Searched refs:TU102_3D_VERTEX_ARRAY_LIMIT_HIGH (Results 1 - 4 of 4) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/nouveau/nvc0/
H A Dnvc0_vbo_translate.c236 BEGIN_NVC0(push, SUBC_3D(TU102_3D_VERTEX_ARRAY_LIMIT_HIGH(0)), 2);
790 BEGIN_NVC0(push, SUBC_3D(TU102_3D_VERTEX_ARRAY_LIMIT_HIGH(1)), 2);
H A Dnvc0_vbo.c368 BEGIN_NVC0(push, SUBC_3D(TU102_3D_VERTEX_ARRAY_LIMIT_HIGH(i)), 2);
418 BEGIN_NVC0(push, SUBC_3D(TU102_3D_VERTEX_ARRAY_LIMIT_HIGH(b)), 2);
H A Dnvc0_3d.xml.h287 #define TU102_3D_VERTEX_ARRAY_LIMIT_HIGH(i0) (0x00000600 + 0x8*(i0)) macro
H A Dnvc0_surface.c1341 BEGIN_NVC0(push, SUBC_3D(TU102_3D_VERTEX_ARRAY_LIMIT_HIGH(0)), 2);

Completed in 12 milliseconds