Home | History | Annotate | Line # | Download | only in lib
      1 /*
      2  * Copyright (C) 2008 VMware, Inc.
      3  * Copyright (C) 2014 Broadcom
      4  * Copyright (C) 2018-2019 Alyssa Rosenzweig
      5  * Copyright (C) 2019-2020 Collabora, Ltd.
      6  *
      7  * Permission is hereby granted, free of charge, to any person obtaining a
      8  * copy of this software and associated documentation files (the "Software"),
      9  * to deal in the Software without restriction, including without limitation
     10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     11  * and/or sell copies of the Software, and to permit persons to whom the
     12  * Software is furnished to do so, subject to the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the next
     15  * paragraph) shall be included in all copies or substantial portions of the
     16  * Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     19  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     20  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     21  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     22  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
     23  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
     24  * SOFTWARE.
     25  *
     26  */
     27 
     28 #include "util/macros.h"
     29 #include "util/u_math.h"
     30 #include "pan_texture.h"
     31 #include "panfrost-quirks.h"
     32 
     33 #ifndef PAN_ARCH
     34 
     35 /* Generates a texture descriptor. Ideally, descriptors are immutable after the
     36  * texture is created, so we can keep these hanging around in GPU memory in a
     37  * dedicated BO and not have to worry. In practice there are some minor gotchas
     38  * with this (the driver sometimes will change the format of a texture on the
     39  * fly for compression) but it's fast enough to just regenerate the descriptor
     40  * in those cases, rather than monkeypatching at drawtime. A texture descriptor
     41  * consists of a 32-byte header followed by pointers.
     42  */
     43 
     44 /* List of supported modifiers, in descending order of preference. AFBC is
     45  * faster than u-interleaved tiling which is faster than linear. Within AFBC,
     46  * enabling the YUV-like transform is typically a win where possible. */
     47 
     48 uint64_t pan_best_modifiers[PAN_MODIFIER_COUNT] = {
     49         DRM_FORMAT_MOD_ARM_AFBC(
     50                 AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 |
     51                 AFBC_FORMAT_MOD_SPARSE |
     52                 AFBC_FORMAT_MOD_YTR),
     53 
     54         DRM_FORMAT_MOD_ARM_AFBC(
     55                 AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 |
     56                 AFBC_FORMAT_MOD_SPARSE),
     57 
     58         DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED,
     59         DRM_FORMAT_MOD_LINEAR
     60 };
     61 
     62 /* If not explicitly, line stride is calculated for block-based formats as
     63  * (ceil(width / block_width) * block_size). As a special case, this is left
     64  * zero if there is only a single block vertically. So, we have a helper to
     65  * extract the dimensions of a block-based format and use that to calculate the
     66  * line stride as such.
     67  */
     68 
     69 unsigned
     70 panfrost_block_dim(uint64_t modifier, bool width, unsigned plane)
     71 {
     72         if (!drm_is_afbc(modifier)) {
     73                 assert(modifier == DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED);
     74                 return 16;
     75         }
     76 
     77         switch (modifier & AFBC_FORMAT_MOD_BLOCK_SIZE_MASK) {
     78         case AFBC_FORMAT_MOD_BLOCK_SIZE_16x16:
     79                 return 16;
     80         case AFBC_FORMAT_MOD_BLOCK_SIZE_32x8:
     81                 return width ? 32 : 8;
     82         case AFBC_FORMAT_MOD_BLOCK_SIZE_64x4:
     83                 return width ? 64 : 4;
     84         case AFBC_FORMAT_MOD_BLOCK_SIZE_32x8_64x4:
     85                 return plane ? (width ? 64 : 4) : (width ? 32 : 8);
     86         default:
     87                 unreachable("Invalid AFBC block size");
     88         }
     89 }
     90 
     91 /* Computes sizes for checksumming, which is 8 bytes per 16x16 tile.
     92  * Checksumming is believed to be a CRC variant (CRC64 based on the size?).
