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    Searched refs:cl_emit (Results 1 - 25 of 25) sorted by relevancy

  /xsrc/external/mit/MesaLib/dist/src/broadcom/vulkan/
v3dvx_queue.c 39 cl_emit(rcl, TILE_RENDERING_MODE_CFG_COMMON, config) { function
48 cl_emit(rcl, TILE_RENDERING_MODE_CFG_COLOR, rt) { function
54 cl_emit(rcl, TILE_RENDERING_MODE_CFG_ZS_CLEAR_VALUES, clear) { function
59 cl_emit(rcl, TILE_LIST_INITIAL_BLOCK_SIZE, init) { function
65 cl_emit(rcl, MULTICORE_RENDERING_TILE_LIST_SET_BASE, list) { function
69 cl_emit(rcl, MULTICORE_RENDERING_SUPERTILE_CFG, config) { function
83 cl_emit(icl, TILE_COORDINATES_IMPLICIT, coords);
85 cl_emit(icl, END_OF_LOADS, end);
87 cl_emit(icl, BRANCH_TO_IMPLICIT_TILE_LIST, branch);
89 cl_emit(icl, STORE_TILE_BUFFER_GENERAL, store) function
97 cl_emit(rcl, START_ADDRESS_OF_GENERIC_TILE_LIST, branch) { function
102 cl_emit(rcl, SUPERTILE_COORDINATES, coords) { function
    [all...]
v3dvx_meta_common.c 54 cl_emit(rcl, TILE_RENDERING_MODE_CFG_COMMON, config) { function
85 cl_emit(rcl, TILE_RENDERING_MODE_CFG_CLEAR_COLORS_PART1, clear) { function
92 cl_emit(rcl, TILE_RENDERING_MODE_CFG_CLEAR_COLORS_PART2, clear) { function
102 cl_emit(rcl, TILE_RENDERING_MODE_CFG_CLEAR_COLORS_PART3, clear) { function
110 cl_emit(rcl, TILE_RENDERING_MODE_CFG_COLOR, rt) { function
116 cl_emit(rcl, TILE_RENDERING_MODE_CFG_ZS_CLEAR_VALUES, clear) { function
121 cl_emit(rcl, TILE_LIST_INITIAL_BLOCK_SIZE, init) { function
143 cl_emit(rcl, MULTICORE_RENDERING_TILE_LIST_SET_BASE, list) { function
147 cl_emit(rcl, MULTICORE_RENDERING_SUPERTILE_CFG, config) { function
165 cl_emit(rcl, TILE_COORDINATES, coords)
167 cl_emit(rcl, STORE_TILE_BUFFER_GENERAL, store) { function
171 cl_emit(rcl, CLEAR_TILE_BUFFERS, clear) { function
197 cl_emit(rcl, SUPERTILE_COORDINATES, coords) { function
213 cl_emit(cl, LOAD_TILE_BUFFER_GENERAL, load) { function
232 cl_emit(cl, STORE_TILE_BUFFER_GENERAL, store) { function
335 cl_emit(cl, LOAD_TILE_BUFFER_GENERAL, load) { function
415 cl_emit(cl, STORE_TILE_BUFFER_GENERAL, store) { function
    [all...]
