Searched refs:PERF_NO_SHADE (Results 1 - 4 of 4) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/llvmpipe/
H A Dlp_debug.h67 #define PERF_NO_SHADE 0x200 /* disable fragment shaders */ macro
H A Dlp_state_fs_fastpath.c225 if ((LP_DEBUG & DEBUG_LINEAR) || (LP_PERF & PERF_NO_SHADE)) {
H A Dlp_screen.c97 { "no_shade", PERF_NO_SHADE, NULL },
H A Dlp_state_fs_linear.c672 if (LP_PERF & PERF_NO_SHADE) {

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