     93  * This feature is also known as "transaction elimination". */
     94 
     95 #define CHECKSUM_TILE_WIDTH 16
     96 #define CHECKSUM_TILE_HEIGHT 16
     97 #define CHECKSUM_BYTES_PER_TILE 8
     98 
     99 unsigned
    100 panfrost_compute_checksum_size(
    101         struct pan_image_slice_layout *slice,
    102         unsigned width,
    103         unsigned height)
    104 {
    105         unsigned tile_count_x = DIV_ROUND_UP(width, CHECKSUM_TILE_WIDTH);
    106         unsigned tile_count_y = DIV_ROUND_UP(height, CHECKSUM_TILE_HEIGHT);
    107 
    108         slice->crc.stride = tile_count_x * CHECKSUM_BYTES_PER_TILE;
    109 
    110         return slice->crc.stride * tile_count_y;
    111 }
    112 
    113 unsigned
    114 panfrost_get_layer_stride(const struct pan_image_layout *layout,
    115                           unsigned level)
    116 {
    117         if (layout->dim != MALI_TEXTURE_DIMENSION_3D)
    118                 return layout->array_stride;
    119         else if (drm_is_afbc(layout->modifier))
    120                 return layout->slices[level].afbc.surface_stride;
    121         else
    122                 return layout->slices[level].surface_stride;
    123 }
    124 
    125 /* Computes the offset into a texture at a particular level/face. Add to
    126  * the base address of a texture to get the address to that level/face */
    127 
    128 unsigned
    129 panfrost_texture_offset(const struct pan_image_layout *layout,
    130                         unsigned level, unsigned array_idx,
    131                         unsigned surface_idx)
    132 {
    133         return layout->slices[level].offset +
    134                (array_idx * layout->array_stride) +
    135                (surface_idx * layout->slices[level].surface_stride);
    136 }
    137 
    138 bool
    139 pan_image_layout_init(const struct panfrost_device *dev,
    140                       struct pan_image_layout *layout,
    141                       uint64_t modifier,
    142                       enum pipe_format format,
    143                       enum mali_texture_dimension dim,
    144                       unsigned width, unsigned height, unsigned depth,
    145                       unsigned array_size, unsigned nr_samples,
    146                       unsigned nr_slices, enum pan_image_crc_mode crc_mode,
    147                       const struct pan_image_explicit_layout *explicit_layout)
    148 {
    149         /* Explicit stride only work with non-mipmap, non-array; single-sample
    150          * 2D image, and in-band CRC can't be used.
    151          */
    152         if (explicit_layout &&
    153 	    (depth > 1 || nr_samples > 1 || array_size > 1 ||
    154              dim != MALI_TEXTURE_DIMENSION_2D || nr_slices > 1 ||
    155              crc_mode == PAN_IMAGE_CRC_INBAND))
    156                 return false;
    157 
    158         /* Mandate 64 byte alignement */
    159         if (explicit_layout && (explicit_layout->offset & 63))
    160                 return false;
    161 
    162         layout->crc_mode = crc_mode;
    163         layout->modifier = modifier;
    164         layout->format = format;
    165         layout->dim = dim;
    166         layout->width = width;
    167         layout->height = height;
    168         layout->depth = depth;
    169         layout->array_size = array_size;
    170         layout->nr_samples = nr_samples;
    171         layout->nr_slices = nr_slices;
    172 
    173         unsigned bytes_per_pixel = util_format_get_blocksize(format);
    174 
    175         /* MSAA is implemented as a 3D texture with z corresponding to the
    176          * sample #, horrifyingly enough */
    177 
    178         assert(depth == 1 || nr_samples == 1);
    179 
    180         bool afbc = drm_is_afbc(layout->modifier);
    181         bool tiled = layout->modifier == DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED;
    182         bool linear = layout->modifier == DRM_FORMAT_MOD_LINEAR;
    183         bool should_align = tiled || afbc;
    184         bool is_3d = layout->dim == MALI_TEXTURE_DIMENSION_3D;
    185 
    186         unsigned oob_crc_offset = 0;
    187         unsigned offset = explicit_layout ? explicit_layout->offset : 0;
    188         unsigned tile_h = 1, tile_w = 1, tile_shift = 0;
    189 
    190         if (tiled || afbc) {
    191                 tile_w = panfrost_block_dim(layout->modifier, true, 0);
    192                 tile_h = panfrost_block_dim(layout->modifier, false, 0);
    193                 if (util_format_is_compressed(format))
    194                         tile_shift = 2;
    195         }
    196 
    197         for (unsigned l = 0; l < nr_slices; ++l) {
