Searched refs:discard_only (Results 1 - 3 of 3) sorted by relevance
| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/zink/ |
| H A D | zink_clear.h | 128 zink_fb_clears_apply_or_discard(struct zink_context *ctx, struct pipe_resource *pres, struct u_rect region, bool discard_only);
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| H A D | zink_clear.c | 661 fb_clears_apply_or_discard_internal(struct zink_context *ctx, struct pipe_resource *pres, struct u_rect region, bool discard_only, bool invert, int i) argument 679 if (!discard_only) 691 zink_fb_clears_apply_or_discard(struct zink_context *ctx, struct pipe_resource *pres, struct u_rect region, bool discard_only) argument 696 fb_clears_apply_or_discard_internal(ctx, pres, region, discard_only, false, i); 701 fb_clears_apply_or_discard_internal(ctx, pres, region, discard_only, false, PIPE_MAX_COLOR_BUFS);
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| H A D | zink_blit.c | 13 apply_dst_clears(struct zink_context *ctx, const struct pipe_blit_info *info, bool discard_only) argument 18 zink_fb_clears_apply_or_discard(ctx, info->dst.resource, rect, discard_only); 20 zink_fb_clears_apply_or_discard(ctx, info->dst.resource, zink_rect_from_box(&info->dst.box), discard_only); 299 /* this is discard_only because we're about to start a renderpass that will
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