Searched refs:__con (Results 1 - 16 of 16) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/rbug/
H A Drbug_core.c40 int rbug_send_noop(struct rbug_connection *__con, argument
66 rbug_connection_send_start(__con, RBUG_OP_NOOP, __len);
67 rbug_connection_write(__con, __data, __len);
68 __ret = rbug_connection_send_finish(__con, __serial);
75 int rbug_send_ping(struct rbug_connection *__con, argument
101 rbug_connection_send_start(__con, RBUG_OP_PING, __len);
102 rbug_connection_write(__con, __data, __len);
103 __ret = rbug_connection_send_finish(__con, __serial);
110 int rbug_send_error(struct rbug_connection *__con, argument
139 rbug_connection_send_start(__con, RBUG_OP_ERRO
148 rbug_send_ping_reply(struct rbug_connection * __con,uint32_t serial,uint32_t * __serial) argument
186 rbug_send_error_reply(struct rbug_connection * __con,uint32_t serial,uint32_t error,uint32_t * __serial) argument
[all...]
H A Drbug_core.h76 int rbug_send_noop(struct rbug_connection *__con,
79 int rbug_send_ping(struct rbug_connection *__con,
82 int rbug_send_error(struct rbug_connection *__con,
86 int rbug_send_ping_reply(struct rbug_connection *__con,
90 int rbug_send_error_reply(struct rbug_connection *__con,
H A Drbug_shader.h93 int rbug_send_shader_list(struct rbug_connection *__con,
97 int rbug_send_shader_info(struct rbug_connection *__con,
102 int rbug_send_shader_disable(struct rbug_connection *__con,
108 int rbug_send_shader_replace(struct rbug_connection *__con,
115 int rbug_send_shader_list_reply(struct rbug_connection *__con,
121 int rbug_send_shader_info_reply(struct rbug_connection *__con,
H A Drbug_context.c40 int rbug_send_context_list(struct rbug_connection *__con, argument
66 rbug_connection_send_start(__con, RBUG_OP_CONTEXT_LIST, __len);
67 rbug_connection_write(__con, __data, __len);
68 __ret = rbug_connection_send_finish(__con, __serial);
75 int rbug_send_context_info(struct rbug_connection *__con, argument
104 rbug_connection_send_start(__con, RBUG_OP_CONTEXT_INFO, __len);
105 rbug_connection_write(__con, __data, __len);
106 __ret = rbug_connection_send_finish(__con, __serial);
113 int rbug_send_context_draw_block(struct rbug_connection *__con, argument
145 rbug_connection_send_start(__con, RBUG_OP_CONTEXT_DRAW_BLOC
154 rbug_send_context_draw_step(struct rbug_connection * __con,rbug_context_t context,rbug_block_t step,uint32_t * __serial) argument
195 rbug_send_context_draw_unblock(struct rbug_connection * __con,rbug_context_t context,rbug_block_t unblock,uint32_t * __serial) argument
236 rbug_send_context_draw_rule(struct rbug_connection * __con,rbug_context_t context,rbug_shader_t vertex,rbug_shader_t fragment,rbug_texture_t texture,rbug_texture_t surface,rbug_block_t block,uint32_t * __serial) argument
289 rbug_send_context_flush(struct rbug_connection * __con,rbug_context_t context,uint32_t * __serial) argument
327 rbug_send_context_list_reply(struct rbug_connection * __con,uint32_t serial,rbug_context_t * contexts,uint32_t contexts_len,uint32_t * __serial) argument
369 rbug_send_context_info_reply(struct rbug_connection * __con,uint32_t serial,rbug_shader_t vertex,rbug_shader_t fragment,rbug_texture_t * texs,uint32_t texs_len,rbug_texture_t * cbufs,uint32_t cbufs_len,rbug_texture_t zsbuf,rbug_block_t blocker,rbug_block_t blocked,uint32_t * __serial) argument
430 rbug_send_context_draw_blocked(struct rbug_connection * __con,rbug_context_t context,rbug_block_t block,uint32_t * __serial) argument
[all...]