    198                 struct pan_image_slice_layout *slice = &layout->slices[l];
    199 
    200                 unsigned effective_width = width;
    201                 unsigned effective_height = height;
    202                 unsigned effective_depth = depth;
    203 
    204                 if (should_align) {
    205                         effective_width = ALIGN_POT(effective_width, tile_w) >> tile_shift;
    206                         effective_height = ALIGN_POT(effective_height, tile_h);
    207 
    208                         /* We don't need to align depth */
    209                 }
    210 
    211                 /* Align levels to cache-line as a performance improvement for
    212                  * linear/tiled and as a requirement for AFBC */
    213 
    214                 offset = ALIGN_POT(offset, 64);
    215 
    216                 slice->offset = offset;
    217 
    218                 /* Compute the would-be stride */
    219                 unsigned stride = bytes_per_pixel * effective_width;
    220 
    221                 if (explicit_layout) {
    222                         /* Make sure the explicit stride is valid */
    223                         if (explicit_layout->line_stride < stride)
    224                                 return false;
    225 
    226                         stride = explicit_layout->line_stride;
    227                 } else if (linear) {
    228                         /* Keep lines alignment on 64 byte for performance */
    229                         stride = ALIGN_POT(stride, 64);
    230                 }
    231 
    232                 slice->line_stride = stride;
    233                 slice->row_stride = stride * (tile_h >> tile_shift);
    234 
    235                 unsigned slice_one_size = slice->line_stride * effective_height;
    236 
    237                 /* Compute AFBC sizes if necessary */
    238                 if (afbc) {
    239                         slice->afbc.header_size =
    240                                 panfrost_afbc_header_size(width, height);
    241 
    242                         /* Stride between two rows of AFBC headers */
    243                         slice->afbc.row_stride =
    244                                 (effective_width / tile_w) *
    245                                 AFBC_HEADER_BYTES_PER_TILE;
    246 
    247                         /* AFBC body size */
    248                         slice->afbc.body_size = slice_one_size;
    249 
    250                         /* 3D AFBC resources have all headers placed at the
    251                          * beginning instead of having them split per depth
    252                          * level
    253                          */
    254                         if (is_3d) {
    255                                 slice->afbc.surface_stride =
    256                                         slice->afbc.header_size;
    257                                 slice->afbc.header_size *= effective_depth;
    258                                 slice->afbc.body_size *= effective_depth;
    259                                 offset += slice->afbc.header_size;
    260                         } else {
    261                                 slice_one_size += slice->afbc.header_size;
    262                                 slice->afbc.surface_stride = slice_one_size;
    263                         }
    264                 }
    265 
    266                 unsigned slice_full_size =
    267                         slice_one_size * effective_depth * nr_samples;
    268 
    269                 slice->surface_stride = slice_one_size;
    270 
    271                 /* Compute AFBC sizes if necessary */
    272 
    273                 offset += slice_full_size;
    274                 slice->size = slice_full_size;
    275 
    276                 /* Add a checksum region if necessary */
    277                 if (crc_mode != PAN_IMAGE_CRC_NONE) {
    278                         slice->crc.size =
    279                                 panfrost_compute_checksum_size(slice, width, height);
    280 
    281                         if (crc_mode == PAN_IMAGE_CRC_INBAND) {
    282                                 slice->crc.offset = offset;
    283                                 offset += slice->crc.size;
    284                                 slice->size += slice->crc.size;
    285                         } else {
    286                                 slice->crc.offset = oob_crc_offset;
    287                                 oob_crc_offset += slice->crc.size;
    288                         }
    289                 }
    290 
    291                 width = u_minify(width, 1);
    292                 height = u_minify(height, 1);
    293                 depth = u_minify(depth, 1);
