Searched refs:bpp_shift (Results 1 - 4 of 4) sorted by relevance

/xsrc/external/mit/pixman/dist/pixman/
H A Dpixman-arm-simd-asm-scaled.S55 * bpp_shift - (1 << bpp_shift) is the size of pixel in bytes
63 .macro generate_nearest_scanline_func fname, bpp_shift, t, \
81 mvn VXMASK, #((1 << \bpp_shift) - 1)
87 and TMP2, VXMASK, VX, asr #(16 - \bpp_shift)
89 str\()\t TMP1, [DST], #(1 << \bpp_shift)
94 and TMP1, VXMASK, VX, asr #(16 - \bpp_shift)
96 str\()\t TMP2, [DST], #(1 << \bpp_shift)
102 and TMP1, VXMASK, VX, asr #(16 - \bpp_shift)
112 pld [SRC, PF_OFFS, asr #(16 - \bpp_shift)]
[all...]
H A Dpixman-arm-simd-asm.h192 .macro preload_leading_step2 bpp, bpp_shift, ptr, base
211 PF add, SCRATCH, \base, WK0, lsl #\bpp_shift-dst_bpp_shift
213 PF rsb, SCRATCH, SCRATCH, WK0, lsl #\bpp_shift-dst_bpp_shift
221 PF add, SCRATCH, SCRATCH, WK0, lsl #32-5+\bpp_shift-dst_bpp_shift
222 PF rsbs, SCRATCH, SCRATCH, WK0, lsl #32-5+\bpp_shift-dst_bpp_shift
246 .macro preload_trailing bpp, bpp_shift, base
251 PF add, WK1, WK1, WK0, lsl #\bpp_shift
261 PF adds, SCRATCH, SCRATCH, X, lsl #32-5+\bpp_shift
278 .macro preload_line narrow_case, bpp, bpp_shift, base
288 * "bpp_shift"
[all...]
/xsrc/external/mit/xf86-video-geode/dist/src/gfx/
H A Drndr_gu1.c625 unsigned short bpp_shift, section, cur_x; local in function:gu1_color_pattern_fill
629 bpp_shift = (GFXbpp > 8) ? 2 : 1;
664 pat_y = ((y + i) & 7) << bpp_shift;
1017 unsigned long bpp_shift; local in function:gu1_color_bitmap_to_screen_blt
1043 bpp_shift = (GFXbpp + 7) >> 4;
1051 dword_bytes_needed = (section << bpp_shift) & ~3l;
1052 bytes_extra = (section << bpp_shift) & 3l;
1067 (unsigned long) srcy *(long) pitch + ((long) srcx << bpp_shift);
1129 unsigned long bpp_shift; local in function:gu1_color_bitmap_to_screen_xblt
1171 bpp_shift
[all...]
/xsrc/external/mit/xf86-video-nsc/dist/src/gfx/
H A Drndr_gu1.c775 unsigned short bpp_shift, section, cur_x; local in function:gu1_color_pattern_fill
779 bpp_shift = (GFXbpp > 8) ? 2 : 1;
814 pat_y = ((y + i) & 7) << bpp_shift;
1163 unsigned long bpp_shift; local in function:gu1_color_bitmap_to_screen_blt
1189 bpp_shift = (GFXbpp + 7) >> 4;
1197 dword_bytes_needed = (section << bpp_shift) & ~3l;
1198 bytes_extra = (section << bpp_shift) & 3l;
1213 (unsigned long)srcy *(long)pitch + ((long)srcx << bpp_shift);
1274 unsigned long bpp_shift; local in function:gu1_color_bitmap_to_screen_xblt
1316 bpp_shift
[all...]

Completed in 10 milliseconds