Searched refs:eyeColor (Results 1 - 1 of 1) sorted by relevance

/xsrc/external/mit/mesa-demos/dist/src/demos/
H A Ddinoshade.c93 static GLfloat skinColor[] = {0.1, 1.0, 0.1, 1.0}, eyeColor[] = {1.0, 0.2, 0.2, 1.0}; variable in typeref:typename:GLfloat[][]
339 glMaterialfv(GL_FRONT, GL_DIFFUSE, eyeColor);

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