    294         }
    295 
    296         /* Arrays and cubemaps have the entire miptree duplicated */
    297         layout->array_stride = ALIGN_POT(offset, 64);
    298         if (explicit_layout)
    299                 layout->data_size = offset;
    300         else
    301                 layout->data_size = ALIGN_POT(layout->array_stride * array_size, 4096);
    302         layout->crc_size = oob_crc_offset;
    303 
    304         return true;
    305 }
    306 
    307 void
    308 pan_iview_get_surface(const struct pan_image_view *iview,
    309                       unsigned level, unsigned layer, unsigned sample,
    310                       struct pan_surface *surf)
    311 {
    312         level += iview->first_level;
    313         assert(level < iview->image->layout.nr_slices);
    314 
    315        layer += iview->first_layer;
    316 
    317         bool is_3d = iview->image->layout.dim == MALI_TEXTURE_DIMENSION_3D;
    318         const struct pan_image_slice_layout *slice = &iview->image->layout.slices[level];
    319         mali_ptr base = iview->image->data.bo->ptr.gpu + iview->image->data.offset;
    320 
    321         if (drm_is_afbc(iview->image->layout.modifier)) {
    322                 assert(!sample);
    323 
    324                 if (is_3d) {
    325                         ASSERTED unsigned depth = u_minify(iview->image->layout.depth, level);
    326                         assert(layer < depth);
    327                         surf->afbc.header = base + slice->offset +
    328                                            (layer * slice->afbc.surface_stride);
    329                         surf->afbc.body = base + slice->offset +
    330                                           slice->afbc.header_size +
    331                                           (slice->surface_stride * layer);
    332                 } else {
    333                         assert(layer < iview->image->layout.array_size);
    334                         surf->afbc.header = base +
    335                                             panfrost_texture_offset(&iview->image->layout,
    336                                                                     level, layer, 0);
    337                         surf->afbc.body = surf->afbc.header + slice->afbc.header_size;
    338                 }
    339         } else {
    340                 unsigned array_idx = is_3d ? 0 : layer;
    341                 unsigned surface_idx = is_3d ? layer : sample;
    342 
    343                 surf->data = base +
    344                              panfrost_texture_offset(&iview->image->layout, level,
    345                                                      array_idx, surface_idx);
    346         }
    347 }
    348 
    349 #else /* ifndef PAN_ARCH */
    350 
    351 #if PAN_ARCH >= 5
    352 /* Arm Scalable Texture Compression (ASTC) corresponds to just a few formats.
    353  * The block dimension is not part of the format. Instead, it is encoded as a
    354  * 6-bit tag on the payload pointer. Map the block size for a single dimension.
    355  */
    356 
    357 static inline enum mali_astc_2d_dimension
    358 panfrost_astc_dim_2d(unsigned dim)
    359 {
    360         switch (dim) {
    361         case  4: return MALI_ASTC_2D_DIMENSION_4;
    362         case  5: return MALI_ASTC_2D_DIMENSION_5;
    363         case  6: return MALI_ASTC_2D_DIMENSION_6;
    364         case  8: return MALI_ASTC_2D_DIMENSION_8;
    365         case 10: return MALI_ASTC_2D_DIMENSION_10;
    366         case 12: return MALI_ASTC_2D_DIMENSION_12;
    367         default: unreachable("Invalid ASTC dimension");
    368         }
    369 }
    370 
    371 static inline enum mali_astc_3d_dimension
    372 panfrost_astc_dim_3d(unsigned dim)
    373 {
    374         switch (dim) {
    375         case  3: return MALI_ASTC_3D_DIMENSION_3;
    376         case  4: return MALI_ASTC_3D_DIMENSION_4;
    377         case  5: return MALI_ASTC_3D_DIMENSION_5;
    378         case  6: return MALI_ASTC_3D_DIMENSION_6;
    379         default: unreachable("Invalid ASTC dimension");
    380         }
    381 }
    382 
    383 /* Texture addresses are tagged with information about compressed formats.
    384  * AFBC uses a bit for whether the colorspace transform is enabled (RGB and
    385  * RGBA only).
    386  * For ASTC, this is a "stretch factor" encoding the block size. */
    387 
    388 static unsigned
    389 panfrost_compression_tag(const struct util_format_description *desc,
    390                          enum mali_texture_dimension dim,
    391                          uint64_t modifier)
    392 {
    393         if (drm_is_afbc(modifier)) {
    394                 unsigned flags = (modifier & AFBC_FORMAT_MOD_YTR) ?
