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/xsrc/external/mit/mesa-demos/dist/src/demos/
H A Dshadowtex.c57 static GLfloat SpotAngle = 40.0 * DEG_TO_RAD; variable in typeref:typename:GLfloat
564 MakeShadowMatrix(LightPos, SpotDir, SpotAngle, ShadowNear, ShadowFar);

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