Searched refs:Loops (Results 1 - 8 of 8) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r300/compiler/
H A Dradeon_emulate_loops.h46 struct loop_info * Loops; member in struct:emulate_loop_state
H A Dradeon_emulate_loops.c440 s->Loops, s->LoopCount, s->LoopReserved, 1);
442 loop = &s->Loops[s->LoopCount++];
512 if(!s->Loops[i].EndLoop){
515 iterations = loop_max_possible_iterations(s->C, &s->Loops[i]);
516 unroll_loop(s->C, &s->Loops[i], iterations);
H A Dr500_fragprog_emit.c86 struct r500_loop_info * Loops; member in struct:emit_state
469 s->Loops, s->CurrentLoopDepth, s->LoopsReserved, 1);
471 loop = &s->Loops[s->CurrentLoopDepth++];
482 loop = &s->Loops[s->CurrentLoopDepth - 1];
497 loop = &s->Loops[s->CurrentLoopDepth - 1];
512 loop = &s->Loops[s->CurrentLoopDepth - 1];
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/r300/compiler/
H A Dradeon_emulate_loops.h46 struct loop_info * Loops; member in struct:emulate_loop_state
H A Dradeon_emulate_loops.c440 s->Loops, s->LoopCount, s->LoopReserved, 1);
442 loop = &s->Loops[s->LoopCount++];
528 if(!s->Loops[i].EndLoop){
531 iterations = loop_max_possible_iterations(s->C, &s->Loops[i]);
532 unroll_loop(s->C, &s->Loops[i], iterations);
H A Dr500_fragprog_emit.c84 struct r500_loop_info * Loops; member in struct:emit_state
467 s->Loops, s->CurrentLoopDepth, s->LoopsReserved, 1);
469 loop = &s->Loops[s->CurrentLoopDepth++];
480 loop = &s->Loops[s->CurrentLoopDepth - 1];
495 loop = &s->Loops[s->CurrentLoopDepth - 1];
510 loop = &s->Loops[s->CurrentLoopDepth - 1];
/xsrc/external/mit/mesa-demos/dist/src/demos/
H A Dclearspd.c19 static int Loops = 100; variable in typeref:typename:int
46 for (i=0;i<Loops;i++) {
55 for (i=0;i<Loops;i++) {
64 * starting, swaps will be istantaneous, so this will send Loops
71 Loops *= 2;
75 clearRate = Loops / (t1-t0);
79 Loops, t1-t0, clearRate, pixelRate );
83 Loops, t1-t0, clearRate, pixelRate);
H A Dtrispd.c17 static int Loops = 1; variable in typeref:typename:int
52 for (i=0; i<Loops; i++) {
70 for (i=0; i<Loops; i++) {
90 Loops *= 2;

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