Searched refs:SliceUniform (Results 1 - 1 of 1) sorted by relevance

/xsrc/external/mit/mesa-demos/dist/src/glsl/
H A Dsimplex-noise.c50 static GLint ParamUniform = -1, SliceUniform = -1; variable in typeref:typename:GLint
66 glUniform1f(SliceUniform, Slice);
199 SliceUniform = glGetUniformLocation(program, "Slice");

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