Searched refs:dst_loc (Results 1 - 2 of 2) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/
H A Dd3d12_blit.cpp273 D3D12_TEXTURE_COPY_LOCATION src_loc, dst_loc; local in function:copy_subregion_no_barriers
322 dst_loc.Type = D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX;
323 dst_loc.SubresourceIndex = get_subresource_id(dst->base.target, dst_level, dst_subres_stride, dstz, &dstz) +
325 dst_loc.pResource = d3d12_resource_resource(dst);
340 ctx->cmdlist->CopyTextureRegion(&dst_loc, dstx, dsty, dstz,
359 ctx->cmdlist->CopyTextureRegion(&dst_loc, dstx, dsty, dstz,
844 D3D12_TEXTURE_COPY_LOCATION dst_loc; local in function:blit_resolve_stencil
845 dst_loc.Type = D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX;
846 dst_loc.SubresourceIndex = 1;
847 dst_loc
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H A Dd3d12_resource.cpp402 D3D12_TEXTURE_COPY_LOCATION dst_loc; member in struct:copy_info
421 ctx->cmdlist->CopyTextureRegion(&info.dst_loc, info.dst_x, info.dst_y, info.dst_z,
447 copy_info.dst_loc = fill_texture_location(res, trans, resid, z);
495 copy_info.dst_loc = fill_buffer_location(ctx, res, staging_res, trans,
497 copy_info.dst_loc.PlacedFootprint.Offset = (z - start_layer) * trans->base.layer_stride;

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