    395                                  MALI_AFBC_SURFACE_FLAG_YTR : 0;
    396 
    397 #if PAN_ARCH >= 6
    398                 /* Prefetch enable */
    399                 flags |= MALI_AFBC_SURFACE_FLAG_PREFETCH;
    400 
    401                 /* Wide blocks (> 16x16) */
    402                 if (panfrost_block_dim(modifier, true, 0) > 16)
    403                         flags |= MALI_AFBC_SURFACE_FLAG_WIDE_BLOCK;
    404 
    405                 /* Used to make sure AFBC headers don't point outside the AFBC
    406                  * body. HW is using the AFBC surface stride to do this check,
    407                  * which doesn't work for 3D textures because the surface
    408                  * stride does not cover the body. Only supported on v7+.
    409                  */
    410 #endif
    411 
    412 #if PAN_ARCH >= 7
    413                 if (dim != MALI_TEXTURE_DIMENSION_3D)
    414                         flags |= MALI_AFBC_SURFACE_FLAG_CHECK_PAYLOAD_RANGE;
    415 #endif
    416 
    417                 return flags;
    418         } else if (desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
    419                 if (desc->block.depth > 1) {
    420                         return (panfrost_astc_dim_3d(desc->block.depth) << 4) |
    421                                (panfrost_astc_dim_3d(desc->block.height) << 2) |
    422                                 panfrost_astc_dim_3d(desc->block.width);
    423                 } else {
    424                         return (panfrost_astc_dim_2d(desc->block.height) << 3) |
    425                                 panfrost_astc_dim_2d(desc->block.width);
    426                 }
    427         } else {
    428                 return 0;
    429         }
    430 }
    431 #endif
    432 
    433 /* Cubemaps have 6 faces as "layers" in between each actual layer. We
    434  * need to fix this up. TODO: logic wrong in the asserted out cases ...
    435  * can they happen, perhaps from cubemap arrays? */
    436 
    437 static void
    438 panfrost_adjust_cube_dimensions(
    439                 unsigned *first_face, unsigned *last_face,
    440                 unsigned *first_layer, unsigned *last_layer)
    441 {
    442         *first_face = *first_layer % 6;
    443         *last_face = *last_layer % 6;
    444         *first_layer /= 6;
    445         *last_layer /= 6;
    446 
    447         assert((*first_layer == *last_layer) || (*first_face == 0 && *last_face == 5));
    448 }
    449 
    450 /* Following the texture descriptor is a number of pointers. How many? */
    451 
    452 static unsigned
    453 panfrost_texture_num_elements(
    454                 unsigned first_level, unsigned last_level,
    455                 unsigned first_layer, unsigned last_layer,
    456                 unsigned nr_samples,
    457                 bool is_cube, bool manual_stride)
    458 {
    459         unsigned first_face  = 0, last_face = 0;
    460 
    461         if (is_cube) {
    462                 panfrost_adjust_cube_dimensions(&first_face, &last_face,
    463                                 &first_layer, &last_layer);
    464         }
    465 
    466         unsigned levels = 1 + last_level - first_level;
    467         unsigned layers = 1 + last_layer - first_layer;
    468         unsigned faces  = 1 + last_face  - first_face;
    469         unsigned num_elements = levels * layers * faces * MAX2(nr_samples, 1);
    470 
    471         if (manual_stride)
    472                 num_elements *= 2;
    473 
    474         return num_elements;
    475 }
    476 
    477 /* Conservative estimate of the size of the texture payload a priori.
