Searched refs:WindowMinSize (Results 1 - 4 of 4) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui.cpp1085 WindowMinSize = ImVec2(32,32); // Minimum window size
1124 WindowMinSize = ImFloor(WindowMinSize * scale_factor);
4551 new_size = ImMax(new_size, g.Style.WindowMinSize);
4585 ImVec2 size_min = style.WindowMinSize;
4586 if (is_popup || is_menu) // Popups and menus bypass style.WindowMinSize by default, but we give then a non-zero minimum size to facilitate understanding problematic cases (e.g. empty popups)
5802 { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, WindowMinSize) }, // ImGuiStyleVar_WindowMinSize
9114 else if (sscanf(line, "Size=%f,%f", &x, &y) == 2) settings->Size = ImMax(ImVec2(x, y), GImGui->Style.WindowMinSize);
H A Dimgui.h1067 ImGuiStyleVar_WindowMinSize, // ImVec2 WindowMinSize
1240 ImVec2 WindowMinSize; // Minimum window size. This is a global setting. If you want to constraint individual windows, use SetNextWindowSizeConstraints(). member in struct:ImGuiStyle
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui.cpp1085 WindowMinSize = ImVec2(32,32); // Minimum window size
1124 WindowMinSize = ImFloor(WindowMinSize * scale_factor);
4551 new_size = ImMax(new_size, g.Style.WindowMinSize);
4585 ImVec2 size_min = style.WindowMinSize;
4586 if (is_popup || is_menu) // Popups and menus bypass style.WindowMinSize by default, but we give then a non-zero minimum size to facilitate understanding problematic cases (e.g. empty popups)
5802 { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, WindowMinSize) }, // ImGuiStyleVar_WindowMinSize
9114 else if (sscanf(line, "Size=%f,%f", &x, &y) == 2) settings->Size = ImMax(ImVec2(x, y), GImGui->Style.WindowMinSize);
H A Dimgui.h1067 ImGuiStyleVar_WindowMinSize, // ImVec2 WindowMinSize
1240 ImVec2 WindowMinSize; // Minimum window size. This is a global setting. If you want to constraint individual windows, use SetNextWindowSizeConstraints(). member in struct:ImGuiStyle

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