Searched refs:con_byte (Results 1 - 2 of 2) sorted by relevance
| /xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/r200/ |
| H A D | r200_fragshader.c | 512 GLubyte con_byte[4]; local in function:r200UpdateFSConstants 514 CLAMPED_FLOAT_TO_UBYTE(con_byte[0], shader->Constants[i][0]); 515 CLAMPED_FLOAT_TO_UBYTE(con_byte[1], shader->Constants[i][1]); 516 CLAMPED_FLOAT_TO_UBYTE(con_byte[2], shader->Constants[i][2]); 517 CLAMPED_FLOAT_TO_UBYTE(con_byte[3], shader->Constants[i][3]); 520 CLAMPED_FLOAT_TO_UBYTE(con_byte[0], ctx->ATIFragmentShader.GlobalConstants[i][0]); 521 CLAMPED_FLOAT_TO_UBYTE(con_byte[1], ctx->ATIFragmentShader.GlobalConstants[i][1]); 522 CLAMPED_FLOAT_TO_UBYTE(con_byte[2], ctx->ATIFragmentShader.GlobalConstants[i][2]); 523 CLAMPED_FLOAT_TO_UBYTE(con_byte[3], ctx->ATIFragmentShader.GlobalConstants[i][3]); 526 4, con_byte[ [all...] |
| /xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/r200/ |
| H A D | r200_fragshader.c | 514 GLubyte con_byte[4]; local in function:r200UpdateFSConstants 516 CLAMPED_FLOAT_TO_UBYTE(con_byte[0], shader->Constants[i][0]); 517 CLAMPED_FLOAT_TO_UBYTE(con_byte[1], shader->Constants[i][1]); 518 CLAMPED_FLOAT_TO_UBYTE(con_byte[2], shader->Constants[i][2]); 519 CLAMPED_FLOAT_TO_UBYTE(con_byte[3], shader->Constants[i][3]); 522 CLAMPED_FLOAT_TO_UBYTE(con_byte[0], ctx->ATIFragmentShader.GlobalConstants[i][0]); 523 CLAMPED_FLOAT_TO_UBYTE(con_byte[1], ctx->ATIFragmentShader.GlobalConstants[i][1]); 524 CLAMPED_FLOAT_TO_UBYTE(con_byte[2], ctx->ATIFragmentShader.GlobalConstants[i][2]); 525 CLAMPED_FLOAT_TO_UBYTE(con_byte[3], ctx->ATIFragmentShader.GlobalConstants[i][3]); 528 4, con_byte[ [all...] |
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