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    Searched refs:ac (Results 1 - 25 of 209) sorted by relevancy

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  /xsrc/external/mit/MesaLib/dist/src/glx/apple/
apple_glx_context.c 101 is_context_valid(struct apple_glx_context *ac)
108 if (ac == i) {
130 struct apple_glx_context *ac; local
136 ac = malloc(sizeof *ac);
138 if (NULL == ac) {
147 free(ac);
151 ac->context_obj = NULL;
152 ac->pixel_format_obj = NULL;
153 ac->drawable = NULL
214 struct apple_glx_context *ac = *ptr; local
288 struct apple_glx_context *ac = ptr; local
470 struct apple_glx_context *ac = ptr; local
531 struct apple_glx_context *ac; local
561 struct apple_glx_context *ac = ptr; local
615 struct apple_glx_context *ac = ptr; local
    [all...]
apple_glx.c 131 struct apple_glx_context *ac = ptr; local
133 apple_cgl.flush_drawable(ac->context_obj);
139 struct apple_private_context *ac = ptr; local
141 (void) ac;
apple_glx_surface.c 35 static bool surface_make_current(struct apple_glx_context *ac,
60 surface_make_current(struct apple_glx_context *ac,
68 apple_glx_diagnostic("%s: ac->context_obj %p s->surface_id %u\n",
69 __func__, (void *) ac->context_obj, s->surface_id);
71 error = xp_attach_gl_context(ac->context_obj, s->surface_id);
79 if (!ac->made_current) {
84 update_viewport_and_scissor(ac->drawable->display,
85 ac->drawable->drawable);
86 ac->made_current = true;
  /xsrc/external/mit/MesaLib.old/dist/src/glx/apple/
apple_glx_context.c 101 is_context_valid(struct apple_glx_context *ac)
108 if (ac == i) {
130 struct apple_glx_context *ac; local
136 ac = malloc(sizeof *ac);
138 if (NULL == ac) {
147 free(ac);
151 ac->context_obj = NULL;
152 ac->pixel_format_obj = NULL;
153 ac->drawable = NULL
215 struct apple_glx_context *ac = *ptr; local
289 struct apple_glx_context *ac = ptr; local
471 struct apple_glx_context *ac = ptr; local
532 struct apple_glx_context *ac; local
562 struct apple_glx_context *ac = ptr; local
616 struct apple_glx_context *ac = ptr; local
    [all...]
apple_glx.c 131 struct apple_glx_context *ac = ptr; local
133 apple_cgl.flush_drawable(ac->context_obj);
139 struct apple_private_context *ac = ptr; local
141 (void) ac;
apple_glx_surface.c 35 static bool surface_make_current(struct apple_glx_context *ac,
60 surface_make_current(struct apple_glx_context *ac,
68 apple_glx_diagnostic("%s: ac->context_obj %p s->surface_id %u\n",
69 __func__, (void *) ac->context_obj, s->surface_id);
71 error = xp_attach_gl_context(ac->context_obj, s->surface_id);
79 if (!ac->made_current) {
84 update_viewport_and_scissor(ac->drawable->display,
85 ac->drawable->drawable);
86 ac->made_current = true;
  /xsrc/external/mit/MesaLib/dist/src/amd/vulkan/
radv_shader_args.c 263 ac_add_arg(&args->ac, AC_ARG_SGPR, 1, AC_ARG_CONST_PTR, &args->descriptor_sets[i]);
266 ac_add_arg(&args->ac, AC_ARG_SGPR, 1, AC_ARG_CONST_PTR_PTR, &args->descriptor_sets[0]);
271 ac_add_arg(&args->ac, AC_ARG_SGPR, 1, AC_ARG_CONST_PTR, &args->ac.push_constants);
275 ac_add_arg(&args->ac, AC_ARG_SGPR, 1, AC_ARG_INT, &args->ac.inline_push_consts[i]);
277 args->ac.base_inline_push_consts = args->shader_info->min_push_constant_used / 4;
280 ac_add_arg(&args->ac, AC_ARG_SGPR, 1, AC_ARG_CONST_DESC_PTR, &args->streamout_buffers);
289 ac_add_arg(&args->ac, AC_ARG_SGPR, 2, AC_ARG_INT, &args->prolog_inputs);
294 ac_add_arg(&args->ac, AC_ARG_SGPR, 1, AC_ARG_CONST_DESC_PTR, &args->ac.vertex_buffers)
    [all...]
