HomeSort by: relevance | last modified time | path
    Searched refs:ar (Results 1 - 25 of 279) sorted by relevancy

1 2 3 4 5 6 7 8 91011>>

  /xsrc/external/mit/MesaLib/dist/.gitlab-ci/container/
create-android-cross-file.sh 18 ar = '$ndk/toolchains/llvm/prebuilt/linux-x86_64/bin/$arch-ar'
  /xsrc/external/mit/mesa-demos/dist/src/egl/opengl/
egltri.c 81 GLfloat ar = (GLfloat) width / (GLfloat) height; local
87 glFrustum(-ar, ar, -1, 1, 5.0, 60.0);
  /xsrc/external/mit/mesa-demos/dist/src/tests/
bug_3101.c 75 GLfloat ar = (float) width / (float) height; local
81 glFrustum( -ar, ar, -1.0, 1.0, Near, Far );
fogcoord.c 45 GLfloat ar = (float) width / (float) height; local
51 glFrustum( -ar, ar, -1.0, 1.0, Near, Far );
invert.c 100 GLfloat ar = (float) width / (float) height; local
106 glFrustum( -ar, ar, -1.0, 1.0, Near, Far );
seccolor.c 66 GLfloat ar = (float) width / (float) height; local
72 glFrustum( -ar, ar, -1.0, 1.0, Near, Far );
copypixrate.c 29 GLfloat ar; local
41 ar = (float) WinWidth / WinHeight;
45 glFrustum(-ar, ar, -1.0, 1.0, 5.0, 25.0);
antialias.c 142 GLfloat ar = (float) width / (float) height; local
146 glOrtho(-2.0*ar, 2.0*ar, -2.0, 2.0, -1.0, 1.0);
arbvpwarpmesh.c 94 float ar = (float) width / (float) height; local
98 glFrustum( -1.0 * ar, 1.0 * ar, -1.0, 1.0, 5.0, 25.0 );
bumpmap.c 83 GLfloat ar = (float) width / (float) height; local
87 glFrustum( -ar, ar, -1.0, 1.0, Near, Far );
fbotest1.c 77 float ar = (float) width / (float) height;
83 glFrustum( -ar, ar, -1.0, 1.0, 5.0, 25.0 );
fbotest2.c 112 float ar = (float) width / (float) height; local
117 glFrustum( -ar, ar, -1.0, 1.0, 5.0, 25.0 );
  /xsrc/external/mit/mesa-demos/dist/src/egl/opengles1/
tri.c 119 GLfloat ar = (GLfloat) width / (GLfloat) height; local
126 glFrustumf(-ar, ar, -1, 1, 5.0, 60.0);
128 glFrustum(-ar, ar, -1, 1, 5.0, 60.0);
drawtex.c 44 GLfloat ar = (GLfloat) width / (GLfloat) height; local
52 glFrustumf(-ar, ar, -1, 1, 5.0, 60.0);
54 glFrustum(-ar, ar, -1, 1, 5.0, 60.0);
bindtex.c 90 GLfloat ar; local
96 ar = (GLfloat) width / (GLfloat) height;
102 glFrustumf(-ar, ar, -1, 1, 1.0, 10.0);
347 GLfloat ar = (GLfloat) width / (GLfloat) height; local
355 glFrustumf(-ar, ar, -1, 1, 5.0, 60.0);
  /xsrc/external/mit/freetype/dist/docs/reference/assets/javascripts/lunr/
lunr.ar.js 20 !function(e,r){"function"==typeof define&&define.amd?define(r):"object"==typeof exports?module.exports=r():r()(e.lunr)}(this,function(){return function(e){if(void 0===e)throw new Error("Lunr is not present. Please include / require Lunr before this script.");if(void 0===e.stemmerSupport)throw new Error("Lunr stemmer support is not present. Please include / require Lunr stemmer support before this script.");e.ar=function(){this.pipeline.reset(),this.pipeline.add(e.ar.trimmer,e.ar.stopWordFilter,e.ar.stemmer),this.searchPipeline&&(this.searchPipeline.reset(),this.searchPipeline.add(e.ar.stemmer))},e.ar.wordCharacters="ء-ٛٱـ",e.ar.trimmer=e.trimmerSupport.generateTrimmer(e.ar.wordCharacters),e.Pipeline.registerFunction(e.ar.trimmer,"trimmer-ar"),e.ar.stemmer=function(){var m=this;return m.result=!1,m.preRemoved=!1,m.sufRemoved=!1,m.pre={pre (…)
    [all...]
  /xsrc/external/mit/mesa-demos/dist/src/demos/
textures.c 75 GLfloat ar = TexAspect[i]; local
86 glTexCoord2f( -0.5, -0.5 ); glVertex2f( -ar, -1.0 );
87 glTexCoord2f( 1.5, -0.5 ); glVertex2f( ar, -1.0 );
88 glTexCoord2f( 1.5, 1.5 ); glVertex2f( ar, 1.0 );
89 glTexCoord2f( -0.5, 1.5 ); glVertex2f( -ar, 1.0 );
91 glTexCoord2f( 0.0, 0.0 ); glVertex2f( -ar, -1.0 );
92 glTexCoord2f( 1.0, 0.0 ); glVertex2f( ar, -1.0 );
93 glTexCoord2f( 1.0, 1.0 ); glVertex2f( ar, 1.0 );
94 glTexCoord2f( 0.0, 1.0 ); glVertex2f( -ar, 1.0 );
vao_demo.c 233 GLfloat ar = (float) width / (float) height; local
239 glFrustum( -ar, ar, -1.0, 1.0, Near, Far );
  /xsrc/external/mit/mesa-demos/dist/src/trivial/
sub-tex.c 35 float ar = (float) width / height; local
39 glOrtho(-ar, ar, -1.0, 1.0, -1.0, 1.0);
tex-quads.c 40 float ar = (float) width / height; local
44 glOrtho(-ar, ar, -1.0, 1.0, -1.0, 1.0);
  /xsrc/external/mit/MesaLib/dist/src/glx/apple/
apple_glx_pbuffer.c 192 GLint ar[2]; local
241 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, ar);
250 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, ar);
253 *widthresult = ar[0];
254 *heightresult = ar[1];
  /xsrc/external/mit/MesaLib.old/dist/src/glx/apple/
apple_glx_pbuffer.c 191 GLint ar[2]; local
244 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, ar);
253 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, ar);
256 *widthresult = ar[0];
257 *heightresult = ar[1];
  /xsrc/external/mit/mesa-demos/dist/src/glsl/
geom-stipple-lines.c 104 float ar = (float) width / height; local
109 glFrustum(-ar, ar, -1, 1, 3, 25);
111 glOrtho(-3.0*ar, 3.0*ar, -3.0, 3.0, 3, 25);
geom-outlining-130.c 92 float ar = (float) width / height; local
98 glFrustum(-ar, ar, -1, 1, 3, 25);
twoside.c 115 float ar = (float) width / height; local
119 glFrustum(-ar, ar, -1, 1, 3, 25);

Completed in 27 milliseconds

1 2 3 4 5 6 7 8 91011>>