    478  * Average case, size equal to the actual size. Worst case, off by 2x (if
    479  * a manual stride is not needed on a linear texture). Returned value
    480  * must be greater than or equal to the actual size, so it's safe to use
    481  * as an allocation amount */
    482 
    483 unsigned
    484 GENX(panfrost_estimate_texture_payload_size)(const struct pan_image_view *iview)
    485 {
    486         /* Assume worst case */
    487         unsigned manual_stride = PAN_ARCH >= 6 ||
    488                                  (iview->image->layout.modifier == DRM_FORMAT_MOD_LINEAR);
    489 
    490         unsigned elements =
    491                 panfrost_texture_num_elements(iview->first_level, iview->last_level,
    492                                               iview->first_layer, iview->last_layer,
    493                                               iview->image->layout.nr_samples,
    494                                               iview->dim == MALI_TEXTURE_DIMENSION_CUBE,
    495                                               manual_stride);
    496 
    497         return sizeof(mali_ptr) * elements;
    498 }
    499 
    500 struct panfrost_surface_iter {
    501         unsigned layer, last_layer;
    502         unsigned level, first_level, last_level;
    503         unsigned face, first_face, last_face;
    504         unsigned sample, first_sample, last_sample;
    505 };
    506 
    507 static void
    508 panfrost_surface_iter_begin(struct panfrost_surface_iter *iter,
    509                             unsigned first_layer, unsigned last_layer,
    510                             unsigned first_level, unsigned last_level,
    511                             unsigned first_face, unsigned last_face,
    512                             unsigned nr_samples)
    513 {
    514         iter->layer = first_layer;
    515         iter->last_layer = last_layer;
    516         iter->level = iter->first_level = first_level;
    517         iter->last_level = last_level;
    518         iter->face = iter->first_face = first_face;
    519         iter->last_face = last_face;
    520         iter->sample = iter->first_sample = 0;
    521         iter->last_sample = nr_samples - 1;
    522 }
    523 
    524 static bool
    525 panfrost_surface_iter_end(const struct panfrost_surface_iter *iter)
    526 {
    527         return iter->layer > iter->last_layer;
    528 }
    529 
    530 static void
    531 panfrost_surface_iter_next(struct panfrost_surface_iter *iter)
    532 {
    533 #define INC_TEST(field) \
    534         do { \
    535                 if (iter->field++ < iter->last_ ## field) \
    536                        return; \
    537                 iter->field = iter->first_ ## field; \
    538         } while (0)
    539 
    540         /* Ordering is different on v7: inner loop is iterating on levels */
    541         if (PAN_ARCH >= 7)
    542                 INC_TEST(level);
    543 
    544         INC_TEST(sample);
    545         INC_TEST(face);
    546 
    547         if (PAN_ARCH < 7)
    548                 INC_TEST(level);
    549 
    550         iter->layer++;
    551 
    552 #undef INC_TEST
    553 }
    554 
    555 static void
    556 panfrost_get_surface_strides(const struct pan_image_layout *layout,
    557                              unsigned l,
    558                              int32_t *row_stride, int32_t *surf_stride)
    559 {
    560         const struct pan_image_slice_layout *slice = &layout->slices[l];
    561 
    562         if (drm_is_afbc(layout->modifier)) {
    563                 /* Pre v7 don't have a row stride field. This field is
    564                  * repurposed as a Y offset which we don't use */
    565                 *row_stride = PAN_ARCH < 7 ? 0 : slice->afbc.row_stride;
    566                 *surf_stride = slice->afbc.surface_stride;
    567         } else {
    568                 *row_stride = slice->row_stride;
    569                 *surf_stride = slice->surface_stride;
    570         }
    571 }
    572 
    573 static mali_ptr
    574 panfrost_get_surface_pointer(const struct pan_image_layout *layout,
    575                              enum mali_texture_dimension dim,
    576                              mali_ptr base,
    577                              unsigned l, unsigned w, unsigned f, unsigned s)
    578 {
    579         unsigned face_mult = dim == MALI_TEXTURE_DIMENSION_CUBE ? 6 : 1;
    580         unsigned offset;
    581 
    582         if (layout->dim == MALI_TEXTURE_DIMENSION_3D) {
    583                 assert(!f && !s);
    584                 offset = layout->slices[l].offset +
    585                          (w * panfrost_get_layer_stride(layout, l));
    586         } else {
    587                 offset = panfrost_texture_offset(layout, l, (w * face_mult) + f, s);
    588         }
    589 
    590         return base + offset;
    591 }
    592 
    593 static void
    594 panfrost_emit_texture_payload(const struct pan_image_view *iview,
    595                               enum pipe_format format,
    596                               bool manual_stride,
    597                               void *payload)
    598 {
    599         const struct pan_image_layout *layout = &iview->image->layout;
    600         ASSERTED const struct util_format_description *desc =
    601                 util_format_description(format);
    602 
    603         mali_ptr base = iview->image->data.bo->ptr.gpu + iview->image->data.offset;
    604 
    605         if (iview->buf.size) {
    606                 assert (iview->dim == MALI_TEXTURE_DIMENSION_1D);
    607                 base += iview->buf.offset;
    608         }
    609 
    610 #if PAN_ARCH >= 5
    611         /* panfrost_compression_tag() wants the dimension of the resource, not the
    612          * one of the image view (those might differ).