radv_nir_to_llvm.c 44 struct ac_llvm_context ac; member in struct:radv_shader_context
118 LLVMValueRef desc_sets = ac_get_arg(&ctx->ac, ctx->args->descriptor_sets[0]);
123 ac_build_load_to_sgpr(&ctx->ac, desc_sets, LLVMConstInt(ctx->ac.i32, i, false));
130 ctx->descriptor_sets[i] = ac_get_arg(&ctx->ac, ctx->args->descriptor_sets[i]);
170 if (ctx->ac.chip_class >= GFX10) {
179 create_llvm_function(&ctx->ac, ctx->ac.module, ctx->ac.builder, &ctx->args->ac,
    [all...]
radv_shader_args.h 32 struct ac_shader_args ac; member in struct:radv_shader_args
58 return container_of(args, struct radv_shader_args, ac);
  /xsrc/external/mit/MesaLib/dist/src/amd/llvm/
ac_nir_to_llvm.c 39 struct ac_llvm_context ac; member in struct:ac_nir_context
77 LLVMTypeRef type = LLVMIntTypeInContext(ctx->ac.context, def->bit_size);
93 LLVMValueRef lds_i8 = ctx->ac.lds;
95 lds_i8 = LLVMBuildBitCast(ctx->ac.builder, ctx->ac.lds, LLVMPointerType(ctx->ac.i8, AC_ADDR_SPACE_LDS), "");
97 ptr = LLVMBuildAdd(ctx->ac.builder, ptr, LLVMConstInt(ctx->ac.i32, c_off, 0), "");
98 ptr = LLVMBuildGEP(ctx->ac.builder, lds_i8, &ptr, 1, "");
101 LLVMTypeRef type = LLVMIntTypeInContext(ctx->ac.context, bit_size)
    [all...]
ac_nir_to_llvm.h 52 void ac_nir_translate(struct ac_llvm_context *ac, struct ac_shader_abi *abi,
59 void ac_emit_barrier(struct ac_llvm_context *ac, gl_shader_stage stage);
  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/radeonsi/
si_shader_llvm_resources.c 36 LLVMBuilderRef builder = ctx->ac.builder;
37 LLVMValueRef c_max = LLVMConstInt(ctx->ac.i32, num - 1, 0);
58 LLVMValueRef ptr = ac_get_arg(&ctx->ac, ctx->const_and_shader_buffers);
66 ptr = LLVMBuildPtrToInt(ctx->ac.builder, ptr, ctx->ac.intptr, "");
70 desc1 = LLVMConstInt(ctx->ac.i32, S_008F04_BASE_ADDRESS_HI(ctx->screen->info.address32_hi), 0);
83 LLVMConstInt(ctx->ac.i32, sel->info.constbuf0_num_slots * 16, 0),
84 LLVMConstInt(ctx->ac.i32, rsrc3, false)};
86 return ac_build_gather_values(&ctx->ac, desc_elems, 4);
96 LLVMValueRef ptr = ac_get_arg(&ctx->ac, ctx->const_and_shader_buffers)
    [all...]
gfx10_shader_ngg.c 43 LLVMBuilderRef builder = ctx->ac.builder;
46 LLVMConstInt(ctx->ac.i32, ctx->ac.wave_size, false), "");
47 return LLVMBuildAdd(builder, tmp, ac_get_thread_id(&ctx->ac), "");
67 LLVMValueRef buf_ptr = ac_get_arg(&ctx->ac, ctx->internal_bindings);
69 return ac_build_load_to_sgpr(&ctx->ac, buf_ptr,
70 LLVMConstInt(ctx->ac.i32, GFX10_GS_QUERY_BUF, false));
85 return LLVMConstInt(ctx->ac.i32, 3, 0);
88 return LLVMConstInt(ctx->ac.i32, 2, 0);
98 return LLVMBuildAdd(ctx->ac.builder, num, ctx->ac.i32_1, "")
    [all...]
si_shader_llvm_vs.c 36 return LLVMBuildAShr(ctx->ac.builder, i32, LLVMConstInt(ctx->ac.i32, 16, 0), "");
38 return LLVMBuildSExt(ctx->ac.builder, LLVMBuildTrunc(ctx->ac.builder, i32, ctx->ac.i16, ""),
39 ctx->ac.i32, "");
50 LLVMBuildICmp(ctx->ac.builder, LLVMIntULE, vertex_id, ctx->ac.i32_1, "");
54 LLVMValueRef sel_y1 = LLVMBuildICmp(ctx->ac.builder, LLVMIntNE, vertex_id, ctx->ac.i32_1, "")
    [all...]
