| /xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/rbug/ |
| H A D | rbug_core.c | 40 int rbug_send_noop(struct rbug_connection *__con, argument 66 rbug_connection_send_start(__con, RBUG_OP_NOOP, __len); 67 rbug_connection_write(__con, __data, __len); 68 __ret = rbug_connection_send_finish(__con, __serial); 75 int rbug_send_ping(struct rbug_connection *__con, argument 101 rbug_connection_send_start(__con, RBUG_OP_PING, __len); 102 rbug_connection_write(__con, __data, __len); 103 __ret = rbug_connection_send_finish(__con, __serial); 110 int rbug_send_error(struct rbug_connection *__con, argument 139 rbug_connection_send_start(__con, RBUG_OP_ERRO 148 rbug_send_ping_reply(struct rbug_connection * __con,uint32_t serial,uint32_t * __serial) argument 186 rbug_send_error_reply(struct rbug_connection * __con,uint32_t serial,uint32_t error,uint32_t * __serial) argument [all...] |
| H A D | rbug_core.h | 76 int rbug_send_noop(struct rbug_connection *__con, 79 int rbug_send_ping(struct rbug_connection *__con, 82 int rbug_send_error(struct rbug_connection *__con, 86 int rbug_send_ping_reply(struct rbug_connection *__con, 90 int rbug_send_error_reply(struct rbug_connection *__con,
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| H A D | rbug_shader.h | 93 int rbug_send_shader_list(struct rbug_connection *__con, 97 int rbug_send_shader_info(struct rbug_connection *__con, 102 int rbug_send_shader_disable(struct rbug_connection *__con, 108 int rbug_send_shader_replace(struct rbug_connection *__con, 115 int rbug_send_shader_list_reply(struct rbug_connection *__con, 121 int rbug_send_shader_info_reply(struct rbug_connection *__con,
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| H A D | rbug_context.c | 40 int rbug_send_context_list(struct rbug_connection *__con, argument 66 rbug_connection_send_start(__con, RBUG_OP_CONTEXT_LIST, __len); 67 rbug_connection_write(__con, __data, __len); 68 __ret = rbug_connection_send_finish(__con, __serial); 75 int rbug_send_context_info(struct rbug_connection *__con, argument 104 rbug_connection_send_start(__con, RBUG_OP_CONTEXT_INFO, __len); 105 rbug_connection_write(__con, __data, __len); 106 __ret = rbug_connection_send_finish(__con, __serial); 113 int rbug_send_context_draw_block(struct rbug_connection *__con, argument 145 rbug_connection_send_start(__con, RBUG_OP_CONTEXT_DRAW_BLOC 154 rbug_send_context_draw_step(struct rbug_connection * __con,rbug_context_t context,rbug_block_t step,uint32_t * __serial) argument 195 rbug_send_context_draw_unblock(struct rbug_connection * __con,rbug_context_t context,rbug_block_t unblock,uint32_t * __serial) argument 236 rbug_send_context_draw_rule(struct rbug_connection * __con,rbug_context_t context,rbug_shader_t vertex,rbug_shader_t fragment,rbug_texture_t texture,rbug_texture_t surface,rbug_block_t block,uint32_t * __serial) argument 289 rbug_send_context_flush(struct rbug_connection * __con,rbug_context_t context,uint32_t * __serial) argument 327 rbug_send_context_list_reply(struct rbug_connection * __con,uint32_t serial,rbug_context_t * contexts,uint32_t contexts_len,uint32_t * __serial) argument 369 rbug_send_context_info_reply(struct rbug_connection * __con,uint32_t serial,rbug_shader_t vertex,rbug_shader_t fragment,rbug_texture_t * texs,uint32_t texs_len,rbug_texture_t * cbufs,uint32_t cbufs_len,rbug_texture_t zsbuf,rbug_block_t blocker,rbug_block_t blocked,uint32_t * __serial) argument 430 rbug_send_context_draw_blocked(struct rbug_connection * __con,rbug_context_t context,rbug_block_t block,uint32_t * __serial) argument [all...] |