H A Drbug_context.h131 int rbug_send_context_list(struct rbug_connection *__con,
134 int rbug_send_context_info(struct rbug_connection *__con,
138 int rbug_send_context_draw_block(struct rbug_connection *__con,
143 int rbug_send_context_draw_step(struct rbug_connection *__con,
148 int rbug_send_context_draw_unblock(struct rbug_connection *__con,
153 int rbug_send_context_draw_rule(struct rbug_connection *__con,
162 int rbug_send_context_flush(struct rbug_connection *__con,
166 int rbug_send_context_list_reply(struct rbug_connection *__con,
172 int rbug_send_context_info_reply(struct rbug_connection *__con,
185 int rbug_send_context_draw_blocked(struct rbug_connection *__con,
[all...]
H A Drbug_shader.c40 int rbug_send_shader_list(struct rbug_connection *__con, argument
69 rbug_connection_send_start(__con, RBUG_OP_SHADER_LIST, __len);
70 rbug_connection_write(__con, __data, __len);
71 __ret = rbug_connection_send_finish(__con, __serial);
78 int rbug_send_shader_info(struct rbug_connection *__con, argument
110 rbug_connection_send_start(__con, RBUG_OP_SHADER_INFO, __len);
111 rbug_connection_write(__con, __data, __len);
112 __ret = rbug_connection_send_finish(__con, __serial);
119 int rbug_send_shader_disable(struct rbug_connection *__con, argument
154 rbug_connection_send_start(__con, RBUG_OP_SHADER_DISABL
163 rbug_send_shader_replace(struct rbug_connection * __con,rbug_context_t context,rbug_shader_t shader,uint32_t * tokens,uint32_t tokens_len,uint32_t * __serial) argument
208 rbug_send_shader_list_reply(struct rbug_connection * __con,uint32_t serial,rbug_shader_t * shaders,uint32_t shaders_len,uint32_t * __serial) argument
250 rbug_send_shader_info_reply(struct rbug_connection * __con,uint32_t serial,uint32_t * original,uint32_t original_len,uint32_t * replaced,uint32_t replaced_len,uint8_t disabled,uint32_t * __serial) argument
[all...]
H A Drbug_texture.c40 int rbug_send_texture_list(struct rbug_connection *__con, argument
66 rbug_connection_send_start(__con, RBUG_OP_TEXTURE_LIST, __len);
67 rbug_connection_write(__con, __data, __len);
68 __ret = rbug_connection_send_finish(__con, __serial);
75 int rbug_send_texture_info(struct rbug_connection *__con, argument
104 rbug_connection_send_start(__con, RBUG_OP_TEXTURE_INFO, __len);
105 rbug_connection_write(__con, __data, __len);
106 __ret = rbug_connection_send_finish(__con, __serial);
113 int rbug_send_texture_write(struct rbug_connection *__con, argument
170 rbug_connection_send_start(__con, RBUG_OP_TEXTURE_WRIT
179 rbug_send_texture_read(struct rbug_connection * __con,rbug_texture_t texture,uint32_t face,uint32_t level,uint32_t zslice,uint32_t x,uint32_t y,uint32_t w,uint32_t h,uint32_t * __serial) argument
238 rbug_send_texture_list_reply(struct rbug_connection * __con,uint32_t serial,rbug_texture_t * textures,uint32_t textures_len,uint32_t * __serial) argument
280 rbug_send_texture_info_reply(struct rbug_connection * __con,uint32_t serial,uint32_t target,uint32_t format,uint32_t * width,uint32_t width_len,uint16_t * height,uint32_t height_len,uint16_t * depth,uint32_t depth_len,uint32_t blockw,uint32_t blockh,uint32_t blocksize,uint32_t last_level,uint32_t nr_samples,uint32_t tex_usage,uint32_t * __serial) argument
354 rbug_send_texture_read_reply(struct rbug_connection * __con,uint32_t serial,uint32_t format,uint32_t blockw,uint32_t blockh,uint32_t blocksize,uint8_t * data,uint32_t data_len,uint32_t stride,uint32_t * __serial) argument
[all...]