si_shader_llvm_tess.c 36 return ac_get_arg(&ctx->ac, ctx->args.tes_rel_patch_id);
84 return LLVMConstInt(ctx->ac.i32, stride, 0);
97 return LLVMConstInt(ctx->ac.i32, patch_dw_stride, 0);
102 return LLVMBuildMul(ctx->ac.builder, si_unpack_param(ctx, ctx->tcs_out_lds_offsets, 0, 16),
103 LLVMConstInt(ctx->ac.i32, 4, 0), "");
108 return LLVMBuildMul(ctx->ac.builder, si_unpack_param(ctx, ctx->tcs_out_lds_offsets, 16, 16),
109 LLVMConstInt(ctx->ac.i32, 4, 0), "");
117 return LLVMBuildMul(ctx->ac.builder, patch_stride, rel_patch_id, "");
126 return ac_build_imad(&ctx->ac, patch_stride, rel_patch_id, patch0_offset);
135 return ac_build_imad(&ctx->ac, patch_stride, rel_patch_id, patch0_patch_data_offset)
    [all...]
si_shader_llvm_gs.c 33 return LLVMBuildICmp(ctx->ac.builder, LLVMIntULT, ac_get_thread_id(&ctx->ac),
40 return LLVMBuildICmp(ctx->ac.builder, LLVMIntULT, ac_get_thread_id(&ctx->ac),
65 LLVMBuildAdd(ctx->ac.builder, vtx_offset, LLVMConstInt(ctx->ac.i32, offset, false), "");
67 LLVMValueRef ptr = ac_build_gep0(&ctx->ac, ctx->esgs_ring, vtx_offset);
68 LLVMValueRef value = LLVMBuildLoad(ctx->ac.builder, ptr, "");
69 return LLVMBuildBitCast(ctx->ac.builder, value, type, "");
74 LLVMValueRef gs_vtx_offset = ac_get_arg(&ctx->ac, ctx->args.gs_vtx_offset[vtx_offset_param])
    [all...]
si_shader_llvm_ps.c 37 return ac_to_integer(&ctx->ac, ac_get_arg(&ctx->ac, ctx->args.sample_coverage));
43 LLVMValueRef desc = ac_get_arg(&ctx->ac, ctx->internal_bindings);
44 LLVMValueRef buf_index = LLVMConstInt(ctx->ac.i32, SI_PS_CONST_SAMPLE_POSITIONS, 0);
45 LLVMValueRef resource = ac_build_load_to_sgpr(&ctx->ac, desc, buf_index);
49 LLVMBuildMul(ctx->ac.builder, sample_id, LLVMConstInt(ctx->ac.i32, 8, 0), "");
51 LLVMBuildAdd(ctx->ac.builder, offset0, LLVMConstInt(ctx->ac.i32, 4, 0), "");
55 LLVMConstReal(ctx->ac.f32, 0), LLVMConstReal(ctx->ac.f32, 0)}
    [all...]
si_shader_llvm.c 73 struct ac_llvm_context *ac, struct pipe_debug_callback *debug,
83 ac_dump_module(ac->module);
89 char *ir = LLVMPrintModuleToString(ac->module);
101 LLVMContextSetDiagnosticHandler(ac->context, si_diagnostic_handler, &diag);
103 if (!ac_compile_module_to_elf(passes, ac->module, (char **)&binary->elf_buffer,
117 .wave_size = ac->wave_size,
135 ac_llvm_context_init(&ctx->ac, compiler, sscreen->info.chip_class, sscreen->info.family,
146 ret_type = LLVMStructTypeInContext(ctx->ac.context, return_types, num_return_elems, true);
148 ret_type = ctx->ac.voidt;
183 ctx->main_fn = ac_build_main(&ctx->args, &ctx->ac, call_conv, name, ret_type, ctx->ac.module)
    [all...]
