Searched refs:current_loop_depth (Results 1 - 4 of 4) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/panfrost/midgard/
H A Dcompiler.h280 int current_loop_depth; member in struct:compiler_context
H A Dmidgard_compile.c2457 br.branch.target_break = ctx->current_loop_depth;
2885 int loop_idx = ++ctx->current_loop_depth;
2933 --ctx->current_loop_depth;
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/panfrost/midgard/
H A Dmidgard_compile.c466 int current_loop_depth; member in struct:compiler_context
1960 br.branch.target_break = ctx->current_loop_depth;
3721 int loop_idx = ++ctx->current_loop_depth;
3768 --ctx->current_loop_depth;
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/svga/
H A Dsvga_tgsi_vgpu10.c426 unsigned current_loop_depth; member in struct:svga_shader_emitter_v10
1454 && emit->current_loop_depth == 0) {
8916 emit->current_loop_depth++;
8919 emit->current_loop_depth--;
11135 emit->current_loop_depth = 0;

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