H A Drbug_texture.h125 int rbug_send_texture_list(struct rbug_connection *__con,
128 int rbug_send_texture_info(struct rbug_connection *__con,
132 int rbug_send_texture_write(struct rbug_connection *__con,
146 int rbug_send_texture_read(struct rbug_connection *__con,
157 int rbug_send_texture_list_reply(struct rbug_connection *__con,
163 int rbug_send_texture_info_reply(struct rbug_connection *__con,
181 int rbug_send_texture_read_reply(struct rbug_connection *__con,
/xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/rbug/
H A Drbug_core.c40 int rbug_send_noop(struct rbug_connection *__con, argument
66 rbug_connection_send_start(__con, RBUG_OP_NOOP, __len);
67 rbug_connection_write(__con, __data, __len);
68 __ret = rbug_connection_send_finish(__con, __serial);
75 int rbug_send_ping(struct rbug_connection *__con, argument
101 rbug_connection_send_start(__con, RBUG_OP_PING, __len);
102 rbug_connection_write(__con, __data, __len);
103 __ret = rbug_connection_send_finish(__con, __serial);
110 int rbug_send_error(struct rbug_connection *__con, argument
139 rbug_connection_send_start(__con, RBUG_OP_ERRO
148 rbug_send_ping_reply(struct rbug_connection * __con,uint32_t serial,uint32_t * __serial) argument
186 rbug_send_error_reply(struct rbug_connection * __con,uint32_t serial,uint32_t error,uint32_t * __serial) argument
[all...]
H A Drbug_core.h76 int rbug_send_noop(struct rbug_connection *__con,
79 int rbug_send_ping(struct rbug_connection *__con,
82 int rbug_send_error(struct rbug_connection *__con,
86 int rbug_send_ping_reply(struct rbug_connection *__con,
90 int rbug_send_error_reply(struct rbug_connection *__con,
H A Drbug_shader.h93 int rbug_send_shader_list(struct rbug_connection *__con,
97 int rbug_send_shader_info(struct rbug_connection *__con,
102 int rbug_send_shader_disable(struct rbug_connection *__con,
108 int rbug_send_shader_replace(struct rbug_connection *__con,
115 int rbug_send_shader_list_reply(struct rbug_connection *__con,
121 int rbug_send_shader_info_reply(struct rbug_connection *__con,
H A Drbug_context.c40 int rbug_send_context_list(struct rbug_connection *__con, argument
66 rbug_connection_send_start(__con, RBUG_OP_CONTEXT_LIST, __len);
67 rbug_connection_write(__con, __data, __len);
68 __ret = rbug_connection_send_finish(__con, __serial);
75 int rbug_send_context_info(struct rbug_connection *__con, argument
104 rbug_connection_send_start(__con, RBUG_OP_CONTEXT_INFO, __len);
105 rbug_connection_write(__con, __data, __len);
106 __ret = rbug_connection_send_finish(__con, __serial);
113 int rbug_send_context_draw_block(struct rbug_connection *__con, argument
145 rbug_connection_send_start(__con, RBUG_OP_CONTEXT_DRAW_BLOC
154 rbug_send_context_draw_step(struct rbug_connection * __con,rbug_context_t context,rbug_block_t step,uint32_t * __serial) argument
195 rbug_send_context_draw_unblock(struct rbug_connection * __con,rbug_context_t context,rbug_block_t unblock,uint32_t * __serial) argument
236 rbug_send_context_draw_rule(struct rbug_connection * __con,rbug_context_t context,rbug_shader_t vertex,rbug_shader_t fragment,rbug_texture_t texture,rbug_texture_t surface,rbug_block_t block,uint32_t * __serial) argument
289 rbug_send_context_flush(struct rbug_connection * __con,rbug_context_t context,uint32_t * __serial) argument
327 rbug_send_context_list_reply(struct rbug_connection * __con,uint32_t serial,rbug_context_t * contexts,uint32_t contexts_len,uint32_t * __serial) argument
369 rbug_send_context_info_reply(struct rbug_connection * __con,uint32_t serial,rbug_shader_t vertex,rbug_shader_t fragment,rbug_texture_t * texs,uint32_t texs_len,rbug_texture_t * cbufs,uint32_t cbufs_len,rbug_texture_t zsbuf,rbug_block_t blocker,rbug_block_t blocked,uint32_t * __serial) argument
430 rbug_send_context_draw_blocked(struct rbug_connection * __con,rbug_context_t context,rbug_block_t block,uint32_t * __serial) argument
[all...]