v3dvx_cmd_buffer.c 43 cl_emit(&job->bcl, FLUSH, flush);
54 cl_emit(&job->bcl, NUMBER_OF_LAYERS, config) {
58 cl_emit(&job->bcl, TILE_BINNING_MODE_CFG, config) {
67 cl_emit(&job->bcl, FLUSH_VCD_CACHE, bin);
72 cl_emit(&job->bcl, START_TILE_BINNING, bin);
82 cl_emit(&cmd_buffer->state.job->bcl, RETURN_FROM_SUB_LIST, ret);
93 cl_emit(&job->bcl, CLIP_WINDOW, clip) {
115 cl_emit(cl, LOAD_TILE_BUFFER_GENERAL, load) { function
280 cl_emit(cl, END_OF_LOADS, end);
301 cl_emit(cl, STORE_TILE_BUFFER_GENERAL, store) function
585 cl_emit(cl, STORE_TILE_BUFFER_GENERAL, store) { function
594 cl_emit(cl, CLEAR_TILE_BUFFERS, clear) { function
624 cl_emit(cl, PRIM_LIST_FORMAT, fmt) { function
629 cl_emit(cl, SET_INSTANCEID, set) { function
662 cl_emit(rcl, MULTICORE_RENDERING_TILE_LIST_SET_BASE, list) { function
688 cl_emit(rcl, SUPERTILE_COORDINATES, coords) { function
765 cl_emit(rcl, TILE_RENDERING_MODE_CFG_COMMON, config) { function
869 cl_emit(rcl, TILE_RENDERING_MODE_CFG_CLEAR_COLORS_PART1, clear) { function
876 cl_emit(rcl, TILE_RENDERING_MODE_CFG_CLEAR_COLORS_PART2, clear) { function
886 cl_emit(rcl, TILE_RENDERING_MODE_CFG_CLEAR_COLORS_PART3, clear) { function
894 cl_emit(rcl, TILE_RENDERING_MODE_CFG_COLOR, rt) { function
911 cl_emit(rcl, TILE_RENDERING_MODE_CFG_ZS_CLEAR_VALUES, clear) { function
918 cl_emit(rcl, TILE_RENDERING_MODE_CFG_ZS_CLEAR_VALUES, clear) { function
927 cl_emit(rcl, TILE_LIST_INITIAL_BLOCK_SIZE, init) { function
933 cl_emit(rcl, MULTICORE_RENDERING_SUPERTILE_CFG, config) { function
948 cl_emit(rcl, TILE_COORDINATES, coords) { function
970 cl_emit(rcl, STORE_TILE_BUFFER_GENERAL, store) { function
974 cl_emit(rcl, CLEAR_TILE_BUFFERS, clear) { function
    [all...]
v3dv_cl.c 79 cl_emit(cl, BRANCH, branch) { function
130 cl_emit(cl, RETURN_FROM_SUB_LIST, ret);
v3dv_cl.h 161 * cl_emit(bcl, FLAT_SHADE_FLAGS, flags) {
167 * cl_emit(bcl, FLAT_SHADE_FLAGS, flags);
172 #define cl_emit(cl, packet, name) \ macro
  /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/v3d/
v3dx_job.c 47 cl_emit(&job->bcl, TRANSFORM_FEEDBACK_SPECS, tfe) {
58 cl_emit(&job->bcl, FLUSH, flush);
v3dx_rcl.c 48 cl_emit(cl, TILE_COORDINATES_IMPLICIT, coords);
49 cl_emit(cl, STORE_TILE_BUFFER_GENERAL, store) { function
67 cl_emit(cl, LOAD_TILE_BUFFER_GENERAL, load) { function
129 cl_emit(cl, STORE_TILE_BUFFER_GENERAL, store) { function
186 cl_emit(cl, TILE_COORDINATES_IMPLICIT, coords);
251 cl_emit(cl, RELOAD_TILE_COLOR_BUFFER, load) { function
264 cl_emit(cl, END_OF_LOADS, end);
350 cl_emit(cl, STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED, store) { function
372 cl_emit(cl, STORE_TILE_BUFFER_GENERAL, store) { function
381 cl_emit(cl, STORE_TILE_BUFFER_GENERAL, store) function
394 cl_emit(cl, CLEAR_TILE_BUFFERS, clear) { function
431 cl_emit(cl, PRIM_LIST_FORMAT, fmt) { function
    [all...]
v3dx_emit.c 289 cl_emit(&job->bcl, BLEND_CFG, config) {
324 cl_emit(&job->bcl, FLAT_SHADE_FLAGS, flags) {
342 cl_emit(&job->bcl, NON_PERSPECTIVE_FLAGS, flags) {
359 cl_emit(&job->bcl, CENTROID_FLAGS, flags) {
441 cl_emit(&job->bcl, CLIP_WINDOW, clip) {
468 cl_emit(&job->bcl, CFG_BITS, config) {
540 cl_emit(&job->bcl, POINT_SIZE, point_size) {
544 cl_emit(&job->bcl, LINE_WIDTH, line_width) {
550 cl_emit(&job->bcl, CLIPPER_XY_SCALING, clip) {
557 cl_emit(&job->bcl, CLIPPER_Z_SCALE_AND_OFFSET, clip)
    [all...]
