Searched refs:botV (Results 1 - 5 of 5) sorted by relevance
| /xsrc/external/mit/glu/dist/src/libnurbs/nurbtess/ |
| H A D | monoPolyPart.cc | 93 directedLine *tempV, *topV, *botV; local in function:monoPolyPart 94 topV = botV = polygon; 100 if(compV2InY(botV->head(), tempV->head())>0) { 101 botV = tempV; 111 for(tempV=topV->getNext(); tempV != botV; tempV = tempV->getNext()) 124 A = botV; 133 for(tempV=topV->getPrev(); tempV != botV; tempV = tempV->getPrev()) 145 B = botV; 166 //if both B and D are equal to botV, then this polygon is already 168 if(A == botV [all...] |
| H A D | sampleMonoPoly.cc | 102 void triangulateConvexPolyVertical(directedLine* topV, directedLine* botV, primStream *pStream) argument 111 for(tempV = topV; tempV != botV; tempV = tempV->getNext()) 116 for(tempV = botV; tempV != topV; tempV = tempV->getNext()) 136 for(tempV = topV; tempV != botV; tempV = tempV->getNext()) 147 for(tempV = topV->getPrev(); tempV != botV->getPrev(); tempV = tempV->getPrev()) 216 directedLine* botV; local in function:triangulateConvexPoly 219 topV = botV = polygon; 227 if(compV2InY(botV->head(), tempV->head())>0) { 229 botV = tempV; 233 for(tempV = topV; tempV != botV; temp 266 drawCorners(Real * topV,Real * botV,vertexArray * leftChain,vertexArray * rightChain,gridBoundaryChain * leftGridChain,gridBoundaryChain * rightGridChain,Int gridIndex1,Int gridIndex2,Int leftCornerWhere,Int leftCornerIndex,Int rightCornerWhere,Int rightCornerIndex,Int bot_leftCornerWhere,Int bot_leftCornerIndex,Int bot_rightCornerWhere,Int bot_rightCornerIndex) argument 346 toVertexArrays(directedLine * topV,directedLine * botV,vertexArray & leftChain,vertexArray & rightChain) argument 372 findTopAndBot(directedLine * polygon,directedLine * & topV,directedLine * & botV) argument 388 findGridChains(directedLine * topV,directedLine * botV,gridWrap * grid,gridBoundaryChain * & leftGridChain,gridBoundaryChain * & rightGridChain) argument 1304 directedLine* botV; local in function:sampleMonoPoly [all...] |
| H A D | monoTriangulation.cc | 585 directedLine* botV; local in function:monoTriangulationFun 586 topV = botV = monoPolygon; 592 if(compFun(botV->head(), tempV->head())>0) { 593 botV = tempV; 602 for(tempV = topV->getNext(); tempV != botV; tempV = tempV->getNext()) 610 for(tempV = topV->getPrev(); tempV != botV; tempV = tempV->getPrev()) 616 for(i=botV->get_npoints()-2; i>=1; i--){ 621 monoTriangulationRecFun(topV->head(), botV->head(), &inc_chain, 0, 634 directedLine* botV; local in function:monoTriangulation 635 topV = botV [all...] |
| H A D | sampleMonoPoly.h | 156 directedLine*& botV); 161 void toVertexArrays(directedLine* topV, directedLine* botV, vertexArray& leftChain, vertexArray& rightChain); 164 Real* topV, Real* botV,
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| /xsrc/external/mit/glu/dist/src/libnurbs/internals/ |
| H A D | monoTriangulationBackend.cc | 261 Arc_ptr botV; local in function:monoTriangulationFunBackend 262 topV = botV = loop; 268 if(compFun(botV->tail(), tempV->tail())>0) { 269 botV = tempV; 278 for(tempV = topV->next; tempV != botV; tempV = tempV->next) 286 for(tempV = topV->prev; tempV != botV; tempV = tempV->prev) 292 for(i=botV->pwlArc->npts-2; i>=1; i--){ 296 monoTriangulationRecFunBackend(topV->tail(), botV->tail(), &inc_chain, 0, &dec_chain, 0, compFun, backend);
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