| H A D | rbug_context.h | 131 int rbug_send_context_list(struct rbug_connection *__con, 134 int rbug_send_context_info(struct rbug_connection *__con, 138 int rbug_send_context_draw_block(struct rbug_connection *__con, 143 int rbug_send_context_draw_step(struct rbug_connection *__con, 148 int rbug_send_context_draw_unblock(struct rbug_connection *__con, 153 int rbug_send_context_draw_rule(struct rbug_connection *__con, 162 int rbug_send_context_flush(struct rbug_connection *__con, 166 int rbug_send_context_list_reply(struct rbug_connection *__con, 172 int rbug_send_context_info_reply(struct rbug_connection *__con, 185 int rbug_send_context_draw_blocked(struct rbug_connection *__con, [all...] |
| H A D | rbug_shader.c | 40 int rbug_send_shader_list(struct rbug_connection *__con, argument 69 rbug_connection_send_start(__con, RBUG_OP_SHADER_LIST, __len); 70 rbug_connection_write(__con, __data, __len); 71 __ret = rbug_connection_send_finish(__con, __serial); 78 int rbug_send_shader_info(struct rbug_connection *__con, argument 110 rbug_connection_send_start(__con, RBUG_OP_SHADER_INFO, __len); 111 rbug_connection_write(__con, __data, __len); 112 __ret = rbug_connection_send_finish(__con, __serial); 119 int rbug_send_shader_disable(struct rbug_connection *__con, argument 154 rbug_connection_send_start(__con, RBUG_OP_SHADER_DISABL 163 rbug_send_shader_replace(struct rbug_connection * __con,rbug_context_t context,rbug_shader_t shader,uint32_t * tokens,uint32_t tokens_len,uint32_t * __serial) argument 208 rbug_send_shader_list_reply(struct rbug_connection * __con,uint32_t serial,rbug_shader_t * shaders,uint32_t shaders_len,uint32_t * __serial) argument 250 rbug_send_shader_info_reply(struct rbug_connection * __con,uint32_t serial,uint32_t * original,uint32_t original_len,uint32_t * replaced,uint32_t replaced_len,uint8_t disabled,uint32_t * __serial) argument [all...] |
| H A D | rbug_texture.c | 40 int rbug_send_texture_list(struct rbug_connection *__con, argument 66 rbug_connection_send_start(__con, RBUG_OP_TEXTURE_LIST, __len); 67 rbug_connection_write(__con, __data, __len); 68 __ret = rbug_connection_send_finish(__con, __serial); 75 int rbug_send_texture_info(struct rbug_connection *__con, argument 104 rbug_connection_send_start(__con, RBUG_OP_TEXTURE_INFO, __len); 105 rbug_connection_write(__con, __data, __len); 106 __ret = rbug_connection_send_finish(__con, __serial); 113 int rbug_send_texture_write(struct rbug_connection *__con, argument 170 rbug_connection_send_start(__con, RBUG_OP_TEXTURE_WRIT 179 rbug_send_texture_read(struct rbug_connection * __con,rbug_texture_t texture,uint32_t face,uint32_t level,uint32_t zslice,uint32_t x,uint32_t y,uint32_t w,uint32_t h,uint32_t * __serial) argument 238 rbug_send_texture_list_reply(struct rbug_connection * __con,uint32_t serial,rbug_texture_t * textures,uint32_t textures_len,uint32_t * __serial) argument 280 rbug_send_texture_info_reply(struct rbug_connection * __con,uint32_t serial,uint32_t target,uint32_t format,uint32_t * width,uint32_t width_len,uint16_t * height,uint32_t height_len,uint16_t * depth,uint32_t depth_len,uint32_t blockw,uint32_t blockh,uint32_t blocksize,uint32_t last_level,uint32_t nr_samples,uint32_t tex_usage,uint32_t * __serial) argument 354 rbug_send_texture_read_reply(struct rbug_connection * __con,uint32_t serial,uint32_t format,uint32_t blockw,uint32_t blockh,uint32_t blocksize,uint8_t * data,uint32_t data_len,uint32_t stride,uint32_t * __serial) argument [all...] |
| H A D | rbug_texture.h | 125 int rbug_send_texture_list(struct rbug_connection *__con, 128 int rbug_send_texture_info(struct rbug_connection *__con, 132 int rbug_send_texture_write(struct rbug_connection *__con, 146 int rbug_send_texture_read(struct rbug_connection *__con, 157 int rbug_send_texture_list_reply(struct rbug_connection *__con, 163 int rbug_send_texture_info_reply(struct rbug_connection *__con, 181 int rbug_send_texture_read_reply(struct rbug_connection *__con,