    613          */
    614         base |= panfrost_compression_tag(desc, layout->dim, layout->modifier);
    615 #else
    616         assert(!drm_is_afbc(layout->modifier) && "no AFBC on v4");
    617         assert(desc->layout != UTIL_FORMAT_LAYOUT_ASTC && "no ASTC on v4");
    618 #endif
    619 
    620         /* Inject the addresses in, interleaving array indices, mip levels,
    621          * cube faces, and strides in that order */
    622 
    623         unsigned first_layer = iview->first_layer, last_layer = iview->last_layer;
    624         unsigned nr_samples = layout->nr_samples;
    625         unsigned first_face = 0, last_face = 0;
    626 
    627         if (iview->dim == MALI_TEXTURE_DIMENSION_CUBE) {
    628                 panfrost_adjust_cube_dimensions(&first_face, &last_face,
    629                                                 &first_layer, &last_layer);
    630         }
    631 
    632         struct panfrost_surface_iter iter;
    633 
    634         for (panfrost_surface_iter_begin(&iter, first_layer, last_layer,
    635                                          iview->first_level, iview->last_level,
    636                                          first_face, last_face, nr_samples);
    637              !panfrost_surface_iter_end(&iter);
    638              panfrost_surface_iter_next(&iter)) {
    639                 mali_ptr pointer =
    640                         panfrost_get_surface_pointer(layout, iview->dim, base,
    641                                                      iter.level, iter.layer,
    642                                                      iter.face, iter.sample);
    643 
    644                 if (!manual_stride) {
    645                         pan_pack(payload, SURFACE, cfg) {
    646                                 cfg.pointer = pointer;
    647                         }
    648                         payload += pan_size(SURFACE);
    649                 } else {
    650                         pan_pack(payload, SURFACE_WITH_STRIDE, cfg) {
    651                                 cfg.pointer = pointer;
    652                                 panfrost_get_surface_strides(layout, iter.level,
    653                                                              &cfg.row_stride,
    654                                                              &cfg.surface_stride);
    655                         }
    656                         payload += pan_size(SURFACE_WITH_STRIDE);
    657                 }
    658         }
    659 }
    660 
    661 /* Check if we need to set a custom stride by computing the "expected"
    662  * stride and comparing it to what the user actually wants. Only applies
    663  * to linear textures, since tiled/compressed textures have strict
    664  * alignment requirements for their strides as it is */
    665 
    666 static bool
    667 panfrost_needs_explicit_stride(const struct pan_image_view *iview)
    668 {
    669         /* Stride is explicit on Bifrost */
    670         if (PAN_ARCH >= 6)
    671                 return true;
    672 
    673         if (iview->image->layout.modifier != DRM_FORMAT_MOD_LINEAR)
    674                 return false;
    675 
    676         unsigned bytes_per_block = util_format_get_blocksize(iview->format);
    677         unsigned block_w = util_format_get_blockwidth(iview->format);
    678 
    679         for (unsigned l = iview->first_level; l <= iview->last_level; ++l) {
    680                 unsigned actual = iview->image->layout.slices[l].line_stride;
    681                 unsigned expected =
    682                         DIV_ROUND_UP(u_minify(iview->image->layout.width, l), block_w) *
    683                         bytes_per_block;
    684 
    685                 if (actual != expected)
    686                         return true;
    687         }
    688 
    689         return false;
    690 }
    691 
    692 /* Map modifiers to mali_texture_layout for packing in a texture descriptor */
    693 
    694 static enum mali_texture_layout
    695 panfrost_modifier_to_layout(uint64_t modifier)
    696 {
    697         if (drm_is_afbc(modifier))
    698                 return MALI_TEXTURE_LAYOUT_AFBC;
    699         else if (modifier == DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED)
    700                 return MALI_TEXTURE_LAYOUT_TILED;
    701         else if (modifier == DRM_FORMAT_MOD_LINEAR)
    702                 return MALI_TEXTURE_LAYOUT_LINEAR;
    703         else
    704                 unreachable("Invalid modifer");
    705 }
    706 
    707 void
    708 GENX(panfrost_new_texture)(const struct panfrost_device *dev,
    709                            const struct pan_image_view *iview,
    710                            void *out, const struct panfrost_ptr *payload)
    711 {
    712         const struct pan_image_layout *layout = &iview->image->layout;
    713         enum pipe_format format = iview->format;
    714         unsigned swizzle;
    715 
    716         if (PAN_ARCH == 7 && util_format_is_depth_or_stencil(format)) {
    717                 /* v7 doesn't have an _RRRR component order, combine the
    718                  * user swizzle with a .XXXX swizzle to emulate that.
