Searched refs:depth_only_rp (Results 1 - 4 of 4) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/amd/vulkan/
H A Dradv_meta_blit.c324 .renderPass = device->meta_state.blit.depth_only_rp[ds_layout],
663 radv_DestroyRenderPass(radv_device_to_handle(device), state->blit.depth_only_rp[i],
713 rp = device->meta_state.blit.depth_only_rp[0];
1005 &device->meta_state.alloc, &device->meta_state.blit.depth_only_rp[ds_layout]);
H A Dradv_private.h463 VkRenderPass depth_only_rp[RADV_BLIT_DS_LAYOUT_COUNT]; member in struct:radv_meta_state::__anon4674665a0208
/xsrc/external/mit/MesaLib.old/dist/src/amd/vulkan/
H A Dradv_meta_blit.c385 .renderPass = device->meta_state.blit.depth_only_rp[ds_layout],
721 state->blit.depth_only_rp[i], &state->alloc);
777 rp = device->meta_state.blit.depth_only_rp[0];
1023 }, &device->meta_state.alloc, &device->meta_state.blit.depth_only_rp[ds_layout]);
H A Dradv_private.h492 VkRenderPass depth_only_rp[RADV_BLIT_DS_LAYOUT_COUNT]; member in struct:radv_meta_state::__anone2cea0a70208

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