Searched refs:ResourceStateManager (Results 1 - 4 of 4) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/microsoft/resource_state_manager/
H A DD3D12ResourceState.cpp163 ResourceStateManager::ResourceStateManager() function in class:ResourceStateManager
171 void ResourceStateManager::TransitionResource(TransitionableResourceState& Resource,
182 void ResourceStateManager::TransitionSubresource(TransitionableResourceState& Resource,
194 void ResourceStateManager::ApplyResourceTransitionsPreamble()
200 /*static*/ bool ResourceStateManager::TransitionRequired(D3D12_RESOURCE_STATES CurrentState, D3D12_RESOURCE_STATES& DestinationState)
232 void ResourceStateManager::AddCurrentStateUpdate(TransitionableResourceState& Resource,
248 void ResourceStateManager::ProcessTransitioningResource(ID3D12Resource* pTransitioningResource,
294 void ResourceStateManager::ProcessTransitioningSubresourceExplicit(
357 void ResourceStateManager
[all...]
H A DD3D12ResourceState.h180 // ResourceStateManager
207 class ResourceStateManager class
216 ResourceStateManager();
218 ~ResourceStateManager()
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/
H A Dd3d12_context.h145 class ResourceStateManager;
226 ResourceStateManager *resource_state_manager;
H A Dd3d12_context.cpp1979 ctx->resource_state_manager = new ResourceStateManager();

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