Searched refs:add_pinned_gpr_values (Results 1 - 4 of 4) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/r600/sb/
H A Dsb_shader.cpp62 void shader::add_pinned_gpr_values(vvec& vec, unsigned gpr, unsigned comp_mask, function in class:r600_sb::shader
206 add_pinned_gpr_values(root->dst, gpr, comp_mask, true);
224 add_pinned_gpr_values(cf->dst, gpr, I->comp_mask, false);
226 add_pinned_gpr_values(cf->src, gpr, I->comp_mask, true);
H A Dsb_shader.h331 void add_pinned_gpr_values(vvec& vec, unsigned gpr, unsigned comp_mask, bool src);
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r600/sb/
H A Dsb_shader.cpp62 void shader::add_pinned_gpr_values(vvec& vec, unsigned gpr, unsigned comp_mask, function in class:r600_sb::shader
206 add_pinned_gpr_values(root->dst, gpr, comp_mask, true);
224 add_pinned_gpr_values(cf->dst, gpr, I->comp_mask, false);
226 add_pinned_gpr_values(cf->src, gpr, I->comp_mask, true);
H A Dsb_shader.h331 void add_pinned_gpr_values(vvec& vec, unsigned gpr, unsigned comp_mask, bool src);

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