Searched refs:fragcoord_input (Results 1 - 2 of 2) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/r600/
H A Dr600_shader.c360 int fragcoord_input; member in struct:r600_shader_ctx
997 ctx->fragcoord_input = i;
3438 ctx.fragcoord_input = -1;
3762 if (ctx.fragcoord_input >= 0) {
3768 alu.src[0].sel = shader->input[ctx.fragcoord_input].gpr;
3771 alu.dst.sel = shader->input[ctx.fragcoord_input].gpr;
3782 alu.src[0].sel = shader->input[ctx.fragcoord_input].gpr;
3785 alu.dst.sel = shader->input[ctx.fragcoord_input].gpr;
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r600/
H A Dr600_shader.c442 int fragcoord_input; member in struct:r600_shader_ctx
1085 ctx->fragcoord_input = i;
3527 ctx.fragcoord_input = -1;
3851 if (ctx.fragcoord_input >= 0) {
3857 alu.src[0].sel = shader->input[ctx.fragcoord_input].gpr;
3860 alu.dst.sel = shader->input[ctx.fragcoord_input].gpr;
3871 alu.src[0].sel = shader->input[ctx.fragcoord_input].gpr;
3874 alu.dst.sel = shader->input[ctx.fragcoord_input].gpr;

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