v3dx_draw.c 88 cl_emit(&job->bcl, TILE_BINNING_MODE_CFG, config) {
104 cl_emit(&job->bcl, TILE_BINNING_MODE_CFG_PART2, config) {
110 cl_emit(&job->bcl, TILE_BINNING_MODE_CFG_PART1, config) {
127 cl_emit(&job->bcl, FLUSH_VCD_CACHE, bin);
130 cl_emit(&job->bcl, OCCLUSION_QUERY_COUNTER, counter);
135 cl_emit(&job->bcl, START_TILE_BINNING, bin);
216 cl_emit(&job->indirect, GL_SHADER_STATE_RECORD, shader) {
372 cl_emit(&job->indirect, GL_SHADER_STATE_ATTRIBUTE_RECORD, attr) {
385 cl_emit(&job->bcl, VCM_CACHE_SIZE, vcm) {
392 cl_emit(&job->bcl, GL_SHADER_STATE, state)
    [all...]
v3d_cl.c 71 cl_emit(cl, BRANCH, branch) { function
v3d_cl.h 204 * cl_emit(bcl, FLAT_SHADE_FLAGS, flags) {
210 * cl_emit(bcl, FLAT_SHADE_FLAGS, flags);
215 #define cl_emit(cl, packet, name) \ macro
  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/v3d/
v3dx_job.c 47 cl_emit(&job->bcl, PRIMITIVE_COUNTS_FEEDBACK, counter) {
62 cl_emit(&job->bcl, TRANSFORM_FEEDBACK_SPECS, tfe) {
73 cl_emit(&job->bcl, FLUSH, flush);
v3dx_rcl.c 48 cl_emit(cl, TILE_COORDINATES_IMPLICIT, coords);
49 cl_emit(cl, STORE_TILE_BUFFER_GENERAL, store) { function
70 cl_emit(cl, LOAD_TILE_BUFFER_GENERAL, load) { function
137 cl_emit(cl, STORE_TILE_BUFFER_GENERAL, store) { function
197 cl_emit(cl, TILE_COORDINATES_IMPLICIT, coords);
273 cl_emit(cl, RELOAD_TILE_COLOR_BUFFER, load) { function
286 cl_emit(cl, END_OF_LOADS, end);
376 cl_emit(cl, STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED, store) { function
398 cl_emit(cl, STORE_TILE_BUFFER_GENERAL, store) { function
407 cl_emit(cl, STORE_TILE_BUFFER_GENERAL, store) function
420 cl_emit(cl, CLEAR_TILE_BUFFERS, clear) { function
457 cl_emit(cl, PRIM_LIST_FORMAT, fmt) { function
463 cl_emit(cl, SET_INSTANCEID, set) { function
    [all...]
v3dx_emit.c 290 cl_emit(&job->bcl, BLEND_CFG, config) {
325 cl_emit(&job->bcl, FLAT_SHADE_FLAGS, flags) {
343 cl_emit(&job->bcl, NON_PERSPECTIVE_FLAGS, flags) {
360 cl_emit(&job->bcl, CENTROID_FLAGS, flags) {
451 cl_emit(&job->bcl, CLIP_WINDOW, clip) {
498 cl_emit(&job->bcl, CFG_BITS, config) {
576 cl_emit(&job->bcl, POINT_SIZE, point_size) {
580 cl_emit(&job->bcl, LINE_WIDTH, line_width) {
586 cl_emit(&job->bcl, CLIPPER_XY_SCALING, clip) {
593 cl_emit(&job->bcl, CLIPPER_Z_SCALE_AND_OFFSET, clip)
    [all...]
