Searched refs:fullyCoveredFragmentShaderInputVariable (Results 1 - 5 of 5) sorted by relevance
| /xsrc/external/mit/MesaLib/dist/src/intel/vulkan/ | ||
| H A D | anv_device.c | 2202 properties->fullyCoveredFragmentShaderInputVariable = false; |
| /xsrc/external/mit/MesaLib.old/dist/src/amd/vulkan/ | ||
| H A D | radv_device.c | 1306 properties->fullyCoveredFragmentShaderInputVariable = VK_FALSE; |
| /xsrc/external/mit/MesaLib/dist/src/amd/vulkan/ | ||
| H A D | radv_device.c | 2054 properties->fullyCoveredFragmentShaderInputVariable = false; |
| /xsrc/external/mit/MesaLib.old/dist/include/vulkan/ | ||
| H A D | vulkan_core.h | 7404 VkBool32 fullyCoveredFragmentShaderInputVariable; member in struct:VkPhysicalDeviceConservativeRasterizationPropertiesEXT |
| /xsrc/external/mit/MesaLib/dist/include/vulkan/ | ||
| H A D | vulkan_core.h | 9552 VkBool32 fullyCoveredFragmentShaderInputVariable; member in struct:VkPhysicalDeviceConservativeRasterizationPropertiesEXT |
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