Searched refs:compression (Results 1 - 25 of 120) sorted by relevance

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/xsrc/external/mit/brotli/dist/c/tools/
H A Dbrotli.md13 `brotli` is a generic-purpose lossless compression algorithm that compresses
15 coding and 2-nd order context modeling, with a compression ratio comparable to
16 the best currently available general-purpose compression methods. It is similar
17 in speed with deflate but offers more dense compression.
33 * default mode is compression;
59 compression level (0-9); bigger values cause denser, but slower compression
77 compression level (0-11); bigger values cause denser, but slower compression
92 use best compression leve
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/xsrc/external/mit/MesaLib/dist/docs/isl/
H A Dccs.rst5 compression for single-sampled surfaces. In its initial form, this provided an
8 Sky Lake, single-sampled color compression was extended to allow for the
9 compression color values from actual rendering and not just the initial clear.
10 From here on, the older Ivy Bridge form of color compression will be called
11 "fast-clears" and term "color compression" will be reserved for the more
16 compression and the control surface used for fast-clears. In ISL, the
18 multisample color compression while the
20 single-sampled color compression. Throughout this chapter and the rest of the
23 compression. While this is still an overloaded term, Ivy Bridge fast-clears
24 are much closer to Sky Lake color compression tha
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H A Daux-surf-comp.rst1 Auxiliary surface compression
4 Most lossless image compression on Intel hardware, be that CCS, MCS, or HiZ,
6 together with the main surface to provide compression. Even though this means
40 Types of surface compression
43 Intel hardware has several different compression schemes that all work along
56 Each type of data compression requires some type of auxiliary data on the side.
68 All of the Intel auxiliary surface compression schemes share a common concept
H A Dunits.rst46 For compressed textures, a compression block may contain one or more pixels.
69 compression block. The conversion from samples to elements is given by dividing
/xsrc/external/mit/font-util/dist/
H A Dfontutil.m4.in248 # Offer a --with-compression flag to control what compression method is
250 # by libXfont, including no compression.
252 # If COMPRESS_FLAGS is not set, and the compression method has flags needed
257 AC_MSG_CHECKING([font compression method])
258 AC_ARG_WITH(compression,
259 [AS_HELP_STRING([--with-compression=<no|compress|gzip|bzip2>],
260 [compression method to use on pcf fonts])],
261 [compression="$withval"], [compression
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/xsrc/external/mit/libdrm/dist/tests/etnaviv/
H A Dwrite_bmp.c52 unsigned int compression; member in struct:dib_header
81 .compression = 3,
/xsrc/external/mit/xf86-video-qxl/dist/src/
H A Dspiceqxl_spice_server.c102 parse_name(_name, "image compression", \
111 parse_name(_name, "wan compression", \
120 spice_image_compression_t compression; local in function:xspice_set_spice_server_options
277 compression = SPICE_IMAGE_COMPRESS_AUTO_GLZ;
279 compression = parse_compression(image_compression);
281 spice_server_set_image_compression(spice_server, compression);
/xsrc/external/mit/MesaLib/dist/.gitlab-ci/container/
H A Dcreate-android-ndk-pc.sh31 Description: zlib compression library
/xsrc/external/mit/encodings/dist/
H A Dconfigure.ac25 [Disable compression of small encoding files]),
33 [Disable compression of large encoding files]),
/xsrc/external/mit/brotli/dist/
H A DREADME.md11 Brotli is a generic-purpose lossless compression algorithm that compresses data
13 and 2nd order context modeling, with a compression ratio comparable to the best
14 currently available general-purpose compression methods. It is similar in speed
15 with deflate but offers more dense compression.
/xsrc/external/mit/MesaLib.old/dist/src/gallium/docs/source/
H A Dformat.rst44 Compressed formats are named first by the compression format string (``DXT1``,
46 appropriate compression spec for details.
/xsrc/external/mit/MesaLib/dist/docs/gallium/
H A Dformat.rst44 Compressed formats are named first by the compression format string (``DXT1``,
46 appropriate compression spec for details.
/xsrc/external/mit/MesaLib/dist/src/compiler/glsl/
H A Dopt_rebalance_tree.cpp102 compression(ir_expression *root, unsigned count) function in typeref:typename:void
120 compression(root, m);
/xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/
H A Dopt_rebalance_tree.cpp102 compression(ir_expression *root, unsigned count) function in typeref:typename:void
120 compression(root, m);
/xsrc/external/mit/MesaLib/dist/docs/relnotes/
H A D17.3.3.rst58 - Revert "radv/gfx9: fix block compression texture views."
72 - radv/gfx9: fix block compression texture views.
H A D9.2.1.rst38 Automatic mipmap generation with texture compression produces borders
107 - mesa: Don't choose S3TC for generic compression if we can't compress.
H A D10.6.8.rst98 - mesa: Fix texture compression on big-endian systems
H A D11.0.1.rst105 - mesa: Fix texture compression on big-endian systems
H A D20.2.1.rst57 - radv,radeonsi: Disable compression on interop depth images
H A D6.5.1.rst60 - fixed assorted bugs in texture compression paths
H A D9.1.7.rst48 Automatic mipmap generation with texture compression produces borders
/xsrc/external/mit/libXpm/dist/
H A Dconfigure.ac81 # but leave the rest of the compression code active
/xsrc/external/mit/libXfont2/dist/
H A DREADME.md11 libXfont supports a number of compression and font formats, and the
/xsrc/external/mit/xf86-video-ati/dist/src/
H A Devergreen_state.h88 int compression; member in struct:__anon0a2b7a930208
/xsrc/external/mit/xf86-video-ati-kms/dist/src/
H A Devergreen_state.h88 int compression; member in struct:__anon924f4acb0208

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