Searched refs:backRight (Results 1 - 2 of 2) sorted by relevance
| /xsrc/external/mit/MesaLib/dist/src/mesa/swrast/ |
| H A D | s_renderbuffer.c | 243 GLboolean frontRight, GLboolean backRight) 264 else if (b == BUFFER_BACK_RIGHT && !backRight) 447 GLboolean backRight = fb->Visual.stereoMode && fb->Visual.doubleBufferMode; local in function:_swrast_add_soft_renderbuffers 456 frontRight, backRight); 240 add_color_renderbuffers(struct gl_context * ctx,struct gl_framebuffer * fb,GLuint rgbBits,GLuint alphaBits,GLboolean frontLeft,GLboolean backLeft,GLboolean frontRight,GLboolean backRight) argument
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/swrast/ |
| H A D | s_renderbuffer.c | 243 GLboolean frontRight, GLboolean backRight) 264 else if (b == BUFFER_BACK_RIGHT && !backRight) 492 GLboolean backRight = fb->Visual.stereoMode && fb->Visual.doubleBufferMode; local in function:_swrast_add_soft_renderbuffers 501 frontRight, backRight); 240 add_color_renderbuffers(struct gl_context * ctx,struct gl_framebuffer * fb,GLuint rgbBits,GLuint alphaBits,GLboolean frontLeft,GLboolean backLeft,GLboolean frontRight,GLboolean backRight) argument
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