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| /xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/rbug/ |
| H A D | rbug_core.c | 40 int rbug_send_noop(struct rbug_connection *__con, argument 66 rbug_connection_send_start(__con, RBUG_OP_NOOP, __len); 67 rbug_connection_write(__con, __data, __len); 68 __ret = rbug_connection_send_finish(__con, __serial); 75 int rbug_send_ping(struct rbug_connection *__con, argument 101 rbug_connection_send_start(__con, RBUG_OP_PING, __len); 102 rbug_connection_write(__con, __data, __len); 103 __ret = rbug_connection_send_finish(__con, __serial); 110 int rbug_send_error(struct rbug_connection *__con, argument 139 rbug_connection_send_start(__con, RBUG_OP_ERRO 148 rbug_send_ping_reply(struct rbug_connection * __con,uint32_t serial,uint32_t * __serial) argument 186 rbug_send_error_reply(struct rbug_connection * __con,uint32_t serial,uint32_t error,uint32_t * __serial) argument [all...] |
| H A D | rbug_core.h | 76 int rbug_send_noop(struct rbug_connection *__con, 79 int rbug_send_ping(struct rbug_connection *__con, 82 int rbug_send_error(struct rbug_connection *__con, 86 int rbug_send_ping_reply(struct rbug_connection *__con, 90 int rbug_send_error_reply(struct rbug_connection *__con,
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| H A D | rbug_shader.h | 93 int rbug_send_shader_list(struct rbug_connection *__con, 97 int rbug_send_shader_info(struct rbug_connection *__con, 102 int rbug_send_shader_disable(struct rbug_connection *__con, 108 int rbug_send_shader_replace(struct rbug_connection *__con, 115 int rbug_send_shader_list_reply(struct rbug_connection *__con, 121 int rbug_send_shader_info_reply(struct rbug_connection *__con,
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| H A D | rbug_context.c | 40 int rbug_send_context_list(struct rbug_connection *__con, argument 66 rbug_connection_send_start(__con, RBUG_OP_CONTEXT_LIST, __len); 67 rbug_connection_write(__con, __data, __len); 68 __ret = rbug_connection_send_finish(__con, __serial); 75 int rbug_send_context_info(struct rbug_connection *__con, argument 104 rbug_connection_send_start(__con, RBUG_OP_CONTEXT_INFO, __len); 105 rbug_connection_write(__con, __data, __len); 106 __ret = rbug_connection_send_finish(__con, __serial); 113 int rbug_send_context_draw_block(struct rbug_connection *__con, argument 145 rbug_connection_send_start(__con, RBUG_OP_CONTEXT_DRAW_BLOC 154 rbug_send_context_draw_step(struct rbug_connection * __con,rbug_context_t context,rbug_block_t step,uint32_t * __serial) argument 195 rbug_send_context_draw_unblock(struct rbug_connection * __con,rbug_context_t context,rbug_block_t unblock,uint32_t * __serial) argument 236 rbug_send_context_draw_rule(struct rbug_connection * __con,rbug_context_t context,rbug_shader_t vertex,rbug_shader_t fragment,rbug_texture_t texture,rbug_texture_t surface,rbug_block_t block,uint32_t * __serial) argument 289 rbug_send_context_flush(struct rbug_connection * __con,rbug_context_t context,uint32_t * __serial) argument 327 rbug_send_context_list_reply(struct rbug_connection * __con,uint32_t serial,rbug_context_t * contexts,uint32_t contexts_len,uint32_t * __serial) argument 369 rbug_send_context_info_reply(struct rbug_connection * __con,uint32_t serial,rbug_shader_t vertex,rbug_shader_t fragment,rbug_texture_t * texs,uint32_t texs_len,rbug_texture_t * cbufs,uint32_t cbufs_len,rbug_texture_t zsbuf,rbug_block_t blocker,rbug_block_t blocked,uint32_t * __serial) argument 430 rbug_send_context_draw_blocked(struct rbug_connection * __con,rbug_context_t context,rbug_block_t block,uint32_t * __serial) argument [all...] |