H A Drbug_context.h131 int rbug_send_context_list(struct rbug_connection *__con,
134 int rbug_send_context_info(struct rbug_connection *__con,
138 int rbug_send_context_draw_block(struct rbug_connection *__con,
143 int rbug_send_context_draw_step(struct rbug_connection *__con,
148 int rbug_send_context_draw_unblock(struct rbug_connection *__con,
153 int rbug_send_context_draw_rule(struct rbug_connection *__con,
162 int rbug_send_context_flush(struct rbug_connection *__con,
166 int rbug_send_context_list_reply(struct rbug_connection *__con,
172 int rbug_send_context_info_reply(struct rbug_connection *__con,
185 int rbug_send_context_draw_blocked(struct rbug_connection *__con,
[all...]
H A Drbug_shader.c40 int rbug_send_shader_list(struct rbug_connection *__con, argument
69 rbug_connection_send_start(__con, RBUG_OP_SHADER_LIST, __len);
70 rbug_connection_write(__con, __data, __len);
71 __ret = rbug_connection_send_finish(__con, __serial);
78 int rbug_send_shader_info(struct rbug_connection *__con, argument
110 rbug_connection_send_start(__con, RBUG_OP_SHADER_INFO, __len);
111 rbug_connection_write(__con, __data, __len);
112 __ret = rbug_connection_send_finish(__con, __serial);
119 int rbug_send_shader_disable(struct rbug_connection *__con, argument
154 rbug_connection_send_start(__con, RBUG_OP_SHADER_DISABL
163 rbug_send_shader_replace(struct rbug_connection * __con,rbug_context_t context,rbug_shader_t shader,uint32_t * tokens,uint32_t tokens_len,uint32_t * __serial) argument
208 rbug_send_shader_list_reply(struct rbug_connection * __con,uint32_t serial,rbug_shader_t * shaders,uint32_t shaders_len,uint32_t * __serial) argument
250 rbug_send_shader_info_reply(struct rbug_connection * __con,uint32_t serial,uint32_t * original,uint32_t original_len,uint32_t * replaced,uint32_t replaced_len,uint8_t disabled,uint32_t * __serial) argument
[all...]
H A Drbug_texture.c42 int rbug_send_texture_list(struct rbug_connection *__con, argument
68 rbug_connection_send_start(__con, RBUG_OP_TEXTURE_LIST, __len);
69 rbug_connection_write(__con, __data, __len);
70 __ret = rbug_connection_send_finish(__con, __serial);
77 int rbug_send_texture_info(struct rbug_connection *__con, argument
106 rbug_connection_send_start(__con, RBUG_OP_TEXTURE_INFO, __len);
107 rbug_connection_write(__con, __data, __len);
108 __ret = rbug_connection_send_finish(__con, __serial);
115 int rbug_send_texture_write(struct rbug_connection *__con, argument
172 rbug_connection_send_start(__con, RBUG_OP_TEXTURE_WRIT
181 rbug_send_texture_read(struct rbug_connection * __con,rbug_texture_t texture,uint32_t face,uint32_t level,uint32_t zslice,uint32_t x,uint32_t y,uint32_t w,uint32_t h,uint32_t * __serial) argument
240 rbug_send_texture_list_reply(struct rbug_connection * __con,uint32_t serial,rbug_texture_t * textures,uint32_t textures_len,uint32_t * __serial) argument
282 rbug_send_texture_info_reply(struct rbug_connection * __con,uint32_t serial,uint32_t target,uint32_t format,uint32_t * width,uint32_t width_len,uint16_t * h16,uint32_t height_len,uint16_t * d16,uint32_t depth_len,uint32_t blockw,uint32_t blockh,uint32_t blocksize,uint32_t last_level,uint32_t nr_samples,uint32_t tex_usage,uint32_t * __serial) argument
363 rbug_send_texture_read_reply(struct rbug_connection * __con,uint32_t serial,uint32_t format,uint32_t blockw,uint32_t blockh,uint32_t blocksize,uint8_t * data,uint32_t data_len,uint32_t stride,uint32_t * __serial) argument
[all...]
H A Drbug_texture.h125 int rbug_send_texture_list(struct rbug_connection *__con,
128 int rbug_send_texture_info(struct rbug_connection *__con,
132 int rbug_send_texture_write(struct rbug_connection *__con,
146 int rbug_send_texture_read(struct rbug_connection *__con,
157 int rbug_send_texture_list_reply(struct rbug_connection *__con,
163 int rbug_send_texture_info_reply(struct rbug_connection *__con,
181 int rbug_send_texture_read_reply(struct rbug_connection *__con,

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