Searched refs:con_byte (Results 1 - 2 of 2) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/r200/
H A Dr200_fragshader.c512 GLubyte con_byte[4]; local in function:r200UpdateFSConstants
514 CLAMPED_FLOAT_TO_UBYTE(con_byte[0], shader->Constants[i][0]);
515 CLAMPED_FLOAT_TO_UBYTE(con_byte[1], shader->Constants[i][1]);
516 CLAMPED_FLOAT_TO_UBYTE(con_byte[2], shader->Constants[i][2]);
517 CLAMPED_FLOAT_TO_UBYTE(con_byte[3], shader->Constants[i][3]);
520 CLAMPED_FLOAT_TO_UBYTE(con_byte[0], ctx->ATIFragmentShader.GlobalConstants[i][0]);
521 CLAMPED_FLOAT_TO_UBYTE(con_byte[1], ctx->ATIFragmentShader.GlobalConstants[i][1]);
522 CLAMPED_FLOAT_TO_UBYTE(con_byte[2], ctx->ATIFragmentShader.GlobalConstants[i][2]);
523 CLAMPED_FLOAT_TO_UBYTE(con_byte[3], ctx->ATIFragmentShader.GlobalConstants[i][3]);
526 4, con_byte[
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/xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/r200/
H A Dr200_fragshader.c514 GLubyte con_byte[4]; local in function:r200UpdateFSConstants
516 CLAMPED_FLOAT_TO_UBYTE(con_byte[0], shader->Constants[i][0]);
517 CLAMPED_FLOAT_TO_UBYTE(con_byte[1], shader->Constants[i][1]);
518 CLAMPED_FLOAT_TO_UBYTE(con_byte[2], shader->Constants[i][2]);
519 CLAMPED_FLOAT_TO_UBYTE(con_byte[3], shader->Constants[i][3]);
522 CLAMPED_FLOAT_TO_UBYTE(con_byte[0], ctx->ATIFragmentShader.GlobalConstants[i][0]);
523 CLAMPED_FLOAT_TO_UBYTE(con_byte[1], ctx->ATIFragmentShader.GlobalConstants[i][1]);
524 CLAMPED_FLOAT_TO_UBYTE(con_byte[2], ctx->ATIFragmentShader.GlobalConstants[i][2]);
525 CLAMPED_FLOAT_TO_UBYTE(con_byte[3], ctx->ATIFragmentShader.GlobalConstants[i][3]);
528 4, con_byte[
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