| H A D | rbug_context.h | 131 int rbug_send_context_list(struct rbug_connection *__con, 134 int rbug_send_context_info(struct rbug_connection *__con, 138 int rbug_send_context_draw_block(struct rbug_connection *__con, 143 int rbug_send_context_draw_step(struct rbug_connection *__con, 148 int rbug_send_context_draw_unblock(struct rbug_connection *__con, 153 int rbug_send_context_draw_rule(struct rbug_connection *__con, 162 int rbug_send_context_flush(struct rbug_connection *__con, 166 int rbug_send_context_list_reply(struct rbug_connection *__con, 172 int rbug_send_context_info_reply(struct rbug_connection *__con, 185 int rbug_send_context_draw_blocked(struct rbug_connection *__con, [all...] |
| H A D | rbug_shader.c | 40 int rbug_send_shader_list(struct rbug_connection *__con, argument 69 rbug_connection_send_start(__con, RBUG_OP_SHADER_LIST, __len); 70 rbug_connection_write(__con, __data, __len); 71 __ret = rbug_connection_send_finish(__con, __serial); 78 int rbug_send_shader_info(struct rbug_connection *__con, argument 110 rbug_connection_send_start(__con, RBUG_OP_SHADER_INFO, __len); 111 rbug_connection_write(__con, __data, __len); 112 __ret = rbug_connection_send_finish(__con, __serial); 119 int rbug_send_shader_disable(struct rbug_connection *__con, argument 154 rbug_connection_send_start(__con, RBUG_OP_SHADER_DISABL 163 rbug_send_shader_replace(struct rbug_connection * __con,rbug_context_t context,rbug_shader_t shader,uint32_t * tokens,uint32_t tokens_len,uint32_t * __serial) argument 208 rbug_send_shader_list_reply(struct rbug_connection * __con,uint32_t serial,rbug_shader_t * shaders,uint32_t shaders_len,uint32_t * __serial) argument 250 rbug_send_shader_info_reply(struct rbug_connection * __con,uint32_t serial,uint32_t * original,uint32_t original_len,uint32_t * replaced,uint32_t replaced_len,uint8_t disabled,uint32_t * __serial) argument [all...] |
| H A D | rbug_texture.c | 42 int rbug_send_texture_list(struct rbug_connection *__con, argument 68 rbug_connection_send_start(__con, RBUG_OP_TEXTURE_LIST, __len); 69 rbug_connection_write(__con, __data, __len); 70 __ret = rbug_connection_send_finish(__con, __serial); 77 int rbug_send_texture_info(struct rbug_connection *__con, argument 106 rbug_connection_send_start(__con, RBUG_OP_TEXTURE_INFO, __len); 107 rbug_connection_write(__con, __data, __len); 108 __ret = rbug_connection_send_finish(__con, __serial); 115 int rbug_send_texture_write(struct rbug_connection *__con, argument 172 rbug_connection_send_start(__con, RBUG_OP_TEXTURE_WRIT 181 rbug_send_texture_read(struct rbug_connection * __con,rbug_texture_t texture,uint32_t face,uint32_t level,uint32_t zslice,uint32_t x,uint32_t y,uint32_t w,uint32_t h,uint32_t * __serial) argument 240 rbug_send_texture_list_reply(struct rbug_connection * __con,uint32_t serial,rbug_texture_t * textures,uint32_t textures_len,uint32_t * __serial) argument 282 rbug_send_texture_info_reply(struct rbug_connection * __con,uint32_t serial,uint32_t target,uint32_t format,uint32_t * width,uint32_t width_len,uint16_t * h16,uint32_t height_len,uint16_t * d16,uint32_t depth_len,uint32_t blockw,uint32_t blockh,uint32_t blocksize,uint32_t last_level,uint32_t nr_samples,uint32_t tex_usage,uint32_t * __serial) argument 363 rbug_send_texture_read_reply(struct rbug_connection * __con,uint32_t serial,uint32_t format,uint32_t blockw,uint32_t blockh,uint32_t blocksize,uint8_t * data,uint32_t data_len,uint32_t stride,uint32_t * __serial) argument [all...] |
| H A D | rbug_texture.h | 125 int rbug_send_texture_list(struct rbug_connection *__con, 128 int rbug_send_texture_info(struct rbug_connection *__con, 132 int rbug_send_texture_write(struct rbug_connection *__con, 146 int rbug_send_texture_read(struct rbug_connection *__con, 157 int rbug_send_texture_list_reply(struct rbug_connection *__con, 163 int rbug_send_texture_info_reply(struct rbug_connection *__con, 181 int rbug_send_texture_read_reply(struct rbug_connection *__con,
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