| /xsrc/external/mit/fontconfig/dist/test/ |
| H A D | test-45-generic.json | 31 // Exercise complex value promotion. No ASAN issues.
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| /xsrc/external/mit/MesaLib/dist/docs/gallium/ |
| H A D | postprocess.rst | 32 - pp_celshade - set to 1 to enable cell shading (a more complex color
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| /xsrc/external/mit/xedit/dist/lisp/ |
| H A D | math.c | 208 num.complex = 0; 237 num.complex = 0; 255 num.complex = 0; 530 complex realpart &optional imagpart 581 num.complex = 0; 619 num.complex = 0; 854 num.complex = 0; 1398 if (num.complex)
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| H A D | mathimp.c | 112 #define OCXR(object) (object)->data.complex.real 113 #define OCXI(object) (object)->data.complex.imag 137 char complex; member in struct:_n_number 201 /* complex */ 275 /* real complex */ 281 /* complex real */ 287 /* complex complex */ 593 num->complex = 0; 598 num->complex [all...] |
| H A D | helper.c | 206 if (LispObjectCompare(left->data.complex.real, 207 right->data.complex.real, 209 LispObjectCompare(left->data.complex.imag, 210 right->data.complex.imag,
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| H A D | hash.c | 117 key = (LispHashKey(object->data.complex.imag, function) << 16) ^ 118 LispHashKey(object->data.complex.real, function);
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| H A D | write.c | 954 object->data.complex.real, info, 0); 957 object->data.complex.imag, info, 0);
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| H A D | lisp.c | 244 {LispFunction, Lisp_Complex, "complex realpart &optional imagpart"}, 2271 if (POINTERP(object->data.complex.real)) 2272 object->data.complex.real->mark = 1; 2273 if (POINTERP(object->data.complex.imag)) 2274 object->data.complex.imag->mark = 1; 2423 if (POINTERP(object->data.complex.real)) 2424 object->data.complex.real->prot = 1; 2425 if (POINTERP(object->data.complex.imag)) 2426 object->data.complex.imag->prot = 1; 2805 complexp->data.complex [all...] |
| H A D | internal.h | 277 /* complex */ 590 } complex; member in union:_LispObj::__anon0d52a560020a
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| /xsrc/external/mit/MesaLib/dist/src/util/tests/ |
| H A D | dag_test.cpp | 206 TEST_F(dag_test, complex)
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| /xsrc/external/mit/libXt/dist/include/X11/ |
| H A D | TranslateI.h | 203 TMComplexStateTreeRec complex; member in union:_TMStateTreeRec 229 TMComplexBindDataRec complex; member in union:_TMBindDataRec
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| /xsrc/external/mit/MesaLib/dist/docs/nir/ |
| H A D | tex.rst | 62 to implement more complex texture operations in terms of simpler ones.
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| /xsrc/external/mit/MesaLib/dist/docs/relnotes/ |
| H A D | 19.0.3.rst | 39 - [llvmpipe] complex-loop-analysis-bug regression
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| H A D | 17.2.7.rst | 155 - glsl: add varying resources for arrays of complex types
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| H A D | 11.1.3.rst | 200 - i965/vec4: don't copy ATTR into 3src instructions with complex
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| H A D | 19.2.0.rst | 259 - nir: Handle complex derefs in nir_split_array_vars
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| /xsrc/external/mit/libdrm/dist/man/ |
| H A D | drm.7.rst | 22 Processing Units* (GPUs). It is designed to support the needs of complex
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| H A D | drm-memory.7.rst | 40 complex compositions and renderings. 235 complex display-servers that don't do any rendering on their own. See its
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| /xsrc/external/mit/MesaLib/dist/docs/ |
| H A D | install.rst | 177 2. Watch out for wrapper scripts. Some more complex apps such as games have
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| H A D | dispatch.rst | 116 resulting implementation of ``GET_DISPATCH`` is slightly more complex,
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| /xsrc/external/mit/MesaLib/dist/src/amd/compiler/ |
| H A D | README.md | 47 * Pseudo instructions which are helpers that encapsulate more complex functionality. 61 In this phase, simpler instructions are combined into more complex instructions (like the different versions of multiply-add as well as neg, abs, clamp, and output modifiers) and constants are inlined, moves are eliminated, etc.
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| /xsrc/external/mit/MesaLib/dist/docs/ci/ |
| H A D | index.rst | 14 The CI runs a number of tests, from trivial build-testing to complex GPU rendering:
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/r600/sb/ |
| H A D | notes.markdown | 199 More complex example:
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r600/sb/ |
| H A D | notes.markdown | 199 More complex example:
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| /xsrc/external/mit/MesaLib/dist/docs/isl/ |
| H A D | tiling.rst | 318 hardware. It may seem complex on paper but "simple" things such as addition
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