 // [SECTION] Widgets: ListBox 5123 // [SECTION] Widgets: ListBox 5125 // - ListBox() 5201 bool ImGui::ListBox(const char* label, int* current_item, const char* const items[], int items_count, int height_items) function in class:ImGui 5203 const bool value_changed = ListBox(label, current_item, Items_ArrayGetter, (void*)items, items_count, height_items); 5207 bool ImGui::ListBox(const char* label, int* current_item, bool (*items_getter)(void*, int, const char**), void* data, int items_count, int height_in_items) function in class:ImGui 5212 // Assume all items have even height (= 1 line of text). If you need items of different or variable sizes you can create a custom version of ListBox() in your code without using the clipper.
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