Searched refs:d3d12_transition_resource_state (Results 1 - 6 of 6) sorted by relevance
| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/ |
| H A D | d3d12_query.cpp | 370 d3d12_transition_resource_state(ctx, res, D3D12_RESOURCE_STATE_COPY_DEST, D3D12_BIND_INVALIDATE_FULL); 486 d3d12_transition_resource_state(ctx, res, D3D12_RESOURCE_STATE_COPY_SOURCE, D3D12_BIND_INVALIDATE_FULL); 487 d3d12_transition_resource_state(ctx, query->predicate, D3D12_RESOURCE_STATE_COPY_DEST, D3D12_BIND_INVALIDATE_NONE); 493 d3d12_transition_resource_state(ctx, query->predicate, D3D12_RESOURCE_STATE_PREDICATION, D3D12_BIND_INVALIDATE_NONE);
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| H A D | d3d12_draw.cpp | 66 d3d12_transition_resource_state(ctx, res, D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER, D3D12_BIND_INVALIDATE_NONE); 112 d3d12_transition_resource_state(ctx, d3d12_resource(view->base.texture), 648 d3d12_transition_resource_state(ctx, res, D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER, D3D12_BIND_INVALIDATE_NONE); 662 d3d12_transition_resource_state(ctx, res, D3D12_RESOURCE_STATE_INDEX_BUFFER, D3D12_BIND_INVALIDATE_NONE); 714 d3d12_transition_resource_state(ctx, so_buffer, D3D12_RESOURCE_STATE_STREAM_OUT, D3D12_BIND_INVALIDATE_NONE); 715 d3d12_transition_resource_state(ctx, fill_buffer, D3D12_RESOURCE_STATE_STREAM_OUT, D3D12_BIND_INVALIDATE_NONE);
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| H A D | d3d12_context.h | 280 d3d12_transition_resource_state(struct d3d12_context* ctx,
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| H A D | d3d12_resource.cpp | 418 d3d12_transition_resource_state(ctx, info.src, D3D12_RESOURCE_STATE_COPY_SOURCE, D3D12_BIND_INVALIDATE_FULL); 419 d3d12_transition_resource_state(ctx, info.dst, D3D12_RESOURCE_STATE_COPY_DEST, D3D12_BIND_INVALIDATE_FULL); 597 d3d12_transition_resource_state(ctx, src, D3D12_RESOURCE_STATE_COPY_SOURCE, D3D12_BIND_INVALIDATE_FULL); 598 d3d12_transition_resource_state(ctx, dst, D3D12_RESOURCE_STATE_COPY_DEST, D3D12_BIND_INVALIDATE_FULL);
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| H A D | d3d12_context.cpp | 1604 d3d12_transition_resource_state(struct d3d12_context *ctx, function in typeref:typename:void 1666 d3d12_transition_resource_state(ctx, res, 1723 d3d12_transition_resource_state(ctx, res, 1794 d3d12_transition_resource_state(ctx, res,
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| H A D | d3d12_blit.cpp | 117 d3d12_transition_resource_state(ctx, src, 120 d3d12_transition_resource_state(ctx, dst,
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