| H A D | Graphics.c | 249 Position from_y = InBitmapY(BW, y); local in function:BWRedrawSquares 254 QuerySwap(from_y, to_y); 256 from_y = max(0, from_y); 261 for (y = from_y; y <= to_y; y++) 267 Position from_x, Position from_y, 274 QuerySwap(from_y, to_y); 276 from_y = max(0, from_y); 283 InWindowX(BW, i), InWindowY(BW, from_y), 266 BWDrawGrid(Widget w,Position from_x,Position from_y,Position to_x,Position to_y) argument 301 Position from_y = InBitmapY(BW, y); local in function:BWRedrawGrid 310 BWDrawLine(Widget w,Position from_x,Position from_y,Position to_x,Position to_y,int value) argument 337 BWBlindLine(Widget w,Position from_x,Position from_y,Position to_x,Position to_y,int value) argument 366 BWDrawRectangle(Widget w,Position from_x,Position from_y,Position to_x,Position to_y,int value) argument 400 BWDrawFilledRectangle(Widget w,Position from_x,Position from_y,Position to_x,Position to_y,int value) argument 609 Position from_x, from_y, to_x, to_y; local in function:BWUp 655 Position from_x, from_y, to_x, to_y; local in function:BWDown 699 Position from_x, from_y, to_x, to_y; local in function:BWLeft 744 Position from_x, from_y, to_x, to_y; local in function:BWRight 900 Position from_x, from_y, to_x, to_y; local in function:BWFlipHoriz 941 Position from_x, from_y, to_x, to_y; local in function:BWFlipVert 986 Position from_x, from_y, to_x, to_y; local in function:BWRotateRight 1068 Position from_x, from_y, to_x, to_y; local in function:BWRotateLeft 1143 CopyImageData(XImage * source,XImage * destination,Position from_x,Position from_y,Position to_x,Position to_y,Position at_x,Position at_y) argument 1414 BWMark(Widget w,Position from_x,Position from_y,Position to_x,Position to_y) argument [all...] |