v3dx_draw.c 90 cl_emit(&job->bcl, NUMBER_OF_LAYERS, config) {
97 cl_emit(&job->bcl, TILE_BINNING_MODE_CFG, config) {
113 cl_emit(&job->bcl, TILE_BINNING_MODE_CFG_PART2, config) {
119 cl_emit(&job->bcl, TILE_BINNING_MODE_CFG_PART1, config) {
136 cl_emit(&job->bcl, FLUSH_VCD_CACHE, bin);
139 cl_emit(&job->bcl, OCCLUSION_QUERY_COUNTER, counter);
144 cl_emit(&job->bcl, START_TILE_BINNING, bin);
318 cl_emit(&job->bcl, FLUSH_TRANSFORM_FEEDBACK_DATA, flush);
320 cl_emit(&job->bcl, WAIT_FOR_TRANSFORM_FEEDBACK, wait) {
368 cl_emit(&job->indirect, GEOMETRY_SHADER_STATE_RECORD, shader)
    [all...]
v3d_cl.c 74 cl_emit(cl, BRANCH, branch) { function
v3d_cl.h 214 * cl_emit(bcl, FLAT_SHADE_FLAGS, flags) {
220 * cl_emit(bcl, FLAT_SHADE_FLAGS, flags);
225 #define cl_emit(cl, packet, name) \ macro
  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/vc4/
vc4_emit.c 62 cl_emit(&job->bcl, CLIP_WINDOW, clip) {
122 cl_emit(&job->bcl, CLIPPER_XY_SCALING, clip) {
129 cl_emit(&job->bcl, CLIPPER_Z_SCALE_AND_OFFSET, clip) {
136 cl_emit(&job->bcl, VIEWPORT_OFFSET, vp) {
145 cl_emit(&job->bcl, FLAT_SHADE_FLAGS, flags) {
vc4_draw.c 85 cl_emit(&job->bcl, TILE_BINNING_MODE_CONFIGURATION, bin) {
96 cl_emit(&job->bcl, START_TILE_BINNING, start);
103 cl_emit(&job->bcl, PRIMITIVE_LIST_FORMAT, list) {
152 cl_emit(&job->shader_rec, SHADER_RECORD, rec) {
201 cl_emit(&job->shader_rec, ATTRIBUTE_RECORD, attr) {
221 cl_emit(&job->shader_rec, ATTRIBUTE_RECORD, attr) {
232 cl_emit(&job->bcl, GL_SHADER_STATE, shader_state) {
460 cl_emit(&job->bcl, VERTEX_ARRAY_PRIMITIVES, array) {
vc4_cl.h 237 * cl_emit(bcl, FLAT_SHADE_FLAGS, flags) {
243 * cl_emit(bcl, FLAT_SHADE_FLAGS, flags);
250 #define cl_emit(cl, packet, name) \ macro
vc4_job.c 394 cl_emit(&job->bcl, INCREMENT_SEMAPHORE, incr);
398 cl_emit(&job->bcl, FLUSH, flush);
  /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/vc4/
vc4_emit.c 62 cl_emit(&job->bcl, CLIP_WINDOW, clip) {
122 cl_emit(&job->bcl, CLIPPER_XY_SCALING, clip) {
129 cl_emit(&job->bcl, CLIPPER_Z_SCALE_AND_OFFSET, clip) {
136 cl_emit(&job->bcl, VIEWPORT_OFFSET, vp) {
145 cl_emit(&job->bcl, FLAT_SHADE_FLAGS, flags) {
vc4_draw.c 84 cl_emit(&job->bcl, TILE_BINNING_MODE_CONFIGURATION, bin) {
95 cl_emit(&job->bcl, START_TILE_BINNING, start);
102 cl_emit(&job->bcl, PRIMITIVE_LIST_FORMAT, list) {
150 cl_emit(&job->shader_rec, SHADER_RECORD, rec) {
198 cl_emit(&job->shader_rec, ATTRIBUTE_RECORD, attr) {
218 cl_emit(&job->shader_rec, ATTRIBUTE_RECORD, attr) {
229 cl_emit(&job->bcl, GL_SHADER_STATE, shader_state) {
491 cl_emit(&job->bcl, VERTEX_ARRAY_PRIMITIVES, array) {
vc4_cl.h 237 * cl_emit(bcl, FLAT_SHADE_FLAGS, flags) {
243 * cl_emit(bcl, FLAT_SHADE_FLAGS, flags);
250 #define cl_emit(cl, packet, name) \ macro
vc4_job.c 394 cl_emit(&job->bcl, INCREMENT_SEMAPHORE, incr);
398 cl_emit(&job->bcl, FLUSH, flush);

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