    719                  */
    720                 static const unsigned char replicate_x[4] = {
    721                         PIPE_SWIZZLE_X, PIPE_SWIZZLE_X,
    722                         PIPE_SWIZZLE_X, PIPE_SWIZZLE_X,
    723                 };
    724                 unsigned char patched_swizzle[4];
    725 
    726                 util_format_compose_swizzles(replicate_x,
    727                                              iview->swizzle,
    728                                              patched_swizzle);
    729                 swizzle = panfrost_translate_swizzle_4(patched_swizzle);
    730         } else {
    731                 swizzle = panfrost_translate_swizzle_4(iview->swizzle);
    732         }
    733 
    734         bool manual_stride =
    735                 panfrost_needs_explicit_stride(iview);
    736 
    737         panfrost_emit_texture_payload(iview, format,
    738                                       manual_stride,
    739                                       payload->cpu);
    740 
    741         unsigned array_size = iview->last_layer - iview->first_layer + 1;
    742 
    743         if (iview->dim == MALI_TEXTURE_DIMENSION_CUBE) {
    744                 assert(iview->first_layer % 6 == 0);
    745                 assert(iview->last_layer % 6 == 5);
    746                 array_size /=  6;
    747         }
    748 
    749         unsigned width;
    750 
    751         if (iview->buf.size) {
    752                 assert(iview->dim == MALI_TEXTURE_DIMENSION_1D);
    753                 assert(!iview->first_level && !iview->last_level);
    754                 assert(!iview->first_layer && !iview->last_layer);
    755                 assert(layout->nr_samples == 1);
    756                 assert(layout->height == 1 && layout->depth == 1);
    757                 assert(iview->buf.offset + iview->buf.size <= layout->width);
    758                 width = iview->buf.size;
    759         } else {
    760                 width = u_minify(layout->width, iview->first_level);
    761         }
    762 
    763         pan_pack(out, TEXTURE, cfg) {
    764                 cfg.dimension = iview->dim;
    765                 cfg.format = dev->formats[format].hw;
    766                 cfg.width = width;
    767                 cfg.height = u_minify(layout->height, iview->first_level);
    768                 if (iview->dim == MALI_TEXTURE_DIMENSION_3D)
    769                         cfg.depth = u_minify(layout->depth, iview->first_level);
    770                 else
    771                         cfg.sample_count = layout->nr_samples;
    772                 cfg.swizzle = swizzle;
    773                 cfg.texel_ordering =
    774                         panfrost_modifier_to_layout(layout->modifier);
    775                 cfg.levels = iview->last_level - iview->first_level + 1;
    776                 cfg.array_size = array_size;
    777 
    778 #if PAN_ARCH >= 6
    779                 cfg.surfaces = payload->gpu;
    780 
    781                 /* We specify API-level LOD clamps in the sampler descriptor
    782                  * and use these clamps simply for bounds checking */
    783                 cfg.minimum_lod = FIXED_16(0, false);
    784                 cfg.maximum_lod = FIXED_16(cfg.levels - 1, false);
    785 #else
    786                 cfg.manual_stride = manual_stride;
    787 #endif
    788         }
    789 }
    790 #endif /* ifdef PAN_ARCH */
    791