Searched refs:fence_value (Results 1 - 6 of 6) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/
H A Dd3d12_fence.cpp96 ret->value = ++ctx->fence_value;
H A Dd3d12_query.cpp47 uint64_t fence_value; member in struct:d3d12_query
395 query->fence_value = ctx->fence_value;
408 if (ctx->cmdqueue_fence->GetCompletedValue() < query->fence_value) {
H A Dd3d12_context.h211 uint64_t fence_value; member in struct:d3d12_context
H A Dd3d12_context.cpp1648 ctx->resource_state_manager->ApplyAllResourceTransitions(ctx->cmdlist, ctx->fence_value);
/xsrc/external/mit/MesaLib/dist/src/microsoft/clc/
H A Dcompute_test.cpp336 cmdqueue_fence->SetEventOnCompletion(fence_value, event);
337 cmdqueue->Signal(cmdqueue_fence, fence_value);
338 fence_value++;
702 fence_value = 1;
H A Dcompute_test.h351 int fence_value; member in class:ComputeTest

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