Searched refs:TU102_3D_VERTEX_ARRAY_LIMIT_HIGH (Results 1 - 4 of 4) sorted by relevance
| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/nouveau/nvc0/ |
| H A D | nvc0_vbo_translate.c | 236 BEGIN_NVC0(push, SUBC_3D(TU102_3D_VERTEX_ARRAY_LIMIT_HIGH(0)), 2); 790 BEGIN_NVC0(push, SUBC_3D(TU102_3D_VERTEX_ARRAY_LIMIT_HIGH(1)), 2);
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| H A D | nvc0_vbo.c | 368 BEGIN_NVC0(push, SUBC_3D(TU102_3D_VERTEX_ARRAY_LIMIT_HIGH(i)), 2); 418 BEGIN_NVC0(push, SUBC_3D(TU102_3D_VERTEX_ARRAY_LIMIT_HIGH(b)), 2);
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| H A D | nvc0_3d.xml.h | 287 #define TU102_3D_VERTEX_ARRAY_LIMIT_HIGH(i0) (0x00000600 + 0x8*(i0)) macro
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| H A D | nvc0_surface.c | 1341 BEGIN_NVC0(push, SUBC_3D(TU102_3D_VERTEX_ARRAY_LIMIT_HIGH(0)), 2);
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