Searched refs:divided (Results 1 - 8 of 8) sorted by relevance

/xsrc/external/mit/MesaLib/dist/docs/relnotes/
H A D10.5.3.rst75 - freedreno/a3xx: point size should not be divided by 2
H A D9.1.5.rst75 - r600g: x/y coordinates must be divided by block dim in dma blit
/xsrc/external/mit/MesaLib/dist/docs/isl/
H A Dtiling.rst20 The basic idea of a tiled image is that the image is first divided into
24 surface on Intel graphics. Then the surface is divided into 128x8 pixel tiles
35 instead, Y-tiled. Then the surface is divided into 32x32 pixel tiles each of
45 The image is divided into tiles of a particular size and, within those tiles,
H A Daux-surf-comp.rst70 auxiliary data which says how to interpret it. The main surface is divided
/xsrc/external/mit/ctwm/dist/doc/devman/
H A Dprinciples.adoc254 the size divided by 3.
/xsrc/external/mit/MesaLib/dist/src/amd/compiler/
H A Daco_instruction_selection.cpp5076 Temp divided = bld.tmp(v1); local in function:aco::__anon562fcc110110::visit_load_input
5077 emit_v_div_u32(ctx, divided, as_vgpr(ctx, instance_id), divisor);
5078 index = bld.vadd32(bld.def(v1), start_instance, divided);
/xsrc/external/mit/MesaLib.old/dist/src/gallium/docs/source/
H A Dtgsi.rst3031 vertex will be divided by the W value to get normalized device coordinates.
/xsrc/external/mit/MesaLib/dist/docs/gallium/
H A Dtgsi.rst3095 vertex will be divided by the W value to get normalized device coordinates.

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