Searched refs:WindowMinSize (Results 1 - 4 of 4) sorted by relevance
| /xsrc/external/mit/MesaLib.old/dist/src/imgui/ |
| H A D | imgui.cpp | 1085 WindowMinSize = ImVec2(32,32); // Minimum window size 1124 WindowMinSize = ImFloor(WindowMinSize * scale_factor); 4551 new_size = ImMax(new_size, g.Style.WindowMinSize); 4585 ImVec2 size_min = style.WindowMinSize; 4586 if (is_popup || is_menu) // Popups and menus bypass style.WindowMinSize by default, but we give then a non-zero minimum size to facilitate understanding problematic cases (e.g. empty popups) 5802 { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, WindowMinSize) }, // ImGuiStyleVar_WindowMinSize 9114 else if (sscanf(line, "Size=%f,%f", &x, &y) == 2) settings->Size = ImMax(ImVec2(x, y), GImGui->Style.WindowMinSize);
|
| H A D | imgui.h | 1067 ImGuiStyleVar_WindowMinSize, // ImVec2 WindowMinSize 1240 ImVec2 WindowMinSize; // Minimum window size. This is a global setting. If you want to constraint individual windows, use SetNextWindowSizeConstraints(). member in struct:ImGuiStyle
|
| /xsrc/external/mit/MesaLib/dist/src/imgui/ |
| H A D | imgui.cpp | 1085 WindowMinSize = ImVec2(32,32); // Minimum window size 1124 WindowMinSize = ImFloor(WindowMinSize * scale_factor); 4551 new_size = ImMax(new_size, g.Style.WindowMinSize); 4585 ImVec2 size_min = style.WindowMinSize; 4586 if (is_popup || is_menu) // Popups and menus bypass style.WindowMinSize by default, but we give then a non-zero minimum size to facilitate understanding problematic cases (e.g. empty popups) 5802 { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, WindowMinSize) }, // ImGuiStyleVar_WindowMinSize 9114 else if (sscanf(line, "Size=%f,%f", &x, &y) == 2) settings->Size = ImMax(ImVec2(x, y), GImGui->Style.WindowMinSize);
|
| H A D | imgui.h | 1067 ImGuiStyleVar_WindowMinSize, // ImVec2 WindowMinSize 1240 ImVec2 WindowMinSize; // Minimum window size. This is a global setting. If you want to constraint individual windows, use SetNextWindowSizeConstraints(). member in struct:ImGuiStyle
|
Completed in 49 milliseconds