Searched refs:TextureHeight (Results 1 - 1 of 1) sorted by relevance

/xsrc/external/mit/mesa-demos/dist/src/tests/
H A Dmanytex.c22 static GLint *TextureWidth = NULL, *TextureHeight = NULL; variable in typeref:typename:GLint **
77 GLfloat maxDim = (TextureWidth[i] > TextureHeight[i])
78 ? TextureWidth[i] : TextureHeight[i];
80 GLfloat h = TextureHeight[i] / maxDim;
189 if (!TextureHeight) {
190 TextureHeight = (GLint *) malloc(sizeof(GLint) * NumTextures);
191 assert(TextureHeight);
220 TextureHeight[i] = TexHeight;

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