Searched refs:descriptor_state (Results 1 - 4 of 4) sorted by relevance
| /xsrc/external/mit/MesaLib/dist/src/broadcom/vulkan/ |
| H A D | v3dv_uniforms.c | 144 struct v3dv_descriptor_state *descriptor_state = local in function:write_tmu_p0 149 v3dv_descriptor_map_get_texture_bo(descriptor_state, 157 v3dv_descriptor_map_get_texture_shader_state(cmd_buffer->device, descriptor_state, 186 struct v3dv_descriptor_state *descriptor_state = local in function:write_tmu_p1 193 v3dv_descriptor_map_get_sampler_state(cmd_buffer->device, descriptor_state, 198 v3dv_descriptor_map_get_sampler(descriptor_state, 236 struct v3dv_descriptor_state *descriptor_state = local in function:write_ubo_ssbo_uniforms 276 v3dv_descriptor_map_get_descriptor(descriptor_state, map, 365 struct v3dv_descriptor_state *descriptor_state = local in function:get_texture_size 369 v3dv_descriptor_map_get_descriptor(descriptor_state, [all...] |
| H A D | v3dv_descriptor_set.c | 61 * descriptor_state + pipeline_layout. 64 v3dv_descriptor_map_get_descriptor(struct v3dv_descriptor_state *descriptor_state, argument 73 assert((descriptor_state->valid & 1 << set_number)); 76 descriptor_state->descriptor_sets[set_number]; 93 *dynamic_offset = descriptor_state->dynamic_offsets[dynamic_offset_index]; 107 struct v3dv_descriptor_state *descriptor_state, 116 assert(descriptor_state->valid & 1 << set_number); 119 descriptor_state->descriptor_sets[set_number]; 150 v3dv_descriptor_map_get_sampler(struct v3dv_descriptor_state *descriptor_state, argument 158 assert(descriptor_state 106 v3dv_descriptor_map_get_descriptor_bo(struct v3dv_device * device,struct v3dv_descriptor_state * descriptor_state,struct v3dv_descriptor_map * map,struct v3dv_pipeline_layout * pipeline_layout,uint32_t index,VkDescriptorType * out_type) argument 200 v3dv_descriptor_map_get_sampler_state(struct v3dv_device * device,struct v3dv_descriptor_state * descriptor_state,struct v3dv_descriptor_map * map,struct v3dv_pipeline_layout * pipeline_layout,uint32_t index) argument 222 v3dv_descriptor_map_get_texture_format(struct v3dv_descriptor_state * descriptor_state,struct v3dv_descriptor_map * map,struct v3dv_pipeline_layout * pipeline_layout,uint32_t index,VkFormat * out_vk_format) argument 251 v3dv_descriptor_map_get_texture_bo(struct v3dv_descriptor_state * descriptor_state,struct v3dv_descriptor_map * map,struct v3dv_pipeline_layout * pipeline_layout,uint32_t index) argument 281 v3dv_descriptor_map_get_texture_shader_state(struct v3dv_device * device,struct v3dv_descriptor_state * descriptor_state,struct v3dv_descriptor_map * map,struct v3dv_pipeline_layout * pipeline_layout,uint32_t index) argument [all...] |
| H A D | v3dv_private.h | 1097 struct v3dv_descriptor_state descriptor_state; member in struct:v3dv_cmd_pipeline_state 1868 return &cmd_buffer->state.compute.descriptor_state; 1870 return &cmd_buffer->state.gfx.descriptor_state; 1946 v3dv_descriptor_map_get_descriptor(struct v3dv_descriptor_state *descriptor_state, 1953 v3dv_descriptor_map_get_sampler(struct v3dv_descriptor_state *descriptor_state, 1960 struct v3dv_descriptor_state *descriptor_state, 1967 struct v3dv_descriptor_state *descriptor_state, 1973 v3dv_descriptor_map_get_texture_format(struct v3dv_descriptor_state *descriptor_state, 1980 v3dv_descriptor_map_get_texture_bo(struct v3dv_descriptor_state *descriptor_state,
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| H A D | v3dv_cmd_buffer.c | 2279 &cmd_buffer->state.gfx.descriptor_state; 2283 memcpy(&state->meta.gfx.descriptor_state, gfx_descriptor_state, 2284 sizeof(state->gfx.descriptor_state)); 2351 if (state->meta.gfx.descriptor_state.valid != 0) { 2352 memcpy(&state->gfx.descriptor_state, &state->meta.gfx.descriptor_state, 2353 sizeof(state->gfx.descriptor_state)); 2355 state->gfx.descriptor_state.valid = 0; 2915 struct v3dv_descriptor_state *descriptor_state = local in function:v3dv_CmdBindDescriptorSets 2917 &cmd_buffer->state.compute.descriptor_state [all...] |
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