HomeSort by: relevance | last modified time | path
    Searched refs:affected_states (Results 1 - 12 of 12) sorted by relevancy

  /xsrc/external/mit/MesaLib/dist/src/mesa/state_tracker/
st_atom.c 89 dirty |= old_vp->affected_states;
96 dirty |= old_tcp->affected_states;
98 dirty |= st_program(new_tcp)->affected_states;
103 dirty |= old_tep->affected_states;
105 dirty |= st_program(new_tep)->affected_states;
110 dirty |= old_gp->affected_states;
112 dirty |= st_program(new_gp)->affected_states;
117 dirty |= old_fp->affected_states;
119 dirty |= st_program(new_fp)->affected_states;
234 st->dirty |= old_cp->affected_states;
    [all...]
st_atom.h 115 #define ST_NEW_VERTEX_PROGRAM(st, p) ((p)->affected_states | \
st_program.c 117 states = &((struct st_program*)prog)->affected_states;
134 states = &(st_program(prog))->affected_states;
149 states = &(st_program(prog))->affected_states;
165 states = &(st_program(prog))->affected_states;
181 states = &((struct st_program*)prog)->affected_states;
199 states = &((struct st_program*)prog)->affected_states;
602 stp->affected_states = ST_NEW_VS_STATE |
607 stp->affected_states |= ST_NEW_VS_CONSTANTS;
802 stp->affected_states |= ST_NEW_VS_CONSTANTS;
805 stp->affected_states |= ST_NEW_TES_CONSTANTS
    [all...]
st_context.c 162 active_shader_states |= vp->affected_states;
164 active_shader_states |= tcp->affected_states;
166 active_shader_states |= tep->affected_states;
168 active_shader_states |= gp->affected_states;
170 active_shader_states |= fp->affected_states;
172 active_shader_states |= cp->affected_states;
st_program.h 268 uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when binding */ member in struct:st_program
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/state_tracker/
st_atom.c 89 dirty |= old_vp->affected_states;
96 dirty |= old_tcp->affected_states;
98 dirty |= st_common_program(new_tcp)->affected_states;
103 dirty |= old_tep->affected_states;
105 dirty |= st_common_program(new_tep)->affected_states;
110 dirty |= old_gp->affected_states;
112 dirty |= st_common_program(new_gp)->affected_states;
117 dirty |= old_fp->affected_states;
119 dirty |= st_fragment_program(new_fp)->affected_states;
227 st->dirty |= old_cp->affected_states;
    [all...]
st_cb_program.c 174 st->dirty |= stfp->affected_states;
185 st->dirty |= stgp->affected_states;
207 st->dirty |= sttcp->affected_states;
219 st->dirty |= sttep->affected_states;
230 st->dirty |= stcp->affected_states;
246 st->dirty |= stfp->affected_states;
st_program.h 147 uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when binding */ member in struct:st_fragment_program
213 uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when binding */ member in struct:st_vertex_program
269 uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when binding */ member in struct:st_common_program
292 uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when binding */ member in struct:st_compute_program
st_shader_cache.c 256 st->dirty |= sttcp->affected_states;
279 st->dirty |= sttep->affected_states;
302 st->dirty |= stgp->affected_states;
322 st->dirty |= stfp->affected_states;
347 st->dirty |= stcp->affected_states;
st_atom.h 113 #define ST_NEW_VERTEX_PROGRAM(st, p) (p->affected_states | \
st_program.c 108 states = &((struct st_vertex_program*)prog)->affected_states;
125 states = &(st_common_program(prog))->affected_states;
140 states = &(st_common_program(prog))->affected_states;
156 states = &(st_common_program(prog))->affected_states;
172 states = &((struct st_fragment_program*)prog)->affected_states;
190 states = &((struct st_compute_program*)prog)->affected_states;
525 stvp->affected_states = ST_NEW_VS_STATE |
530 stvp->affected_states |= ST_NEW_VS_CONSTANTS;
786 stfp->affected_states = ST_NEW_FS_STATE |
792 stfp->affected_states |= ST_NEW_FS_SAMPLER_VIEWS
    [all...]
st_context.c 155 active_shader_states |= vp->affected_states;
157 active_shader_states |= tcp->affected_states;
159 active_shader_states |= tep->affected_states;
161 active_shader_states |= gp->affected_states;
163 active_shader_states |= fp->affected_states;
165 active_shader_states |= cp->affected_states;

Completed in 16 milliseconds