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Searched
refs:coordinates
(Results
1 - 8
of
8
) sorted by relevancy
/xsrc/external/mit/MesaLib/dist/docs/_extra/specs/OLD/
MESA_sprite_point.spec
34
coordinates
at each vertex. This extension effectively turns points
44
1. How are the texture
coordinates
computed?
53
texture
coordinates
. The r and q
coordinates
may have been computed
74
texture and appropriate texture r
coordinates
could be used to
125
texture
coordinates
are computed as follows:
133
where x, y, z, w are the point's window
coordinates
, r and q are the
134
point's 3rd and 4th texture
coordinates
and r is half the point's
141
The new texture
coordinates
are not effected by texgen or the texture
142
matrix. Note, however, that the texture r and q
coordinates
are passe
[
all
...]
/xsrc/external/mit/MesaLib.old/dist/docs/specs/OLD/
MESA_sprite_point.spec
34
coordinates
at each vertex. This extension effectively turns points
44
1. How are the texture
coordinates
computed?
53
texture
coordinates
. The r and q
coordinates
may have been computed
74
texture and appropriate texture r
coordinates
could be used to
125
texture
coordinates
are computed as follows:
133
where x, y, z, w are the point's window
coordinates
, r and q are the
134
point's 3rd and 4th texture
coordinates
and r is half the point's
141
The new texture
coordinates
are not effected by texgen or the texture
142
matrix. Note, however, that the texture r and q
coordinates
are passe
[
all
...]
/xsrc/external/mit/freetype/dist/include/freetype/internal/
pshints.h
159
* Array of 2
coordinates
in 16.16 format, used as (position,length)
163
* Use vertical
coordinates
(y) for horizontal stems (dim=0). Use
164
* horizontal
coordinates
(x) for vertical stems (dim=1).
204
* Use vertical
coordinates
(y) for horizontal stems (dim=0). Use
205
* horizontal
coordinates
(x) for vertical stems (dim=1).
296
* On input, all points within the outline are in font
coordinates
. On
452
* Use vertical
coordinates
(y) for horizontal stems (dim=0). Use
453
* horizontal
coordinates
(x) for vertical stems (dim=1).
468
FT_Fixed*
coordinates
);
609
* On input, all points within the outline are in font
coordinates
. O
[
all
...]
/xsrc/external/mit/MesaLib/dist/docs/_extra/specs/
MESA_texture_array.spec
279
with each set of window
coordinates
(x,y) that lie within a primitive;
525
how the 4-tuple is mapped into the
coordinates
used for sampling. The
532
Note that not all four components of the texture
coordinates
<coord>
536
coordinates
used
553
coordinate mappings. The "
coordinates
used" column indicate the
747
RESOLVED. All texture
coordinates
are normalized. The issue of
748
un-normalized texture
coordinates
has been discussed in the ARB
752
using [0, layers-1]
coordinates
is much more natural.
/xsrc/external/mit/MesaLib.old/dist/docs/specs/
MESA_texture_array.spec
279
with each set of window
coordinates
(x,y) that lie within a primitive;
525
how the 4-tuple is mapped into the
coordinates
used for sampling. The
532
Note that not all four components of the texture
coordinates
<coord>
536
coordinates
used
553
coordinate mappings. The "
coordinates
used" column indicate the
747
RESOLVED. All texture
coordinates
are normalized. The issue of
748
un-normalized texture
coordinates
has been discussed in the ARB
752
using [0, layers-1]
coordinates
is much more natural.
/xsrc/external/mit/MesaLib/dist/src/panfrost/lib/
pan_blitter.c
46
* necessary since we can supply screen-space
coordinates
directly.
819
mali_ptr
coordinates
,
832
cfg.pointer =
coordinates
;
974
mali_ptr
coordinates
,
984
cfg.position =
coordinates
;
985
pan_blitter_emit_varying(pool,
coordinates
, &cfg);
/xsrc/external/mit/MesaLib/dist/src/panfrost/vulkan/
panvk_vX_meta_clear.c
420
mali_ptr
coordinates
= pan_pool_upload_aligned(&cmdbuf->desc_pool.base,
local
475
coordinates
,
panvk_vX_meta_copy.c
88
mali_ptr
coordinates
,
102
cfg.pointer =
coordinates
;
Completed in 12 milliseconds
Indexes created Mon Aug 03 00:25:36 UTC 2026