  /xsrc/external/mit/MesaLib.old/dist/src/amd/common/
ac_nir_to_llvm.c 37 struct ac_llvm_context ac; member in struct:ac_nir_context
64 build_store_values_extended(struct ac_llvm_context *ac,
70 LLVMBuilderRef builder = ac->builder;
75 LLVMValueRef index = LLVMConstInt(ac->i32, i, false);
125 LLVMTypeRef type = LLVMIntTypeInContext(ctx->ac.context, def->bit_size);
142 ptr = LLVMBuildGEP(ctx->ac.builder, ctx->ac.lds, &ptr, 1, "");
145 return LLVMBuildBitCast(ctx->ac.builder, ptr,
146 LLVMPointerType(ctx->ac.i32, addr_space), "");
173 LLVMConstInt(ctx->ac.i32, src.swizzle[0], false)
    [all...]
ac_nir_to_llvm.h 52 void ac_nir_translate(struct ac_llvm_context *ac, struct ac_shader_abi *abi,
62 void ac_emit_barrier(struct ac_llvm_context *ac, gl_shader_stage stage);
  /xsrc/external/mit/MesaLib.old/dist/src/amd/vulkan/
radv_nir_to_llvm.c 50 struct ac_llvm_context ac; member in struct:radv_shader_context
148 current_block = LLVMGetInsertBlock(ctx->ac.builder);
169 LLVMBasicBlockRef block = LLVMGetInsertBlock(ctx->ac.builder);
186 LLVMPositionBuilderAtEnd(ctx->ac.builder, ifthen->true_block);
195 LLVMBuilderRef builder = ifthen->ctx->ac.builder;
226 return ac_unpack_param(&ctx->ac, ctx->abi.tcs_rel_ids, 0, 8);
344 return LLVMConstInt(ctx->ac.i32, input_patch_size, false);
356 return LLVMConstInt(ctx->ac.i32, output_patch_size, false);
365 return LLVMConstInt(ctx->ac.i32, output_vertex_size, false);
379 return LLVMConstInt(ctx->ac.i32, output_patch0_offset, false)
    [all...]
  /xsrc/external/mit/fontconfig/dist/fc-lang/
ab.orth 39 04ac-04ad
  /xsrc/external/mit/xorg-server/dist/render/
animcur.c 113 AnimCurPtr ac = GetAnimCur(pCursor); local
115 (*pScreen->CursorLimits) (pDev, pScreen, ac->elts[0].pCursor,
136 AnimCurPtr ac = GetAnimCur(dev->spriteInfo->sprite->current); local
137 int elt = (dev->spriteInfo->anim.elt + 1) % ac->nelt;
145 (void) (*pScreen->DisplayCursor) (dev, pScreen, ac->elts[elt].pCursor);
150 dev->spriteInfo->anim.pCursor = ac->elts[elt].pCursor;
152 return ac->elts[elt].delay;
177 AnimCurPtr ac = GetAnimCur(pCursor); local
181 ac->elts[0].pCursor);
188 ac->timer = TimerSet(ac->timer, 0, ac->elts[0].delay
242 AnimCurPtr ac = GetAnimCur(pCursor); local
264 AnimCurPtr ac = GetAnimCur(pCursor); local
305 AnimCurPtr ac; local
    [all...]
  /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/radeonsi/
si_shader_tgsi_alu.c 31 LLVMBuilderRef builder = ctx->ac.builder;
35 ac_build_kill_if_false(&ctx->ac,
36 ac_build_wqm_vote(&ctx->ac, visible));
44 ac_build_kill_if_false(&ctx->ac, visible);
57 LLVMBuilderRef builder = ctx->ac.builder;
65 ctx->ac.f32_0, "");
107 LLVMValueRef v = LLVMBuildICmp(ctx->ac.builder, pred,
110 v = LLVMBuildSExtOrBitCast(ctx->ac.builder, v, ctx->i32, "");
120 LLVMValueRef arg0 = ac_to_integer(&ctx->ac, emit_data->args[0]);
122 LLVMValueRef v = LLVMBuildICmp(ctx->ac.builder, LLVMIntNE, arg0
    [all...]
  /xsrc/external/mit/xorg-server.old/dist/render/
animcur.c 123 AnimCurPtr ac = GetAnimCur(pCursor); local
125 (*pScreen->CursorLimits) (pDev, pScreen, ac->elts[0].pCursor,
166 AnimCurPtr ac = GetAnimCur(dev->spriteInfo->anim.pCursor); local
167 int elt = (dev->spriteInfo->anim.elt + 1) % ac->nelt;
179 ac->elts[elt].pCursor);
184 dev->spriteInfo->anim.time = now + ac->elts[elt].delay;
216 AnimCurPtr ac = GetAnimCur(pCursor); local
219 (pDev, pScreen, ac->elts[0].pCursor);
223 pDev->spriteInfo->anim.time = GetTimeInMillis () + ac->elts[0].delay;
294 AnimCurPtr ac = GetAnimCur(pCursor) local
319 AnimCurPtr ac = GetAnimCur(pCursor); local
362 AnimCurPtr ac; local
    [all...]

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